Added missing RenderScript HIDL API call to VTS test.

ScriptGroupSetInput was never called, so it was added to the
ScriptGroupTest. After this CL gets merged, all RenderScript HIDL API
calls will be tested.

Bug: 35915961

Test: mm on oc-dev, runs and passes on oc-dev
Change-Id: I9153895ac55be757eef59e81837a9518fa9e85ab
diff --git a/renderscript/1.0/vts/functional/VtsScriptTests.cpp b/renderscript/1.0/vts/functional/VtsScriptTests.cpp
index fed7c6e..8268dcc 100644
--- a/renderscript/1.0/vts/functional/VtsScriptTests.cpp
+++ b/renderscript/1.0/vts/functional/VtsScriptTests.cpp
@@ -323,27 +323,30 @@
 
 /*
  * This test groups together two RenderScript intrinsic kernels to run one after
- * the other asynchronously with respect to the client. The test configures YuvToRGB(A) and Blur,
- * and links them together such that Blur will execute after YuvToRGB(A) and use its result. The
- * test checks the data returned to make sure it was changed after passing through the entire
- * ScriptGroup.
+ * the other asynchronously with respect to the client. The test configures
+ * Blend and Blur, and links them together such that Blur will execute after
+ * Blend and use its result. The test checks the data returned to make sure it
+ * was changed after passing through the entire ScriptGroup.
  *
  * Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite,
  * scriptIntrinsicCreate, scriptKernelIDCreate, scriptFieldIDCreate,
- * scriptGroupCreate, scriptSetVarObj, scriptGroupSetOutput, scriptGroupExecute,
- * contextFinish, allocation2DRead
+ * scriptGroupCreate, scriptGroupSetInput, scriptGroupSetOutput,
+ * scriptGroupExecute, contextFinish, allocation2DRead
  */
 TEST_F(RenderscriptHidlTest, ScriptGroupTest) {
-    std::vector<uint8_t> dataIn(256*256*1, 128), dataOut(256*256*4, 0), zeros(256*256*4, 0);
+    std::vector<uint8_t> dataIn(256 * 256 * 4, 128), dataOut(256 * 256 * 4, 0),
+        zeros(256 * 256 * 4, 0);
     hidl_vec<uint8_t> _dataIn, _dataOut;
     _dataIn.setToExternal(dataIn.data(), dataIn.size());
     _dataOut.setToExternal(dataOut.data(), dataOut.size());
 
     // 256 x 256 YUV pixels
-    Element element1 = context->elementCreate(DataType::UNSIGNED_8, DataKind::PIXEL_YUV, true, 1);
+    Element element1 = context->elementCreate(DataType::UNSIGNED_8,
+                                              DataKind::PIXEL_RGBA, true, 4);
     ASSERT_NE(Element(0), element1);
 
-    Type type1 = context->typeCreate(element1, 256, 256, 0, false, false, YuvFormat::YUV_420_888);
+    Type type1 = context->typeCreate(element1, 256, 256, 0, false, false,
+                                     YuvFormat::YUV_NONE);
     ASSERT_NE(Type(0), type1);
 
     Allocation allocation1 = context->allocationCreateTyped(type1, AllocationMipmapControl::NONE,
@@ -370,11 +373,12 @@
                                _dataOut, 0);
 
     // create scripts
-    Script yuv2rgb = context->scriptIntrinsicCreate(ScriptIntrinsicID::ID_YUV_TO_RGB, element1);
-    ASSERT_NE(Script(0), yuv2rgb);
+    Script blend =
+        context->scriptIntrinsicCreate(ScriptIntrinsicID::ID_BLEND, element1);
+    ASSERT_NE(Script(0), blend);
 
-    ScriptKernelID yuv2rgbKID = context->scriptKernelIDCreate(yuv2rgb, 0, 2);
-    ASSERT_NE(ScriptKernelID(0), yuv2rgbKID);
+    ScriptKernelID blendKID = context->scriptKernelIDCreate(blend, 1, 3);
+    ASSERT_NE(ScriptKernelID(0), blendKID);
 
     Script blur = context->scriptIntrinsicCreate(ScriptIntrinsicID::ID_BLUR, element2);
     ASSERT_NE(Script(0), blur);
@@ -386,15 +390,15 @@
     ASSERT_NE(ScriptFieldID(0), blurFID);
 
     // ScriptGroup
-    hidl_vec<ScriptKernelID> kernels = {yuv2rgbKID, blurKID};
-    hidl_vec<ScriptKernelID> srcK = {yuv2rgbKID};
+    hidl_vec<ScriptKernelID> kernels = {blendKID, blurKID};
+    hidl_vec<ScriptKernelID> srcK = {blendKID};
     hidl_vec<ScriptKernelID> dstK = {ScriptKernelID(0)};
     hidl_vec<ScriptFieldID> dstF = {blurFID};
     hidl_vec<Type> types = {type2};
     ScriptGroup scriptGroup = context->scriptGroupCreate(kernels, srcK, dstK, dstF, types);
     ASSERT_NE(ScriptGroup(0), scriptGroup);
 
-    context->scriptSetVarObj(yuv2rgb, 0, (ObjectBase)allocation1);
+    context->scriptGroupSetInput(scriptGroup, blendKID, allocation1);
     context->scriptGroupSetOutput(scriptGroup, blurKID, allocation2);
     context->scriptGroupExecute(scriptGroup);
     context->contextFinish();