Use android namespace in (Animated)VectorDrawableCompat.

To workaround the possible resource id confliction issue, check the attribute
existence before TypedArray get its value.
A little perfomance cost on inflation time here, but that is the only way to
protect us from the id confliction.

Add some more manual tests, covering references too.

https://b.corp.google.com/issues/22564270

Change-Id: Iee5f559372c553ed1d936404f86c7195ca657a1c
52 files changed