Remove redundant prefixes from enums in audio common types and effects HAL
Since in generated C++ code class enums are used, the names of enum
values are scoped anyway, thus carrying the prefix only clutters
code.
For C enums, newly introduced "value_prefix" annotation is used
to add the required prefix.
Added annotations for effects HAL types are just informational,
but can be used would C headers generation ever be required.
Also:
- renamed AudioInputFlags -> AudioInputFlag for consistency;
- moved AUDIO_INTERLEAVE_... constants into their own enum.
Bug: 31800672
Change-Id: I5b325f3440e0057ca98c4617040c7e5a89d2283d
Test: make
diff --git a/audio/common/2.0/types.hal b/audio/common/2.0/types.hal
index dd75706..a5ec68d 100644
--- a/audio/common/2.0/types.hal
+++ b/audio/common/2.0/types.hal
@@ -85,90 +85,88 @@
/*
* Audio stream type describing the intented use case of a stream.
*/
-@export(name="audio_stream_type_t")
+@export(name="audio_stream_type_t", value_prefix="AUDIO_STREAM_")
enum AudioStreamType : int32_t {
// These values must kept in sync with
// frameworks/base/media/java/android/media/AudioSystem.java
// TODO: Synchronization should be done automatically by tools
- AUDIO_STREAM_DEFAULT = -1,
- AUDIO_STREAM_MIN = 0,
- AUDIO_STREAM_VOICE_CALL = 0,
- AUDIO_STREAM_SYSTEM = 1,
- AUDIO_STREAM_RING = 2,
- AUDIO_STREAM_MUSIC = 3,
- AUDIO_STREAM_ALARM = 4,
- AUDIO_STREAM_NOTIFICATION = 5,
- AUDIO_STREAM_BLUETOOTH_SCO = 6,
- AUDIO_STREAM_ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user
- // and must be routed to speaker
- AUDIO_STREAM_DTMF = 8,
- AUDIO_STREAM_TTS = 9, // Transmitted Through Speaker
- // Plays over speaker only, silent
- // on other devices
- AUDIO_STREAM_ACCESSIBILITY = 10, // For accessibility talk back prompts
- AUDIO_STREAM_REROUTING = 11, // For dynamic policy output mixes
- AUDIO_STREAM_PATCH = 12, // For internal audio flinger tracks.
- // Fixed volume
- AUDIO_STREAM_PUBLIC_CNT = AUDIO_STREAM_TTS + 1,
+ DEFAULT = -1,
+ MIN = 0,
+ VOICE_CALL = 0,
+ SYSTEM = 1,
+ RING = 2,
+ MUSIC = 3,
+ ALARM = 4,
+ NOTIFICATION = 5,
+ BLUETOOTH_SCO = 6,
+ ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be
+ // routed to speaker
+ DTMF = 8,
+ TTS = 9, // Transmitted Through Speaker. Plays over speaker
+ // only, silent on other devices
+ ACCESSIBILITY = 10, // For accessibility talk back prompts
+ REROUTING = 11, // For dynamic policy output mixes
+ PATCH = 12, // For internal audio flinger tracks. Fixed volume
+ PUBLIC_CNT = TTS + 1,
// Number of streams considered by audio policy for volume and routing
- AUDIO_STREAM_FOR_POLICY_CNT = AUDIO_STREAM_PATCH,
- AUDIO_STREAM_CNT = AUDIO_STREAM_PATCH + 1
+ FOR_POLICY_CNT = PATCH,
+ CNT = PATCH + 1
};
-@export(name="audio_source_t")
+@export(name="audio_source_t", value_prefix="AUDIO_SOURCE_")
enum AudioSource {
// These values must kept in sync with
// frameworks/base/media/java/android/media/MediaRecorder.java,
// frameworks/av/services/audiopolicy/AudioPolicyService.cpp,
// system/media/audio_effects/include/audio_effects/audio_effects_conf.h
- AUDIO_SOURCE_DEFAULT = 0,
- AUDIO_SOURCE_MIC = 1,
- AUDIO_SOURCE_VOICE_UPLINK = 2,
- AUDIO_SOURCE_VOICE_DOWNLINK = 3,
- AUDIO_SOURCE_VOICE_CALL = 4,
- AUDIO_SOURCE_CAMCORDER = 5,
- AUDIO_SOURCE_VOICE_RECOGNITION = 6,
- AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
+ DEFAULT = 0,
+ MIC = 1,
+ VOICE_UPLINK = 2,
+ VOICE_DOWNLINK = 3,
+ VOICE_CALL = 4,
+ CAMCORDER = 5,
+ VOICE_RECOGNITION = 6,
+ VOICE_COMMUNICATION = 7,
/*
* Source for the mix to be presented remotely. An example of remote
* presentation is Wifi Display where a dongle attached to a TV can be used
* to play the mix captured by this audio source.
*/
- AUDIO_SOURCE_REMOTE_SUBMIX = 8,
+ REMOTE_SUBMIX = 8,
/*
* Source for unprocessed sound. Usage examples include level measurement
* and raw signal analysis.
*/
- AUDIO_SOURCE_UNPROCESSED = 9,
+ UNPROCESSED = 9,
- AUDIO_SOURCE_CNT,
- AUDIO_SOURCE_MAX = AUDIO_SOURCE_CNT - 1,
- AUDIO_SOURCE_FM_TUNER = 1998,
+ CNT,
+ MAX = CNT - 1,
+ FM_TUNER = 1998,
/*
* A low-priority, preemptible audio source for for background software
- * hotword detection. Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
- * Used only internally to the framework.
+ * hotword detection. Same tuning as VOICE_RECOGNITION. Used only
+ * internally by the framework.
*/
- AUDIO_SOURCE_HOTWORD = 1999
+ HOTWORD = 1999
};
typedef int32_t AudioSession;
/*
* Special audio session values.
*/
-@export(name="audio_session_t")
+@export(name="audio_session_t", value_prefix="AUDIO_SESSION_")
enum AudioSessionConsts : int32_t {
/*
* Session for effects attached to a particular output stream
* (value must be less than 0)
*/
- AUDIO_SESSION_OUTPUT_STAGE = -1,
+ OUTPUT_STAGE = -1,
/*
* Session for effects applied to output mix. These effects can
* be moved by audio policy manager to another output stream
* (value must be 0)
*/
- AUDIO_SESSION_OUTPUT_MIX = 0,
+ OUTPUT_MIX = 0,
/*
* Application does not specify an explicit session ID to be used, and
* requests a new session ID to be allocated TODO use unique values for
@@ -177,13 +175,13 @@
* Corresponds to AudioManager.AUDIO_SESSION_ID_GENERATE and
* AudioSystem.AUDIO_SESSION_ALLOCATE.
*/
- AUDIO_SESSION_ALLOCATE = 0,
+ ALLOCATE = 0,
/*
* For use with AudioRecord::start(), this indicates no trigger session.
* It is also used with output tracks and patch tracks, which never have a
* session.
*/
- AUDIO_SESSION_NONE = 0
+ NONE = 0
};
/*
@@ -197,91 +195,73 @@
* also be used for certain formats to give informations not present in the
* encoded audio stream (e.g. octet alignement for AMR).
*/
-@export(name="audio_format_t")
+@export(name="audio_format_t", value_prefix="AUDIO_FORMAT_")
enum AudioFormat : uint32_t {
- AUDIO_FORMAT_INVALID = 0xFFFFFFFFUL,
- AUDIO_FORMAT_DEFAULT = 0,
- AUDIO_FORMAT_PCM = 0x00000000UL, /* DO NOT CHANGE */
- AUDIO_FORMAT_MP3 = 0x01000000UL,
- AUDIO_FORMAT_AMR_NB = 0x02000000UL,
- AUDIO_FORMAT_AMR_WB = 0x03000000UL,
- AUDIO_FORMAT_AAC = 0x04000000UL,
- /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
- AUDIO_FORMAT_HE_AAC_V1 = 0x05000000UL,
- /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
- AUDIO_FORMAT_HE_AAC_V2 = 0x06000000UL,
- AUDIO_FORMAT_VORBIS = 0x07000000UL,
- AUDIO_FORMAT_OPUS = 0x08000000UL,
- AUDIO_FORMAT_AC3 = 0x09000000UL,
- AUDIO_FORMAT_E_AC3 = 0x0A000000UL,
- AUDIO_FORMAT_DTS = 0x0B000000UL,
- AUDIO_FORMAT_DTS_HD = 0x0C000000UL,
+ INVALID = 0xFFFFFFFFUL,
+ DEFAULT = 0,
+ PCM = 0x00000000UL, /* DO NOT CHANGE */
+ MP3 = 0x01000000UL,
+ AMR_NB = 0x02000000UL,
+ AMR_WB = 0x03000000UL,
+ AAC = 0x04000000UL,
+ HE_AAC_V1 = 0x05000000UL, /* Deprecated, Use AAC_HE_V1*/
+ HE_AAC_V2 = 0x06000000UL, /* Deprecated, Use AAC_HE_V2*/
+ VORBIS = 0x07000000UL,
+ OPUS = 0x08000000UL,
+ AC3 = 0x09000000UL,
+ E_AC3 = 0x0A000000UL,
+ DTS = 0x0B000000UL,
+ DTS_HD = 0x0C000000UL,
// IEC61937 is encoded audio wrapped in 16-bit PCM.
- AUDIO_FORMAT_IEC61937 = 0x0D000000UL,
- AUDIO_FORMAT_DOLBY_TRUEHD = 0x0E000000UL,
- AUDIO_FORMAT_MAIN_MASK = 0xFF000000UL, /* Deprecated */
- AUDIO_FORMAT_SUB_MASK = 0x00FFFFFFUL,
+ IEC61937 = 0x0D000000UL,
+ DOLBY_TRUEHD = 0x0E000000UL,
+ MAIN_MASK = 0xFF000000UL, /* Deprecated */
+ SUB_MASK = 0x00FFFFFFUL,
/* Subformats */
- AUDIO_FORMAT_PCM_SUB_16_BIT = 0x1, // PCM signed 16 bits
- AUDIO_FORMAT_PCM_SUB_8_BIT = 0x2, // PCM unsigned 8 bits
- AUDIO_FORMAT_PCM_SUB_32_BIT = 0x3, // PCM signed .31 fixed point
- AUDIO_FORMAT_PCM_SUB_8_24_BIT = 0x4, // PCM signed 8.23 fixed point
- AUDIO_FORMAT_PCM_SUB_FLOAT = 0x5, // PCM single-precision float pt
- AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED = 0x6, // PCM signed .23 fix pt (3 bytes)
+ PCM_SUB_16_BIT = 0x1, // PCM signed 16 bits
+ PCM_SUB_8_BIT = 0x2, // PCM unsigned 8 bits
+ PCM_SUB_32_BIT = 0x3, // PCM signed .31 fixed point
+ PCM_SUB_8_24_BIT = 0x4, // PCM signed 8.23 fixed point
+ PCM_SUB_FLOAT = 0x5, // PCM single-precision float pt
+ PCM_SUB_24_BIT_PACKED = 0x6, // PCM signed .23 fix pt (3 bytes)
- AUDIO_FORMAT_MP3_SUB_NONE = 0x0,
+ MP3_SUB_NONE = 0x0,
- AUDIO_FORMAT_AMR_SUB_NONE = 0x0,
+ AMR_SUB_NONE = 0x0,
- AUDIO_FORMAT_AAC_SUB_MAIN = 0x1,
- AUDIO_FORMAT_AAC_SUB_LC = 0x2,
- AUDIO_FORMAT_AAC_SUB_SSR = 0x4,
- AUDIO_FORMAT_AAC_SUB_LTP = 0x8,
- AUDIO_FORMAT_AAC_SUB_HE_V1 = 0x10,
- AUDIO_FORMAT_AAC_SUB_SCALABLE = 0x20,
- AUDIO_FORMAT_AAC_SUB_ERLC = 0x40,
- AUDIO_FORMAT_AAC_SUB_LD = 0x80,
- AUDIO_FORMAT_AAC_SUB_HE_V2 = 0x100,
- AUDIO_FORMAT_AAC_SUB_ELD = 0x200,
+ AAC_SUB_MAIN = 0x1,
+ AAC_SUB_LC = 0x2,
+ AAC_SUB_SSR = 0x4,
+ AAC_SUB_LTP = 0x8,
+ AAC_SUB_HE_V1 = 0x10,
+ AAC_SUB_SCALABLE = 0x20,
+ AAC_SUB_ERLC = 0x40,
+ AAC_SUB_LD = 0x80,
+ AAC_SUB_HE_V2 = 0x100,
+ AAC_SUB_ELD = 0x200,
- AUDIO_FORMAT_VORBIS_SUB_NONE = 0x0,
+ VORBIS_SUB_NONE = 0x0,
/* Aliases */
/* note != AudioFormat.ENCODING_PCM_16BIT */
- AUDIO_FORMAT_PCM_16_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_16_BIT),
+ PCM_16_BIT = (PCM | PCM_SUB_16_BIT),
/* note != AudioFormat.ENCODING_PCM_8BIT */
- AUDIO_FORMAT_PCM_8_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_8_BIT),
- AUDIO_FORMAT_PCM_32_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_32_BIT),
- AUDIO_FORMAT_PCM_8_24_BIT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_8_24_BIT),
- AUDIO_FORMAT_PCM_FLOAT = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_FLOAT),
- AUDIO_FORMAT_PCM_24_BIT_PACKED = (AUDIO_FORMAT_PCM |
- AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
- AUDIO_FORMAT_AAC_MAIN = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_MAIN),
- AUDIO_FORMAT_AAC_LC = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LC),
- AUDIO_FORMAT_AAC_SSR = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_SSR),
- AUDIO_FORMAT_AAC_LTP = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LTP),
- AUDIO_FORMAT_AAC_HE_V1 = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_HE_V1),
- AUDIO_FORMAT_AAC_SCALABLE = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_SCALABLE),
- AUDIO_FORMAT_AAC_ERLC = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_ERLC),
- AUDIO_FORMAT_AAC_LD = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_LD),
- AUDIO_FORMAT_AAC_HE_V2 = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_HE_V2),
- AUDIO_FORMAT_AAC_ELD = (AUDIO_FORMAT_AAC |
- AUDIO_FORMAT_AAC_SUB_ELD)
+ PCM_8_BIT = (PCM | PCM_SUB_8_BIT),
+ PCM_32_BIT = (PCM | PCM_SUB_32_BIT),
+ PCM_8_24_BIT = (PCM | PCM_SUB_8_24_BIT),
+ PCM_FLOAT = (PCM | PCM_SUB_FLOAT),
+ PCM_24_BIT_PACKED = (PCM | PCM_SUB_24_BIT_PACKED),
+ AAC_MAIN = (AAC | AAC_SUB_MAIN),
+ AAC_LC = (AAC | AAC_SUB_LC),
+ AAC_SSR = (AAC | AAC_SUB_SSR),
+ AAC_LTP = (AAC | AAC_SUB_LTP),
+ AAC_HE_V1 = (AAC | AAC_SUB_HE_V1),
+ AAC_SCALABLE = (AAC | AAC_SUB_SCALABLE),
+ AAC_ERLC = (AAC | AAC_SUB_ERLC),
+ AAC_LD = (AAC | AAC_SUB_LD),
+ AAC_HE_V2 = (AAC | AAC_SUB_HE_V2),
+ AAC_ELD = (AAC | AAC_SUB_ELD)
};
/*
@@ -304,15 +284,15 @@
*
* These are the current representations:
*
- * AUDIO_CHANNEL_REPRESENTATION_POSITION
+ * REPRESENTATION_POSITION
* is a channel mask representation for position assignment. Each low-order
* bit corresponds to the spatial position of a transducer (output), or
* interpretation of channel (input). The user of a channel mask needs to
* know the context of whether it is for output or input. The constants
- * AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion. It
- * is not permitted for no bits to be set.
+ * OUT_* or IN_* apply to the bits portion. It is not permitted for no bits
+ * to be set.
*
- * AUDIO_CHANNEL_REPRESENTATION_INDEX
+ * REPRESENTATION_INDEX
* is a channel mask representation for index assignment. Each low-order
* bit corresponds to a selected channel. There is no platform
* interpretation of the various bits. There is no concept of output or
@@ -326,314 +306,282 @@
* checking the channel mask, the implementer should look for ways to fix it
* with additional information outside of the mask.
*/
-@export(name="")
+@export(name="", value_prefix="AUDIO_CHANNEL_")
enum AudioChannelMask : uint32_t {
- AUDIO_CHANNEL_REPRESENTATION_POSITION = 0, /* must be 0 for compatibility */
+ REPRESENTATION_POSITION = 0, /* must be 0 for compatibility */
/* 1 is reserved for future use */
- AUDIO_CHANNEL_REPRESENTATION_INDEX = 2,
+ REPRESENTATION_INDEX = 2,
/* 3 is reserved for future use */
/* These can be a complete value of AudioChannelMask */
- AUDIO_CHANNEL_NONE = 0x0,
- AUDIO_CHANNEL_INVALID = 0xC0000000,
+ NONE = 0x0,
+ INVALID = 0xC0000000,
/*
* These can be the bits portion of an AudioChannelMask
- * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
+ * with representation REPRESENTATION_POSITION.
*/
/* output channels */
- AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
- AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
- AUDIO_CHANNEL_OUT_FRONT_CENTER = 0x4,
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY = 0x8,
- AUDIO_CHANNEL_OUT_BACK_LEFT = 0x10,
- AUDIO_CHANNEL_OUT_BACK_RIGHT = 0x20,
- AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
- AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
- AUDIO_CHANNEL_OUT_BACK_CENTER = 0x100,
- AUDIO_CHANNEL_OUT_SIDE_LEFT = 0x200,
- AUDIO_CHANNEL_OUT_SIDE_RIGHT = 0x400,
- AUDIO_CHANNEL_OUT_TOP_CENTER = 0x800,
- AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
- AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
- AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
- AUDIO_CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
- AUDIO_CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
- AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
+ OUT_FRONT_LEFT = 0x1,
+ OUT_FRONT_RIGHT = 0x2,
+ OUT_FRONT_CENTER = 0x4,
+ OUT_LOW_FREQUENCY = 0x8,
+ OUT_BACK_LEFT = 0x10,
+ OUT_BACK_RIGHT = 0x20,
+ OUT_FRONT_LEFT_OF_CENTER = 0x40,
+ OUT_FRONT_RIGHT_OF_CENTER = 0x80,
+ OUT_BACK_CENTER = 0x100,
+ OUT_SIDE_LEFT = 0x200,
+ OUT_SIDE_RIGHT = 0x400,
+ OUT_TOP_CENTER = 0x800,
+ OUT_TOP_FRONT_LEFT = 0x1000,
+ OUT_TOP_FRONT_CENTER = 0x2000,
+ OUT_TOP_FRONT_RIGHT = 0x4000,
+ OUT_TOP_BACK_LEFT = 0x8000,
+ OUT_TOP_BACK_CENTER = 0x10000,
+ OUT_TOP_BACK_RIGHT = 0x20000,
- AUDIO_CHANNEL_OUT_MONO = AUDIO_CHANNEL_OUT_FRONT_LEFT,
- AUDIO_CHANNEL_OUT_STEREO = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT),
- AUDIO_CHANNEL_OUT_QUAD = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT),
- AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
- /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
- AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
- AUDIO_CHANNEL_OUT_5POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT),
- AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
- /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
- AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
+ OUT_MONO = OUT_FRONT_LEFT,
+ OUT_STEREO = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT),
+ OUT_QUAD = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_BACK_LEFT | OUT_BACK_RIGHT),
+ OUT_QUAD_BACK = OUT_QUAD,
+ /* like OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
+ OUT_QUAD_SIDE = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
+ OUT_5POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_FRONT_CENTER | OUT_LOW_FREQUENCY |
+ OUT_BACK_LEFT | OUT_BACK_RIGHT),
+ OUT_5POINT1_BACK = OUT_5POINT1,
+ /* like OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
+ OUT_5POINT1_SIDE = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_FRONT_CENTER | OUT_LOW_FREQUENCY |
+ OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
/* matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND */
- AUDIO_CHANNEL_OUT_7POINT1 = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT |
- AUDIO_CHANNEL_OUT_SIDE_LEFT |
- AUDIO_CHANNEL_OUT_SIDE_RIGHT),
- AUDIO_CHANNEL_OUT_ALL = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_CENTER |
- AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
- AUDIO_CHANNEL_OUT_BACK_LEFT |
- AUDIO_CHANNEL_OUT_BACK_RIGHT |
- AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
- AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
- AUDIO_CHANNEL_OUT_BACK_CENTER|
- AUDIO_CHANNEL_OUT_SIDE_LEFT|
- AUDIO_CHANNEL_OUT_SIDE_RIGHT|
- AUDIO_CHANNEL_OUT_TOP_CENTER|
- AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
- AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
- AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
- AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
- AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
- AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
+ OUT_7POINT1 = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_FRONT_CENTER | OUT_LOW_FREQUENCY |
+ OUT_BACK_LEFT | OUT_BACK_RIGHT |
+ OUT_SIDE_LEFT | OUT_SIDE_RIGHT),
+ OUT_ALL = (OUT_FRONT_LEFT | OUT_FRONT_RIGHT |
+ OUT_FRONT_CENTER | OUT_LOW_FREQUENCY |
+ OUT_BACK_LEFT | OUT_BACK_RIGHT |
+ OUT_FRONT_LEFT_OF_CENTER | OUT_FRONT_RIGHT_OF_CENTER |
+ OUT_BACK_CENTER |
+ OUT_SIDE_LEFT | OUT_SIDE_RIGHT |
+ OUT_TOP_CENTER |
+ OUT_TOP_FRONT_LEFT | OUT_TOP_FRONT_CENTER | OUT_TOP_FRONT_RIGHT |
+ OUT_TOP_BACK_LEFT | OUT_TOP_BACK_CENTER | OUT_TOP_BACK_RIGHT),
/* These are bits only, not complete values */
/* input channels */
- AUDIO_CHANNEL_IN_LEFT = 0x4,
- AUDIO_CHANNEL_IN_RIGHT = 0x8,
- AUDIO_CHANNEL_IN_FRONT = 0x10,
- AUDIO_CHANNEL_IN_BACK = 0x20,
- AUDIO_CHANNEL_IN_LEFT_PROCESSED = 0x40,
- AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
- AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
- AUDIO_CHANNEL_IN_BACK_PROCESSED = 0x200,
- AUDIO_CHANNEL_IN_PRESSURE = 0x400,
- AUDIO_CHANNEL_IN_X_AXIS = 0x800,
- AUDIO_CHANNEL_IN_Y_AXIS = 0x1000,
- AUDIO_CHANNEL_IN_Z_AXIS = 0x2000,
- AUDIO_CHANNEL_IN_VOICE_UPLINK = 0x4000,
- AUDIO_CHANNEL_IN_VOICE_DNLINK = 0x8000,
+ IN_LEFT = 0x4,
+ IN_RIGHT = 0x8,
+ IN_FRONT = 0x10,
+ IN_BACK = 0x20,
+ IN_LEFT_PROCESSED = 0x40,
+ IN_RIGHT_PROCESSED = 0x80,
+ IN_FRONT_PROCESSED = 0x100,
+ IN_BACK_PROCESSED = 0x200,
+ IN_PRESSURE = 0x400,
+ IN_X_AXIS = 0x800,
+ IN_Y_AXIS = 0x1000,
+ IN_Z_AXIS = 0x2000,
+ IN_VOICE_UPLINK = 0x4000,
+ IN_VOICE_DNLINK = 0x8000,
- AUDIO_CHANNEL_IN_MONO = AUDIO_CHANNEL_IN_FRONT,
- AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
- AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT |
- AUDIO_CHANNEL_IN_BACK),
- AUDIO_CHANNEL_IN_ALL = (AUDIO_CHANNEL_IN_LEFT |
- AUDIO_CHANNEL_IN_RIGHT |
- AUDIO_CHANNEL_IN_FRONT |
- AUDIO_CHANNEL_IN_BACK|
- AUDIO_CHANNEL_IN_LEFT_PROCESSED |
- AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
- AUDIO_CHANNEL_IN_FRONT_PROCESSED |
- AUDIO_CHANNEL_IN_BACK_PROCESSED|
- AUDIO_CHANNEL_IN_PRESSURE |
- AUDIO_CHANNEL_IN_X_AXIS |
- AUDIO_CHANNEL_IN_Y_AXIS |
- AUDIO_CHANNEL_IN_Z_AXIS |
- AUDIO_CHANNEL_IN_VOICE_UPLINK |
- AUDIO_CHANNEL_IN_VOICE_DNLINK),
+ IN_MONO = IN_FRONT,
+ IN_STEREO = (IN_LEFT | IN_RIGHT),
+ IN_FRONT_BACK = (IN_FRONT | IN_BACK),
+ IN_ALL = (IN_LEFT | IN_RIGHT | IN_FRONT | IN_BACK|
+ IN_LEFT_PROCESSED | IN_RIGHT_PROCESSED |
+ IN_FRONT_PROCESSED | IN_BACK_PROCESSED|
+ IN_PRESSURE |
+ IN_X_AXIS | IN_Y_AXIS | IN_Z_AXIS |
+ IN_VOICE_UPLINK | IN_VOICE_DNLINK),
- /*
- * Expresses the convention when stereo audio samples are stored interleaved
- * in an array. This should improve readability by allowing code to use
- * symbolic indices instead of hard-coded [0] and [1].
- *
- * For multi-channel beyond stereo, the platform convention is that channels
- * are interleaved in order from least significant channel mask bit to most
- * significant channel mask bit, with unused bits skipped. Any exceptions
- * to this convention will be noted at the appropriate API.
- */
- AUDIO_INTERLEAVE_LEFT = 0,
- AUDIO_INTERLEAVE_RIGHT = 1,
+ COUNT_MAX = 30,
+ INDEX_HDR = REPRESENTATION_INDEX << COUNT_MAX,
+ INDEX_MASK_1 = INDEX_HDR | ((1 << 1) - 1),
+ INDEX_MASK_2 = INDEX_HDR | ((1 << 2) - 1),
+ INDEX_MASK_3 = INDEX_HDR | ((1 << 3) - 1),
+ INDEX_MASK_4 = INDEX_HDR | ((1 << 4) - 1),
+ INDEX_MASK_5 = INDEX_HDR | ((1 << 5) - 1),
+ INDEX_MASK_6 = INDEX_HDR | ((1 << 6) - 1),
+ INDEX_MASK_7 = INDEX_HDR | ((1 << 7) - 1),
+ INDEX_MASK_8 = INDEX_HDR | ((1 << 8) - 1)
+};
- AUDIO_CHANNEL_COUNT_MAX = 30,
- AUDIO_CHANNEL_INDEX_HDR =
- AUDIO_CHANNEL_REPRESENTATION_INDEX << AUDIO_CHANNEL_COUNT_MAX,
- AUDIO_CHANNEL_INDEX_MASK_1 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 1) - 1),
- AUDIO_CHANNEL_INDEX_MASK_2 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 2) - 1),
- AUDIO_CHANNEL_INDEX_MASK_3 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 3) - 1),
- AUDIO_CHANNEL_INDEX_MASK_4 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 4) - 1),
- AUDIO_CHANNEL_INDEX_MASK_5 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 5) - 1),
- AUDIO_CHANNEL_INDEX_MASK_6 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 6) - 1),
- AUDIO_CHANNEL_INDEX_MASK_7 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 7) - 1),
- AUDIO_CHANNEL_INDEX_MASK_8 = AUDIO_CHANNEL_INDEX_HDR | ((1 << 8) - 1)
+
+/*
+ * Expresses the convention when stereo audio samples are stored interleaved
+ * in an array. This should improve readability by allowing code to use
+ * symbolic indices instead of hard-coded [0] and [1].
+ *
+ * For multi-channel beyond stereo, the platform convention is that channels
+ * are interleaved in order from least significant channel mask bit to most
+ * significant channel mask bit, with unused bits skipped. Any exceptions
+ * to this convention will be noted at the appropriate API.
+ */
+@export(name="", value_prefix="AUDIO_INTERLEAVE_")
+enum AudioInterleave {
+ LEFT = 0,
+ RIGHT = 1,
};
/*
* Major modes for a mobile device. The current mode setting affects audio
* routing.
*/
-@export(name="audio_mode_t")
+@export(name="audio_mode_t", value_prefix="AUDIO_MODE_")
enum AudioMode {
- AUDIO_MODE_INVALID = -2,
- AUDIO_MODE_CURRENT = -1,
- AUDIO_MODE_NORMAL = 0,
- AUDIO_MODE_RINGTONE = 1,
- AUDIO_MODE_IN_CALL = 2,
- AUDIO_MODE_IN_COMMUNICATION = 3,
+ INVALID = -2,
+ CURRENT = -1,
+ NORMAL = 0,
+ RINGTONE = 1,
+ IN_CALL = 2,
+ IN_COMMUNICATION = 3,
- AUDIO_MODE_CNT,
- AUDIO_MODE_MAX = AUDIO_MODE_CNT - 1,
+ CNT,
+ MAX = CNT - 1,
};
-@export(name="")
+@export(name="", value_prefix="AUDIO_DEVICE_")
enum AudioDevice : uint32_t {
- AUDIO_DEVICE_NONE = 0x0,
+ NONE = 0x0,
/* reserved bits */
- AUDIO_DEVICE_BIT_IN = 0x80000000,
- AUDIO_DEVICE_BIT_DEFAULT = 0x40000000,
+ BIT_IN = 0x80000000,
+ BIT_DEFAULT = 0x40000000,
/* output devices */
- AUDIO_DEVICE_OUT_EARPIECE = 0x1,
- AUDIO_DEVICE_OUT_SPEAKER = 0x2,
- AUDIO_DEVICE_OUT_WIRED_HEADSET = 0x4,
- AUDIO_DEVICE_OUT_WIRED_HEADPHONE = 0x8,
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO = 0x10,
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
- AUDIO_DEVICE_OUT_AUX_DIGITAL = 0x400,
- AUDIO_DEVICE_OUT_HDMI = AUDIO_DEVICE_OUT_AUX_DIGITAL,
+ OUT_EARPIECE = 0x1,
+ OUT_SPEAKER = 0x2,
+ OUT_WIRED_HEADSET = 0x4,
+ OUT_WIRED_HEADPHONE = 0x8,
+ OUT_BLUETOOTH_SCO = 0x10,
+ OUT_BLUETOOTH_SCO_HEADSET = 0x20,
+ OUT_BLUETOOTH_SCO_CARKIT = 0x40,
+ OUT_BLUETOOTH_A2DP = 0x80,
+ OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
+ OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
+ OUT_AUX_DIGITAL = 0x400,
+ OUT_HDMI = OUT_AUX_DIGITAL,
/* uses an analog connection (multiplexed over the USB pins for instance) */
- AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
- AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
+ OUT_ANLG_DOCK_HEADSET = 0x800,
+ OUT_DGTL_DOCK_HEADSET = 0x1000,
/* USB accessory mode: Android device is USB device and dock is USB host */
- AUDIO_DEVICE_OUT_USB_ACCESSORY = 0x2000,
+ OUT_USB_ACCESSORY = 0x2000,
/* USB host mode: Android device is USB host and dock is USB device */
- AUDIO_DEVICE_OUT_USB_DEVICE = 0x4000,
- AUDIO_DEVICE_OUT_REMOTE_SUBMIX = 0x8000,
+ OUT_USB_DEVICE = 0x4000,
+ OUT_REMOTE_SUBMIX = 0x8000,
/* Telephony voice TX path */
- AUDIO_DEVICE_OUT_TELEPHONY_TX = 0x10000,
+ OUT_TELEPHONY_TX = 0x10000,
/* Analog jack with line impedance detected */
- AUDIO_DEVICE_OUT_LINE = 0x20000,
+ OUT_LINE = 0x20000,
/* HDMI Audio Return Channel */
- AUDIO_DEVICE_OUT_HDMI_ARC = 0x40000,
+ OUT_HDMI_ARC = 0x40000,
/* S/PDIF out */
- AUDIO_DEVICE_OUT_SPDIF = 0x80000,
+ OUT_SPDIF = 0x80000,
/* FM transmitter out */
- AUDIO_DEVICE_OUT_FM = 0x100000,
+ OUT_FM = 0x100000,
/* Line out for av devices */
- AUDIO_DEVICE_OUT_AUX_LINE = 0x200000,
+ OUT_AUX_LINE = 0x200000,
/* limited-output speaker device for acoustic safety */
- AUDIO_DEVICE_OUT_SPEAKER_SAFE = 0x400000,
- AUDIO_DEVICE_OUT_IP = 0x800000,
+ OUT_SPEAKER_SAFE = 0x400000,
+ OUT_IP = 0x800000,
/* audio bus implemented by the audio system (e.g an MOST stereo channel) */
- AUDIO_DEVICE_OUT_BUS = 0x1000000,
- AUDIO_DEVICE_OUT_DEFAULT = AUDIO_DEVICE_BIT_DEFAULT,
- AUDIO_DEVICE_OUT_ALL = (AUDIO_DEVICE_OUT_EARPIECE |
- AUDIO_DEVICE_OUT_SPEAKER |
- AUDIO_DEVICE_OUT_WIRED_HEADSET |
- AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
- AUDIO_DEVICE_OUT_HDMI |
- AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
- AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
- AUDIO_DEVICE_OUT_USB_ACCESSORY |
- AUDIO_DEVICE_OUT_USB_DEVICE |
- AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
- AUDIO_DEVICE_OUT_TELEPHONY_TX |
- AUDIO_DEVICE_OUT_LINE |
- AUDIO_DEVICE_OUT_HDMI_ARC |
- AUDIO_DEVICE_OUT_SPDIF |
- AUDIO_DEVICE_OUT_FM |
- AUDIO_DEVICE_OUT_AUX_LINE |
- AUDIO_DEVICE_OUT_SPEAKER_SAFE |
- AUDIO_DEVICE_OUT_IP |
- AUDIO_DEVICE_OUT_BUS |
- AUDIO_DEVICE_OUT_DEFAULT),
- AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
- AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
- AUDIO_DEVICE_OUT_ALL_SCO = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
- AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
- AUDIO_DEVICE_OUT_ALL_USB = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
- AUDIO_DEVICE_OUT_USB_DEVICE),
+ OUT_BUS = 0x1000000,
+ OUT_DEFAULT = BIT_DEFAULT,
+ OUT_ALL = (OUT_EARPIECE |
+ OUT_SPEAKER |
+ OUT_WIRED_HEADSET |
+ OUT_WIRED_HEADPHONE |
+ OUT_BLUETOOTH_SCO |
+ OUT_BLUETOOTH_SCO_HEADSET |
+ OUT_BLUETOOTH_SCO_CARKIT |
+ OUT_BLUETOOTH_A2DP |
+ OUT_BLUETOOTH_A2DP_HEADPHONES |
+ OUT_BLUETOOTH_A2DP_SPEAKER |
+ OUT_HDMI |
+ OUT_ANLG_DOCK_HEADSET |
+ OUT_DGTL_DOCK_HEADSET |
+ OUT_USB_ACCESSORY |
+ OUT_USB_DEVICE |
+ OUT_REMOTE_SUBMIX |
+ OUT_TELEPHONY_TX |
+ OUT_LINE |
+ OUT_HDMI_ARC |
+ OUT_SPDIF |
+ OUT_FM |
+ OUT_AUX_LINE |
+ OUT_SPEAKER_SAFE |
+ OUT_IP |
+ OUT_BUS |
+ OUT_DEFAULT),
+ OUT_ALL_A2DP = (OUT_BLUETOOTH_A2DP |
+ OUT_BLUETOOTH_A2DP_HEADPHONES |
+ OUT_BLUETOOTH_A2DP_SPEAKER),
+ OUT_ALL_SCO = (OUT_BLUETOOTH_SCO |
+ OUT_BLUETOOTH_SCO_HEADSET |
+ OUT_BLUETOOTH_SCO_CARKIT),
+ OUT_ALL_USB = (OUT_USB_ACCESSORY | OUT_USB_DEVICE),
/* input devices */
- AUDIO_DEVICE_IN_COMMUNICATION = AUDIO_DEVICE_BIT_IN | 0x1,
- AUDIO_DEVICE_IN_AMBIENT = AUDIO_DEVICE_BIT_IN | 0x2,
- AUDIO_DEVICE_IN_BUILTIN_MIC = AUDIO_DEVICE_BIT_IN | 0x4,
- AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
- AUDIO_DEVICE_IN_WIRED_HEADSET = AUDIO_DEVICE_BIT_IN | 0x10,
- AUDIO_DEVICE_IN_AUX_DIGITAL = AUDIO_DEVICE_BIT_IN | 0x20,
- AUDIO_DEVICE_IN_HDMI = AUDIO_DEVICE_IN_AUX_DIGITAL,
+ IN_COMMUNICATION = BIT_IN | 0x1,
+ IN_AMBIENT = BIT_IN | 0x2,
+ IN_BUILTIN_MIC = BIT_IN | 0x4,
+ IN_BLUETOOTH_SCO_HEADSET = BIT_IN | 0x8,
+ IN_WIRED_HEADSET = BIT_IN | 0x10,
+ IN_AUX_DIGITAL = BIT_IN | 0x20,
+ IN_HDMI = IN_AUX_DIGITAL,
/* Telephony voice RX path */
- AUDIO_DEVICE_IN_VOICE_CALL = AUDIO_DEVICE_BIT_IN | 0x40,
- AUDIO_DEVICE_IN_TELEPHONY_RX = AUDIO_DEVICE_IN_VOICE_CALL,
- AUDIO_DEVICE_IN_BACK_MIC = AUDIO_DEVICE_BIT_IN | 0x80,
- AUDIO_DEVICE_IN_REMOTE_SUBMIX = AUDIO_DEVICE_BIT_IN | 0x100,
- AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x200,
- AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET = AUDIO_DEVICE_BIT_IN | 0x400,
- AUDIO_DEVICE_IN_USB_ACCESSORY = AUDIO_DEVICE_BIT_IN | 0x800,
- AUDIO_DEVICE_IN_USB_DEVICE = AUDIO_DEVICE_BIT_IN | 0x1000,
+ IN_VOICE_CALL = BIT_IN | 0x40,
+ IN_TELEPHONY_RX = IN_VOICE_CALL,
+ IN_BACK_MIC = BIT_IN | 0x80,
+ IN_REMOTE_SUBMIX = BIT_IN | 0x100,
+ IN_ANLG_DOCK_HEADSET = BIT_IN | 0x200,
+ IN_DGTL_DOCK_HEADSET = BIT_IN | 0x400,
+ IN_USB_ACCESSORY = BIT_IN | 0x800,
+ IN_USB_DEVICE = BIT_IN | 0x1000,
/* FM tuner input */
- AUDIO_DEVICE_IN_FM_TUNER = AUDIO_DEVICE_BIT_IN | 0x2000,
+ IN_FM_TUNER = BIT_IN | 0x2000,
/* TV tuner input */
- AUDIO_DEVICE_IN_TV_TUNER = AUDIO_DEVICE_BIT_IN | 0x4000,
+ IN_TV_TUNER = BIT_IN | 0x4000,
/* Analog jack with line impedance detected */
- AUDIO_DEVICE_IN_LINE = AUDIO_DEVICE_BIT_IN | 0x8000,
+ IN_LINE = BIT_IN | 0x8000,
/* S/PDIF in */
- AUDIO_DEVICE_IN_SPDIF = AUDIO_DEVICE_BIT_IN | 0x10000,
- AUDIO_DEVICE_IN_BLUETOOTH_A2DP = AUDIO_DEVICE_BIT_IN | 0x20000,
- AUDIO_DEVICE_IN_LOOPBACK = AUDIO_DEVICE_BIT_IN | 0x40000,
- AUDIO_DEVICE_IN_IP = AUDIO_DEVICE_BIT_IN | 0x80000,
+ IN_SPDIF = BIT_IN | 0x10000,
+ IN_BLUETOOTH_A2DP = BIT_IN | 0x20000,
+ IN_LOOPBACK = BIT_IN | 0x40000,
+ IN_IP = BIT_IN | 0x80000,
/* audio bus implemented by the audio system (e.g an MOST stereo channel) */
- AUDIO_DEVICE_IN_BUS = AUDIO_DEVICE_BIT_IN | 0x100000,
- AUDIO_DEVICE_IN_DEFAULT = AUDIO_DEVICE_BIT_IN |
- AUDIO_DEVICE_BIT_DEFAULT,
+ IN_BUS = BIT_IN | 0x100000,
+ IN_DEFAULT = BIT_IN |
+ BIT_DEFAULT,
- AUDIO_DEVICE_IN_ALL = (AUDIO_DEVICE_IN_COMMUNICATION |
- AUDIO_DEVICE_IN_AMBIENT |
- AUDIO_DEVICE_IN_BUILTIN_MIC |
- AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
- AUDIO_DEVICE_IN_WIRED_HEADSET |
- AUDIO_DEVICE_IN_HDMI |
- AUDIO_DEVICE_IN_TELEPHONY_RX |
- AUDIO_DEVICE_IN_BACK_MIC |
- AUDIO_DEVICE_IN_REMOTE_SUBMIX |
- AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
- AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
- AUDIO_DEVICE_IN_USB_ACCESSORY |
- AUDIO_DEVICE_IN_USB_DEVICE |
- AUDIO_DEVICE_IN_FM_TUNER |
- AUDIO_DEVICE_IN_TV_TUNER |
- AUDIO_DEVICE_IN_LINE |
- AUDIO_DEVICE_IN_SPDIF |
- AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
- AUDIO_DEVICE_IN_LOOPBACK |
- AUDIO_DEVICE_IN_IP |
- AUDIO_DEVICE_IN_BUS |
- AUDIO_DEVICE_IN_DEFAULT),
- AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
- AUDIO_DEVICE_IN_ALL_USB = (AUDIO_DEVICE_IN_USB_ACCESSORY |
- AUDIO_DEVICE_IN_USB_DEVICE),
+ IN_ALL = (IN_COMMUNICATION |
+ IN_AMBIENT |
+ IN_BUILTIN_MIC |
+ IN_BLUETOOTH_SCO_HEADSET |
+ IN_WIRED_HEADSET |
+ IN_HDMI |
+ IN_TELEPHONY_RX |
+ IN_BACK_MIC |
+ IN_REMOTE_SUBMIX |
+ IN_ANLG_DOCK_HEADSET |
+ IN_DGTL_DOCK_HEADSET |
+ IN_USB_ACCESSORY |
+ IN_USB_DEVICE |
+ IN_FM_TUNER |
+ IN_TV_TUNER |
+ IN_LINE |
+ IN_SPDIF |
+ IN_BLUETOOTH_A2DP |
+ IN_LOOPBACK |
+ IN_IP |
+ IN_BUS |
+ IN_DEFAULT),
+ IN_ALL_SCO = IN_BLUETOOTH_SCO_HEADSET,
+ IN_ALL_USB = (IN_USB_ACCESSORY | IN_USB_DEVICE),
};
/*
@@ -649,31 +597,28 @@
* The audio policy manager will try to match the flags in the request
* (when getOuput() is called) to an available output stream.
*/
-@export(name="audio_output_flags_t")
+@export(name="audio_output_flags_t", value_prefix="AUDIO_OUTPUT_FLAG_")
enum AudioOutputFlag {
- AUDIO_OUTPUT_FLAG_NONE = 0x0, // no attributes
- AUDIO_OUTPUT_FLAG_DIRECT = 0x1, // this output directly connects a track
- // to one output stream: no software mixer
- AUDIO_OUTPUT_FLAG_PRIMARY = 0x2, // this output is the primary output of
- // the device. It is unique and must be
- // present. It is opened by default and
- // receives routing, audio mode and volume
- // controls related to voice calls.
- AUDIO_OUTPUT_FLAG_FAST = 0x4, // output supports "fast tracks",
- // defined elsewhere
- AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
- AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10, // offload playback of compressed
- // streams to hardware codec
- AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20, // use non-blocking write
- AUDIO_OUTPUT_FLAG_HW_AV_SYNC = 0x40, // output uses a hardware A/V sync
- AUDIO_OUTPUT_FLAG_TTS = 0x80, // output for streams transmitted through
- // speaker at a sample rate high enough
- // to accommodate lower-range ultrasonic p/b
- AUDIO_OUTPUT_FLAG_RAW = 0x100, // minimize signal processing
- AUDIO_OUTPUT_FLAG_SYNC = 0x200, // synchronize I/O streams
- AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO = 0x400, // Audio stream contains
- // compressed audio in
- // SPDIF data bursts, not PCM.
+ NONE = 0x0, // no attributes
+ DIRECT = 0x1, // this output directly connects a track
+ // to one output stream: no software mixer
+ PRIMARY = 0x2, // this output is the primary output of the device. It is
+ // unique and must be present. It is opened by default and
+ // receives routing, audio mode and volume controls related
+ // to voice calls.
+ FAST = 0x4, // output supports "fast tracks", defined elsewhere
+ DEEP_BUFFER = 0x8, // use deep audio buffers
+ COMPRESS_OFFLOAD = 0x10, // offload playback of compressed streams to
+ // hardware codec
+ NON_BLOCKING = 0x20, // use non-blocking write
+ HW_AV_SYNC = 0x40, // output uses a hardware A/V sync
+ TTS = 0x80, // output for streams transmitted through speaker at a
+ // sample rate high enough to accommodate lower-range
+ // ultrasonic p/b
+ RAW = 0x100, // minimize signal processing
+ SYNC = 0x200, // synchronize I/O streams
+ IEC958_NONAUDIO = 0x400, // Audio stream contains compressed audio in SPDIF
+ // data bursts, not PCM.
};
/*
@@ -682,15 +627,13 @@
* to indicate a preference to be connected to an input stream with
* attributes corresponding to the specified flags.
*/
-@export(name="audio_input_flags_t")
-enum AudioInputFlags {
- AUDIO_INPUT_FLAG_NONE = 0x0, // no attributes
- AUDIO_INPUT_FLAG_FAST = 0x1, // prefer an input that supports
- // "fast tracks"
- AUDIO_INPUT_FLAG_HW_HOTWORD = 0x2, // prefer an input that captures from
- // hw hotword source
- AUDIO_INPUT_FLAG_RAW = 0x4, // minimize signal processing
- AUDIO_INPUT_FLAG_SYNC = 0x8, // synchronize I/O streams
+@export(name="audio_input_flags_t", value_prefix="AUDIO_INPUT_FLAG_")
+enum AudioInputFlag {
+ NONE = 0x0, // no attributes
+ FAST = 0x1, // prefer an input that supports "fast tracks"
+ HW_HOTWORD = 0x2, // prefer an input that captures from hw hotword source
+ RAW = 0x4, // minimize signal processing
+ SYNC = 0x8, // synchronize I/O streams
};
/*
@@ -728,11 +671,11 @@
/*
* Type of gain control exposed by an audio port.
*/
-@export(name="")
+@export(name="", value_prefix="AUDIO_GAIN_MODE_")
enum AudioGainMode : uint32_t {
- AUDIO_GAIN_MODE_JOINT = 0x1, // supports joint channel gain control
- AUDIO_GAIN_MODE_CHANNELS = 0x2, // supports separate channel gain control
- AUDIO_GAIN_MODE_RAMP = 0x4 // supports gain ramps
+ JOINT = 0x1, // supports joint channel gain control
+ CHANNELS = 0x2, // supports separate channel gain control
+ RAMP = 0x4 // supports gain ramps
};
/*
@@ -785,24 +728,23 @@
*/
/* Audio port role: either source or sink */
-@export(name="audio_port_role_t")
+@export(name="audio_port_role_t", value_prefix="AUDIO_PORT_ROLE_")
enum AudioPortRole {
- AUDIO_PORT_ROLE_NONE,
- AUDIO_PORT_ROLE_SOURCE,
- AUDIO_PORT_ROLE_SINK,
+ NONE,
+ SOURCE,
+ SINK,
};
/*
- * Audio port type indicates if it is a session (e.g AudioTrack),
- * a mix (e.g PlaybackThread output) or a physical device
- * (e.g AUDIO_DEVICE_OUT_SPEAKER)
+ * Audio port type indicates if it is a session (e.g AudioTrack), a mix (e.g
+ * PlaybackThread output) or a physical device (e.g OUT_SPEAKER)
*/
-@export(name="audio_port_type_t")
+@export(name="audio_port_type_t", value_prefix="AUDIO_PORT_TYPE_")
enum AudioPortType {
- AUDIO_PORT_TYPE_NONE,
- AUDIO_PORT_TYPE_DEVICE,
- AUDIO_PORT_TYPE_MIX,
- AUDIO_PORT_TYPE_SESSION,
+ NONE,
+ DEVICE,
+ MIX,
+ SESSION,
};
/*
@@ -811,7 +753,7 @@
*/
struct AudioPortConfigDeviceExt {
AudioModuleHandle hwModule; // module the device is attached to
- AudioDevice type; // device type (e.g AUDIO_DEVICE_OUT_SPEAKER)
+ AudioDevice type; // device type (e.g OUT_SPEAKER)
uint8_t[32] address; // device address. "" if N/A
};
@@ -826,16 +768,13 @@
/*
* Flags indicating which fields are to be considered in AudioPortConfig.
*/
-@export(name="")
+@export(name="", value_prefix="AUDIO_PORT_CONFIG_")
enum AudioPortConfigMask : uint32_t {
- AUDIO_PORT_CONFIG_SAMPLE_RATE = 0x1,
- AUDIO_PORT_CONFIG_CHANNEL_MASK = 0x2,
- AUDIO_PORT_CONFIG_FORMAT = 0x4,
- AUDIO_PORT_CONFIG_GAIN = 0x8,
- AUDIO_PORT_CONFIG_ALL = AUDIO_PORT_CONFIG_SAMPLE_RATE |
- AUDIO_PORT_CONFIG_CHANNEL_MASK |
- AUDIO_PORT_CONFIG_FORMAT |
- AUDIO_PORT_CONFIG_GAIN
+ SAMPLE_RATE = 0x1,
+ CHANNEL_MASK = 0x2,
+ FORMAT = 0x4,
+ GAIN = 0x8,
+ ALL = SAMPLE_RATE | CHANNEL_MASK | FORMAT | GAIN
};
/*
@@ -877,10 +816,10 @@
/*
* Latency class of the audio mix.
*/
-@export(name="audio_mix_latency_class_t")
+@export(name="audio_mix_latency_class_t", value_prefix="AUDIO_LATENCY_")
enum AudioMixLatencyClass {
- AUDIO_LATENCY_LOW,
- AUDIO_LATENCY_NORMAL
+ LOW,
+ NORMAL
} ;
struct AudioPortMixExt {
diff --git a/audio/effect/2.0/types.hal b/audio/effect/2.0/types.hal
index 3560382..82f6766 100644
--- a/audio/effect/2.0/types.hal
+++ b/audio/effect/2.0/types.hal
@@ -108,109 +108,90 @@
* | | | have to implement a process function.
* +----------------+--------+--------------------------------------------------
*/
-// TODO(mnaganov): Consider if "EFFECT_FLAG_" prefix can be dropped.
+@export(name="", value_prefix="EFFECT_FLAG_")
enum EffectFlags {
// Insert mode
- EFFECT_FLAG_TYPE_SHIFT = 0,
- EFFECT_FLAG_TYPE_SIZE = 3,
- EFFECT_FLAG_TYPE_MASK =
- ((1 << EFFECT_FLAG_TYPE_SIZE) -1) << EFFECT_FLAG_TYPE_SHIFT,
- EFFECT_FLAG_TYPE_INSERT = 0 << EFFECT_FLAG_TYPE_SHIFT,
- EFFECT_FLAG_TYPE_AUXILIARY = 1 << EFFECT_FLAG_TYPE_SHIFT,
- EFFECT_FLAG_TYPE_REPLACE = 2 << EFFECT_FLAG_TYPE_SHIFT,
- EFFECT_FLAG_TYPE_PRE_PROC = 3 << EFFECT_FLAG_TYPE_SHIFT,
- EFFECT_FLAG_TYPE_POST_PROC = 4 << EFFECT_FLAG_TYPE_SHIFT,
+ TYPE_SHIFT = 0,
+ TYPE_SIZE = 3,
+ TYPE_MASK = ((1 << TYPE_SIZE) -1) << TYPE_SHIFT,
+ TYPE_INSERT = 0 << TYPE_SHIFT,
+ TYPE_AUXILIARY = 1 << TYPE_SHIFT,
+ TYPE_REPLACE = 2 << TYPE_SHIFT,
+ TYPE_PRE_PROC = 3 << TYPE_SHIFT,
+ TYPE_POST_PROC = 4 << TYPE_SHIFT,
// Insert preference
- EFFECT_FLAG_INSERT_SHIFT = EFFECT_FLAG_TYPE_SHIFT + EFFECT_FLAG_TYPE_SIZE,
- EFFECT_FLAG_INSERT_SIZE = 3,
- EFFECT_FLAG_INSERT_MASK =
- ((1 << EFFECT_FLAG_INSERT_SIZE) -1) << EFFECT_FLAG_INSERT_SHIFT,
- EFFECT_FLAG_INSERT_ANY = 0 << EFFECT_FLAG_INSERT_SHIFT,
- EFFECT_FLAG_INSERT_FIRST = 1 << EFFECT_FLAG_INSERT_SHIFT,
- EFFECT_FLAG_INSERT_LAST = 2 << EFFECT_FLAG_INSERT_SHIFT,
- EFFECT_FLAG_INSERT_EXCLUSIVE = 3 << EFFECT_FLAG_INSERT_SHIFT,
+ INSERT_SHIFT = TYPE_SHIFT + TYPE_SIZE,
+ INSERT_SIZE = 3,
+ INSERT_MASK = ((1 << INSERT_SIZE) -1) << INSERT_SHIFT,
+ INSERT_ANY = 0 << INSERT_SHIFT,
+ INSERT_FIRST = 1 << INSERT_SHIFT,
+ INSERT_LAST = 2 << INSERT_SHIFT,
+ INSERT_EXCLUSIVE = 3 << INSERT_SHIFT,
// Volume control
- EFFECT_FLAG_VOLUME_SHIFT =
- EFFECT_FLAG_INSERT_SHIFT + EFFECT_FLAG_INSERT_SIZE,
- EFFECT_FLAG_VOLUME_SIZE = 3,
- EFFECT_FLAG_VOLUME_MASK =
- ((1 << EFFECT_FLAG_VOLUME_SIZE) -1) << EFFECT_FLAG_VOLUME_SHIFT,
- EFFECT_FLAG_VOLUME_CTRL = 1 << EFFECT_FLAG_VOLUME_SHIFT,
- EFFECT_FLAG_VOLUME_IND = 2 << EFFECT_FLAG_VOLUME_SHIFT,
- EFFECT_FLAG_VOLUME_NONE = 0 << EFFECT_FLAG_VOLUME_SHIFT,
+ VOLUME_SHIFT = INSERT_SHIFT + INSERT_SIZE,
+ VOLUME_SIZE = 3,
+ VOLUME_MASK = ((1 << VOLUME_SIZE) -1) << VOLUME_SHIFT,
+ VOLUME_CTRL = 1 << VOLUME_SHIFT,
+ VOLUME_IND = 2 << VOLUME_SHIFT,
+ VOLUME_NONE = 0 << VOLUME_SHIFT,
// Device indication
- EFFECT_FLAG_DEVICE_SHIFT =
- EFFECT_FLAG_VOLUME_SHIFT + EFFECT_FLAG_VOLUME_SIZE,
- EFFECT_FLAG_DEVICE_SIZE = 3,
- EFFECT_FLAG_DEVICE_MASK =
- ((1 << EFFECT_FLAG_DEVICE_SIZE) -1) << EFFECT_FLAG_DEVICE_SHIFT,
- EFFECT_FLAG_DEVICE_IND = 1 << EFFECT_FLAG_DEVICE_SHIFT,
- EFFECT_FLAG_DEVICE_NONE = 0 << EFFECT_FLAG_DEVICE_SHIFT,
+ DEVICE_SHIFT = VOLUME_SHIFT + VOLUME_SIZE,
+ DEVICE_SIZE = 3,
+ DEVICE_MASK = ((1 << DEVICE_SIZE) -1) << DEVICE_SHIFT,
+ DEVICE_IND = 1 << DEVICE_SHIFT,
+ DEVICE_NONE = 0 << DEVICE_SHIFT,
// Sample input modes
- EFFECT_FLAG_INPUT_SHIFT =
- EFFECT_FLAG_DEVICE_SHIFT + EFFECT_FLAG_DEVICE_SIZE,
- EFFECT_FLAG_INPUT_SIZE = 2,
- EFFECT_FLAG_INPUT_MASK =
- ((1 << EFFECT_FLAG_INPUT_SIZE) -1) << EFFECT_FLAG_INPUT_SHIFT,
- EFFECT_FLAG_INPUT_DIRECT = 1 << EFFECT_FLAG_INPUT_SHIFT,
- EFFECT_FLAG_INPUT_PROVIDER = 2 << EFFECT_FLAG_INPUT_SHIFT,
- EFFECT_FLAG_INPUT_BOTH = 3 << EFFECT_FLAG_INPUT_SHIFT,
+ INPUT_SHIFT = DEVICE_SHIFT + DEVICE_SIZE,
+ INPUT_SIZE = 2,
+ INPUT_MASK = ((1 << INPUT_SIZE) -1) << INPUT_SHIFT,
+ INPUT_DIRECT = 1 << INPUT_SHIFT,
+ INPUT_PROVIDER = 2 << INPUT_SHIFT,
+ INPUT_BOTH = 3 << INPUT_SHIFT,
// Sample output modes
- EFFECT_FLAG_OUTPUT_SHIFT = EFFECT_FLAG_INPUT_SHIFT + EFFECT_FLAG_INPUT_SIZE,
- EFFECT_FLAG_OUTPUT_SIZE = 2,
- EFFECT_FLAG_OUTPUT_MASK =
- ((1 << EFFECT_FLAG_OUTPUT_SIZE) -1) << EFFECT_FLAG_OUTPUT_SHIFT,
- EFFECT_FLAG_OUTPUT_DIRECT = 1 << EFFECT_FLAG_OUTPUT_SHIFT,
- EFFECT_FLAG_OUTPUT_PROVIDER = 2 << EFFECT_FLAG_OUTPUT_SHIFT,
- EFFECT_FLAG_OUTPUT_BOTH = 3 << EFFECT_FLAG_OUTPUT_SHIFT,
+ OUTPUT_SHIFT = INPUT_SHIFT + INPUT_SIZE,
+ OUTPUT_SIZE = 2,
+ OUTPUT_MASK = ((1 << OUTPUT_SIZE) -1) << OUTPUT_SHIFT,
+ OUTPUT_DIRECT = 1 << OUTPUT_SHIFT,
+ OUTPUT_PROVIDER = 2 << OUTPUT_SHIFT,
+ OUTPUT_BOTH = 3 << OUTPUT_SHIFT,
// Hardware acceleration mode
- EFFECT_FLAG_HW_ACC_SHIFT =
- EFFECT_FLAG_OUTPUT_SHIFT + EFFECT_FLAG_OUTPUT_SIZE,
- EFFECT_FLAG_HW_ACC_SIZE = 2,
- EFFECT_FLAG_HW_ACC_MASK =
- ((1 << EFFECT_FLAG_HW_ACC_SIZE) -1) << EFFECT_FLAG_HW_ACC_SHIFT,
- EFFECT_FLAG_HW_ACC_SIMPLE = 1 << EFFECT_FLAG_HW_ACC_SHIFT,
- EFFECT_FLAG_HW_ACC_TUNNEL = 2 << EFFECT_FLAG_HW_ACC_SHIFT,
+ HW_ACC_SHIFT = OUTPUT_SHIFT + OUTPUT_SIZE,
+ HW_ACC_SIZE = 2,
+ HW_ACC_MASK = ((1 << HW_ACC_SIZE) -1) << HW_ACC_SHIFT,
+ HW_ACC_SIMPLE = 1 << HW_ACC_SHIFT,
+ HW_ACC_TUNNEL = 2 << HW_ACC_SHIFT,
// Audio mode indication
- EFFECT_FLAG_AUDIO_MODE_SHIFT =
- EFFECT_FLAG_HW_ACC_SHIFT + EFFECT_FLAG_HW_ACC_SIZE,
- EFFECT_FLAG_AUDIO_MODE_SIZE = 2,
- EFFECT_FLAG_AUDIO_MODE_MASK =
- ((1 << EFFECT_FLAG_AUDIO_MODE_SIZE) -1) << EFFECT_FLAG_AUDIO_MODE_SHIFT,
- EFFECT_FLAG_AUDIO_MODE_IND = 1 << EFFECT_FLAG_AUDIO_MODE_SHIFT,
- EFFECT_FLAG_AUDIO_MODE_NONE = 0 << EFFECT_FLAG_AUDIO_MODE_SHIFT,
+ AUDIO_MODE_SHIFT = HW_ACC_SHIFT + HW_ACC_SIZE,
+ AUDIO_MODE_SIZE = 2,
+ AUDIO_MODE_MASK = ((1 << AUDIO_MODE_SIZE) -1) << AUDIO_MODE_SHIFT,
+ AUDIO_MODE_IND = 1 << AUDIO_MODE_SHIFT,
+ AUDIO_MODE_NONE = 0 << AUDIO_MODE_SHIFT,
// Audio source indication
- EFFECT_FLAG_AUDIO_SOURCE_SHIFT =
- EFFECT_FLAG_AUDIO_MODE_SHIFT + EFFECT_FLAG_AUDIO_MODE_SIZE,
- EFFECT_FLAG_AUDIO_SOURCE_SIZE = 2,
- EFFECT_FLAG_AUDIO_SOURCE_MASK = ((1 << EFFECT_FLAG_AUDIO_SOURCE_SIZE) -1)
- << EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
- EFFECT_FLAG_AUDIO_SOURCE_IND = 1 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
- EFFECT_FLAG_AUDIO_SOURCE_NONE = 0 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT,
+ AUDIO_SOURCE_SHIFT = AUDIO_MODE_SHIFT + AUDIO_MODE_SIZE,
+ AUDIO_SOURCE_SIZE = 2,
+ AUDIO_SOURCE_MASK = ((1 << AUDIO_SOURCE_SIZE) -1) << AUDIO_SOURCE_SHIFT,
+ AUDIO_SOURCE_IND = 1 << AUDIO_SOURCE_SHIFT,
+ AUDIO_SOURCE_NONE = 0 << AUDIO_SOURCE_SHIFT,
// Effect offload indication
- EFFECT_FLAG_OFFLOAD_SHIFT =
- EFFECT_FLAG_AUDIO_SOURCE_SHIFT + EFFECT_FLAG_AUDIO_SOURCE_SIZE,
- EFFECT_FLAG_OFFLOAD_SIZE = 1,
- EFFECT_FLAG_OFFLOAD_MASK =
- ((1 << EFFECT_FLAG_OFFLOAD_SIZE) -1) << EFFECT_FLAG_OFFLOAD_SHIFT,
- EFFECT_FLAG_OFFLOAD_SUPPORTED = 1 << EFFECT_FLAG_OFFLOAD_SHIFT,
+ OFFLOAD_SHIFT = AUDIO_SOURCE_SHIFT + AUDIO_SOURCE_SIZE,
+ OFFLOAD_SIZE = 1,
+ OFFLOAD_MASK = ((1 << OFFLOAD_SIZE) -1) << OFFLOAD_SHIFT,
+ OFFLOAD_SUPPORTED = 1 << OFFLOAD_SHIFT,
// Effect has no process indication
- EFFECT_FLAG_NO_PROCESS_SHIFT =
- EFFECT_FLAG_OFFLOAD_SHIFT + EFFECT_FLAG_OFFLOAD_SIZE,
- EFFECT_FLAG_NO_PROCESS_SIZE = 1,
- EFFECT_FLAG_NO_PROCESS_MASK =
- ((1 << EFFECT_FLAG_NO_PROCESS_SIZE) -1) << EFFECT_FLAG_NO_PROCESS_SHIFT,
- EFFECT_FLAG_NO_PROCESS = 1 << EFFECT_FLAG_NO_PROCESS_SHIFT
+ NO_PROCESS_SHIFT = OFFLOAD_SHIFT + OFFLOAD_SIZE,
+ NO_PROCESS_SIZE = 1,
+ NO_PROCESS_MASK = ((1 << NO_PROCESS_SIZE) -1) << NO_PROCESS_SHIFT,
+ NO_PROCESS = 1 << NO_PROCESS_SHIFT
};
/*
@@ -246,24 +227,24 @@
vec<uint8_t> data;
};
+@export(name="effect_buffer_access_e", value_prefix="EFFECT_BUFFER_")
enum EffectBufferAccess {
- EFFECT_BUFFER_ACCESS_WRITE,
- EFFECT_BUFFER_ACCESS_READ,
- EFFECT_BUFFER_ACCESS_ACCUMULATE
+ ACCESS_WRITE,
+ ACCESS_READ,
+ ACCESS_ACCUMULATE
};
/*
* Determines what fields of EffectBufferConfig need to be considered.
*/
+@export(name="", value_prefix="EFFECT_CONFIG_")
enum EffectConfigParameters {
- EFFECT_CONFIG_BUFFER = 0x0001, // buffer field
- EFFECT_CONFIG_SMP_RATE = 0x0002, // samplingRate
- EFFECT_CONFIG_CHANNELS = 0x0004, // channels
- EFFECT_CONFIG_FORMAT = 0x0008, // format
- EFFECT_CONFIG_ACC_MODE = 0x0010, // accessMode
- EFFECT_CONFIG_ALL = EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE |
- EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT |
- EFFECT_CONFIG_ACC_MODE
+ BUFFER = 0x0001, // buffer field
+ SMP_RATE = 0x0002, // samplingRate
+ CHANNELS = 0x0004, // channels
+ FORMAT = 0x0008, // format
+ ACC_MODE = 0x0010, // accessMode
+ ALL = BUFFER | SMP_RATE | CHANNELS | FORMAT | ACC_MODE
};
/*
@@ -284,10 +265,11 @@
EffectBufferConfig outputCfg;
};
+@export(name="effect_feature_e", value_prefix="EFFECT_FEATURE_")
enum EffectFeature {
- EFFECT_FEATURE_AUX_CHANNELS, // supports auxiliary channels
- // (e.g. dual mic noise suppressor)
- EFFECT_FEATURE_CNT
+ AUX_CHANNELS, // supports auxiliary channels
+ // (e.g. dual mic noise suppressor)
+ CNT
};
struct EffectFeatureConfig {