Fix mips-related build breakage.

Bug: http://b/34396220
Test: Builds successfully.

MIPS targets predefine _mips to 1, which will conflict with the _mips
variable name that was being used in the HAL here. Rename it to _amips
instead, so that it won't conflict.

Change-Id: Id13f34b740959852dff600259e3405eb72d0983a
diff --git a/renderscript/1.0/default/Context.h b/renderscript/1.0/default/Context.h
index 38c45c5..d8bfe4f 100644
--- a/renderscript/1.0/default/Context.h
+++ b/renderscript/1.0/default/Context.h
@@ -40,9 +40,9 @@
     Return<Allocation> allocationAdapterCreate(Type type, Allocation baseAlloc) override;
     Return<void> allocationAdapterOffset(Allocation alloc, const hidl_vec<uint32_t>& offsets) override;
     Return<Type> allocationGetType(Allocation allocation) override;
-    Return<Allocation> allocationCreateTyped(Type type, AllocationMipmapControl mips, int32_t usage, Ptr ptr) override;
-    Return<Allocation> allocationCreateFromBitmap(Type type, AllocationMipmapControl mips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
-    Return<Allocation> allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl mips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
+    Return<Allocation> allocationCreateTyped(Type type, AllocationMipmapControl amips, int32_t usage, Ptr ptr) override;
+    Return<Allocation> allocationCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
+    Return<Allocation> allocationCubeCreateFromBitmap(Type type, AllocationMipmapControl amips, const hidl_vec<uint8_t>& bitmap, int32_t usage) override;
     Return<NativeWindow> allocationGetNativeWindow(Allocation allocation) override;
     Return<void> allocationSetNativeWindow(Allocation allocation, NativeWindow nativewindow) override;
     Return<void> allocationSetupBufferQueue(Allocation alloc, uint32_t numBuffer) override;