audiohal: Make closing of effects and streams fast
There were two problems:
1. Joining of reader / writer / process threads (the threads that
interact with HAL) was taking up to 1 second because the thread
was usually waiting for an event flag to be toggled, or a 1s
timeout.
2. Calling IStream.close or IEffect.close shouldn't tax the caller.
Changed the code so a call to close only signals the thread that
it's time to exit, and then the thread is only joined in the
effect or stream destructor.
Bug: 34800063
Bug: 34499806
Test: see repro steps in the bugs
Change-Id: Ife20524a1eba4ec9a78152e89862526e8cd5c960
diff --git a/audio/effect/2.0/default/Effect.cpp b/audio/effect/2.0/default/Effect.cpp
index 3c97fc4..0a4aeb7 100644
--- a/audio/effect/2.0/default/Effect.cpp
+++ b/audio/effect/2.0/default/Effect.cpp
@@ -17,8 +17,11 @@
#include <memory.h>
#define LOG_TAG "EffectHAL"
+#define ATRACE_TAG ATRACE_TAG_AUDIO
+
#include <android/log.h>
#include <media/EffectsFactoryApi.h>
+#include <utils/Trace.h>
#include "Conversions.h"
#include "Effect.h"
@@ -78,8 +81,9 @@
static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_PROCESS_ALL),
&efState,
NS_PER_SEC);
- if (!(efState & static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_PROCESS_ALL))) {
- continue; // Nothing to do.
+ if (!(efState & static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_PROCESS_ALL))
+ || (efState & static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_QUIT))) {
+ continue; // Nothing to do or time to quit.
}
Result retval = Result::OK;
if (efState & static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_PROCESS_REVERSE)
@@ -134,7 +138,23 @@
}
Effect::~Effect() {
+ ATRACE_CALL();
close();
+ if (mProcessThread.get()) {
+ ATRACE_NAME("mProcessThread->join");
+ status_t status = mProcessThread->join();
+ ALOGE_IF(status, "processing thread exit error: %s", strerror(-status));
+ }
+ if (mEfGroup) {
+ status_t status = EventFlag::deleteEventFlag(&mEfGroup);
+ ALOGE_IF(status, "processing MQ event flag deletion error: %s", strerror(-status));
+ }
+ mInBuffer.clear();
+ mOutBuffer.clear();
+ int status = EffectRelease(mHandle);
+ ALOGW_IF(status, "Error releasing effect %p: %s", mHandle, strerror(-status));
+ EffectMap::getInstance().remove(mHandle);
+ mHandle = 0;
}
// static
@@ -731,19 +751,10 @@
mIsClosed = true;
if (mProcessThread.get()) {
mStopProcessThread.store(true, std::memory_order_release);
- status_t status = mProcessThread->requestExitAndWait();
- ALOGE_IF(status, "processing thread exit error: %s", strerror(-status));
}
if (mEfGroup) {
- status_t status = EventFlag::deleteEventFlag(&mEfGroup);
- ALOGE_IF(status, "processing MQ event flag deletion error: %s", strerror(-status));
+ mEfGroup->wake(static_cast<uint32_t>(MessageQueueFlagBits::REQUEST_QUIT));
}
- mInBuffer.clear();
- mOutBuffer.clear();
- int status = EffectRelease(mHandle);
- ALOGW_IF(status, "Error releasing effect %p: %s", mHandle, strerror(-status));
- EffectMap::getInstance().remove(mHandle);
- mHandle = 0;
return Result::OK;
}