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platform_frameworks_rs
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5439184e13077059e4caffbdadfcfe37ec99ec10
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rsUtils.h
afb743a
Code cleanup to make formatting consistent across all the renderscript files.
by Alex Sakhartchouk
· 14 years ago
7bf29dd
Threading RS ForEach.
by Jason Sams
· 14 years ago
1b937f5
Remove float8/16 from RS type list.
by Jason Sams
· 14 years ago
b825f67
Creating the jni and java layer to integrate a3d
by Alex Sakhartchouk
· 14 years ago
fb6b614
Removed unnecessary change based on comments.
by Alex Sakhartchouk
· 14 years ago
be36bf3
Convert renderscript from using ACC to LLVM for its compiler.
by Jason Sams
· 14 years ago
3bce789
Turn the debugging back on.
by Jason Sams
· 15 years ago
2a13aa9
less log spew
by Joe Onorato
· 15 years ago
613cad1
Defer EGL init until the surface changed call comes in. Pass w,h along with surface for verification of driver state.
by Jason Sams
· 15 years ago
76371ff
Make the renderscript timing logging available by setting debug.rs.profile=1
by Joe Onorato
· 15 years ago
8b2c065
Implement reflecting Java objects into the ACC enviroment.
by Jason Sams
· 15 years ago
cfb1d11
Remove useless slot from ProgramVertex. Optimize GL state setup.
by Jason Sams
· 15 years ago
a557780
Fix master build errors post merge with master_gl branch.
by Jason Sams
· 15 years ago
992a0b7
Cleanup logging and fix a startup race condition that manifested on Firestone.
by Jason Sams
· 15 years ago
1aa5a4e
Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines.
by Jason Sams
· 15 years ago
565ac36
Generalize bitmap support and add remaining GL formats.
by Jason Sams
· 15 years ago
52a9f52
Improve bitmap support and do conversion in native rather than java code to reduce conversion time.
by Jason Sams
· 15 years ago
326e0dd
Add the Renderscript library. (Not in the build by default yet.)
by Jason Sams
· 15 years ago