RenderScript VTS cleanup and fixes
This CL fixes the remaining VTS test cases for the RenderScript
vts-hidl-hal test and cleans up and improves the working test cases.
The goal is to have at least one passing test case per HIDL HAL entry.
Bug: 35915961
Test: mm and run on angler
Change-Id: I4b6e25831ce7d2abb3148c39eb48bde10ed04646
diff --git a/renderscript/1.0/vts/functional/VtsMiscellaneousTests.cpp b/renderscript/1.0/vts/functional/VtsMiscellaneousTests.cpp
index c2b3354..39d63ca 100644
--- a/renderscript/1.0/vts/functional/VtsMiscellaneousTests.cpp
+++ b/renderscript/1.0/vts/functional/VtsMiscellaneousTests.cpp
@@ -15,6 +15,7 @@
*/
#include "VtsHalRenderscriptV1_0TargetTest.h"
+#include <system/window.h>
/*
* ContextCreateAndDestroy:
@@ -81,7 +82,7 @@
elementMetadata = _metadata; });
EXPECT_EQ(DataType::FLOAT_32, (DataType)elementMetadata[0]);
EXPECT_EQ(DataKind::USER, (DataKind)elementMetadata[1]);
- EXPECT_EQ(false, ((uint32_t)elementMetadata[2] == 1) ? true : false);
+ EXPECT_EQ(false, elementMetadata[2]);
EXPECT_EQ(1u, (uint32_t)elementMetadata[3]);
EXPECT_EQ(0u, (uint32_t)elementMetadata[4]);
@@ -134,21 +135,17 @@
* Calls: elementCreate, typeCreate, allocationCreateTyped, allocation2DWrite,
* allocationGetNativeWindow, allocationSetNativeWindow, allocationIoSend,
* allocationIoReceive, allocation2DRead
- *
- * This test currently has a bug, and should be fixed by 3/17.
- * TODO(butlermichael)
*/
-/*
TEST_F(RenderscriptHidlTest, NativeWindowIoTest) {
// uint8x4
Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
// 512 x 512 x uint8x4
Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
std::vector<uint32_t> dataIn(512*512), dataOut(512*512);
- std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (uint32_t)val++; });
+ std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
hidl_vec<uint8_t> _data;
_data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
- // 512 x 512 x float1
+ // 512 x 512 x uint8x4
Allocation allocationRecv = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
@@ -157,21 +154,20 @@
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_OUTPUT),
(Ptr)nullptr);
- context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
- _data, 0);
NativeWindow nativeWindow = context->allocationGetNativeWindow(allocationRecv);
EXPECT_NE(NativeWindow(0), nativeWindow);
+ ((ANativeWindow *)nativeWindow)->incStrong(nullptr);
+
context->allocationSetNativeWindow(allocationSend, nativeWindow);
+ context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
+ _data, 0);
context->allocationIoSend(allocationSend);
context->allocationIoReceive(allocationRecv);
context->allocation2DRead(allocationRecv, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
(Ptr)dataOut.data(), (Size)dataOut.size()*sizeof(uint32_t), 0);
- bool same = std::all_of(dataOut.begin(), dataOut.end(),
- [](uint32_t x){ static int val = 0; return x == (uint32_t)val++; });
- EXPECT_EQ(true, same);
+ EXPECT_EQ(dataIn, dataOut);
}
-*/
/*
* Three allocations are created, two with IO_INPUT and one with IO_OUTPUT. The
@@ -180,21 +176,17 @@
* Calls: elementCreate, typeCreate, allocationCreateTyped,
* allocationCreateFromBitmap, allocationSetupBufferQueue,
* allocationShareBufferQueue
- *
- * This test currently has a bug, and should be fixed by 3/17.
- * TODO(butlermichael)
*/
-/*
TEST_F(RenderscriptHidlTest, BufferQueueTest) {
- // float1
- Element element = context->elementCreate(DataType::FLOAT_32, DataKind::USER, false, 1);
- // 512 x 512 x float1
+ // uint8x4
+ Element element = context->elementCreate(DataType::UNSIGNED_8, DataKind::USER, false, 4);
+ // 512 x 512 x uint8x4
Type type = context->typeCreate(element, 512, 512, 0, false, false, YuvFormat::YUV_NONE);
- std::vector<float> dataIn(512*512), dataOut1(512*512), dataOut2(512*512);
- std::generate(dataIn.begin(), dataIn.end(), [](){ static int val = 0; return (float)val++; });
+ std::vector<uint32_t> dataIn(512*512), dataOut1(512*512), dataOut2(512*512);
+ std::generate(dataIn.begin(), dataIn.end(), [](){ static uint32_t val = 0; return val++; });
hidl_vec<uint8_t> _data;
- _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(float));
- // 512 x 512 x float1
+ _data.setToExternal((uint8_t*)dataIn.data(), dataIn.size()*sizeof(uint32_t));
+ // 512 x 512 x uint8x4
Allocation allocationRecv1 = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
@@ -203,16 +195,37 @@
(int)(AllocationUsageType::SCRIPT
| AllocationUsageType::IO_INPUT),
(Ptr)nullptr);
- Allocation allocationSend = context->allocationCreateFromBitmap(type,
- AllocationMipmapControl::NONE,
- _data,
- (int)(AllocationUsageType::SCRIPT
- | AllocationUsageType::IO_OUTPUT));
+ Allocation allocationSend = context->allocationCreateTyped(type, AllocationMipmapControl::NONE,
+ (int)(AllocationUsageType::SCRIPT
+ | AllocationUsageType::IO_INPUT),
+ (Ptr)nullptr);
context->allocationSetupBufferQueue(allocationRecv1, 2);
- context->allocationShareBufferQueue(allocationRecv1, allocationRecv2);
- // TODO: test the buffer queue
+ context->allocationShareBufferQueue(allocationRecv2, allocationRecv1);
+
+ NativeWindow nativeWindow1 = context->allocationGetNativeWindow(allocationRecv1);
+ EXPECT_NE(NativeWindow(0), nativeWindow1);
+ NativeWindow nativeWindow2 = context->allocationGetNativeWindow(allocationRecv2);
+ EXPECT_EQ(nativeWindow2, nativeWindow1);
+
+ ((ANativeWindow *)nativeWindow1)->incStrong(nullptr);
+
+ context->allocationSetNativeWindow(allocationSend, nativeWindow1);
+ context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
+ _data, 0);
+ context->allocationIoSend(allocationSend);
+ context->allocationIoReceive(allocationRecv1);
+ context->allocation2DRead(allocationRecv1, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
+ (Ptr)dataOut1.data(), (Size)dataOut1.size()*sizeof(uint32_t), 0);
+ EXPECT_EQ(dataIn, dataOut1);
+
+ context->allocation2DWrite(allocationSend, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
+ _data, 0);
+ context->allocationIoSend(allocationSend);
+ context->allocationIoReceive(allocationRecv2);
+ context->allocation2DRead(allocationRecv2, 0, 0, 0, AllocationCubemapFace::POSITIVE_X, 512, 512,
+ (Ptr)dataOut2.data(), (Size)dataOut2.size()*sizeof(uint32_t), 0);
+ EXPECT_EQ(dataIn, dataOut2);
}
-*/
/*
* This test sets up the message queue, sends a message, peeks at the message,
@@ -220,33 +233,29 @@
*
* Calls: contextInitToClient, contextSendMessage, contextPeekMessage,
* contextGetMessage, contextDeinitToClient, contextLog
- *
- * This test currently has a bug, and should be fixed by 3/17.
- * TODO(butlermichael)
*/
-/*
TEST_F(RenderscriptHidlTest, ContextMessageTest) {
context->contextInitToClient();
- std::string messageOut = "correct";
+ const char * message = "correct";
+ std::vector<char> messageSend(message, message + sizeof(message));
hidl_vec<uint8_t> _data;
- _data.setToExternal((uint8_t*)const_cast<char*>(messageOut.c_str()), messageOut.length());
+ _data.setToExternal((uint8_t*)messageSend.data(), messageSend.size());
context->contextSendMessage(0, _data);
MessageToClientType messageType;
size_t size;
uint32_t subID;
context->contextPeekMessage([&](MessageToClientType _type, Size _size, uint32_t _subID){
messageType = _type; size = (uint32_t)_size; subID = _subID; });
- std::vector<char> messageIn(size, '\0');
- context->contextGetMessage(messageIn.data(), messageIn.size(),
+ std::vector<char> messageRecv(size, '\0');
+ context->contextGetMessage(messageRecv.data(), messageRecv.size(),
[&](MessageToClientType _type, Size _size){
messageType = _type; size = (uint32_t)_size; });
- EXPECT_EQ(messageOut, messageIn.data());
+ EXPECT_EQ(messageSend, messageRecv);
context->contextDeinitToClient();
context->contextLog();
}
-*/
/*
* Call through a bunch of APIs and make sure they don’t crash. Assign the name