Convert all comments into "doxygen-ready" comments.
Bug: 36453077
Test: mma
Change-Id: I0b1f77dfae5d2258969e33d85ecf45401ffbdfaa
diff --git a/audio/effect/2.0/IEnvironmentalReverbEffect.hal b/audio/effect/2.0/IEnvironmentalReverbEffect.hal
index d9b1ee6..dca89f9 100644
--- a/audio/effect/2.0/IEnvironmentalReverbEffect.hal
+++ b/audio/effect/2.0/IEnvironmentalReverbEffect.hal
@@ -20,12 +20,12 @@
import IEffect;
interface IEnvironmentalReverbEffect extends IEffect {
- /*
+ /**
* Sets whether the effect should be bypassed.
*/
setBypass(bool bypass) generates (Result retval);
- /*
+ /**
* Gets whether the effect should be bypassed.
*/
getBypass() generates (Result retval, bool bypass);
@@ -53,102 +53,102 @@
DENSITY_MAX = 1000
};
- /*
+ /**
* Sets the room level.
*/
setRoomLevel(int16_t roomLevel) generates (Result retval);
- /*
+ /**
* Gets the room level.
*/
getRoomLevel() generates (Result retval, int16_t roomLevel);
- /*
+ /**
* Sets the room high frequences level.
*/
setRoomHfLevel(int16_t roomHfLevel) generates (Result retval);
- /*
+ /**
* Gets the room high frequences level.
*/
getRoomHfLevel() generates (Result retval, int16_t roomHfLevel);
- /*
+ /**
* Sets the room decay time.
*/
setDecayTime(uint32_t decayTime) generates (Result retval);
- /*
+ /**
* Gets the room decay time.
*/
getDecayTime() generates (Result retval, uint32_t decayTime);
- /*
+ /**
* Sets the ratio of high frequences decay.
*/
setDecayHfRatio(int16_t decayHfRatio) generates (Result retval);
- /*
+ /**
* Gets the ratio of high frequences decay.
*/
getDecayHfRatio() generates (Result retval, int16_t decayHfRatio);
- /*
+ /**
* Sets the level of reflections in the room.
*/
setReflectionsLevel(int16_t reflectionsLevel) generates (Result retval);
- /*
+ /**
* Gets the level of reflections in the room.
*/
getReflectionsLevel() generates (Result retval, int16_t reflectionsLevel);
- /*
+ /**
* Sets the reflections delay in the room.
*/
setReflectionsDelay(uint32_t reflectionsDelay) generates (Result retval);
- /*
+ /**
* Gets the reflections delay in the room.
*/
getReflectionsDelay() generates (Result retval, uint32_t reflectionsDelay);
- /*
+ /**
* Sets the reverb level of the room.
*/
setReverbLevel(int16_t reverbLevel) generates (Result retval);
- /*
+ /**
* Gets the reverb level of the room.
*/
getReverbLevel() generates (Result retval, int16_t reverbLevel);
- /*
+ /**
* Sets the reverb delay of the room.
*/
setReverbDelay(uint32_t reverDelay) generates (Result retval);
- /*
+ /**
* Gets the reverb delay of the room.
*/
getReverbDelay() generates (Result retval, uint32_t reverbDelay);
- /*
+ /**
* Sets room diffusion.
*/
setDiffusion(int16_t diffusion) generates (Result retval);
- /*
+ /**
* Gets room diffusion.
*/
getDiffusion() generates (Result retval, int16_t diffusion);
- /*
+ /**
* Sets room wall density.
*/
setDensity(int16_t density) generates (Result retval);
- /*
+ /**
* Gets room wall density.
*/
getDensity() generates (Result retval, int16_t density);
@@ -166,12 +166,12 @@
int16_t density; // in permilles, range 0 to 1000
};
- /*
+ /**
* Sets all properties at once.
*/
setAllProperties(AllProperties properties) generates (Result retval);
- /*
+ /**
* Gets all properties at once.
*/
getAllProperties() generates (Result retval, AllProperties properties);