commit | 17ba27bc610a7dc57bff115466a51eea61b170b7 | [log] [tgz] |
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author | Chia-I Wu <olv@google.com> | Thu May 11 15:23:54 2017 -0700 |
committer | Chia-I Wu <olv@google.com> | Thu May 11 23:00:47 2017 +0000 |
tree | 65b163fd139a93a6f1cff6a9adc91f155b83e5bf | |
parent | eaebef21f009abc61586d2e6b759521ad3ebdc4a [diff] |
graphics: set maxThreads to 4 for the allocator This should help buffer allocation performance. We choose 4 because that is the number of binder threads in SurfaceFlinger. Bug: 38243574 Test: manual Change-Id: I704aacb271fb7fd6a91c9231ab8a5256531eebc9