Fix for audio distortion on speaker
Use the energy sum of all tracks in the volume_listener effect
instead of the max energy.
Bug: 33751694
Test: using piano application and youtube
Change-Id: I5a5a1ff18c72e737ca56102fc1b7e0368d646f6c
diff --git a/post_proc/volume_listener.c b/post_proc/volume_listener.c
index 6d9ca7a..2858e04 100644
--- a/post_proc/volume_listener.c
+++ b/post_proc/volume_listener.c
@@ -18,6 +18,7 @@
//#define LOG_NDEBUG 0
#include <stdlib.h>
#include <dlfcn.h>
+#include <math.h>
#include <cutils/list.h>
#include <cutils/log.h>
@@ -229,7 +230,7 @@
{
// iterate through list and make decision to set new gain dep cal level for speaker device
// 1. find all usecase active on speaker
- // 2. find average of left and right for each usecase
+ // 2. find energy sum for each usecase
// 3. find the highest of all the active usecase
// 4. if new value is different than the current value then load new calibration
@@ -243,15 +244,22 @@
ALOGV("%s ==> Start ...", __func__);
- // select the highest volume on speaker device
+ float sum_energy = 0.0;
+ bool sum_energy_used = false;
+ float temp_vol = 0;
+ // compute energy sum for the active speaker device (pick loudest of both channels)
list_for_each(node, &vol_effect_list) {
context = node_to_item(node, struct vol_listener_context_s, effect_list_node);
if ((context->state == VOL_LISTENER_STATE_ACTIVE) &&
- (context->dev_id & AUDIO_DEVICE_OUT_SPEAKER) &&
- (new_vol < (context->left_vol + context->right_vol) / 2)) {
- new_vol = (context->left_vol + context->right_vol) / 2;
+ (context->dev_id & AUDIO_DEVICE_OUT_SPEAKER)) {
+ sum_energy_used = true;
+ temp_vol = fmax(context->left_vol, context->right_vol);
+ sum_energy += temp_vol * temp_vol;
}
}
+ if (sum_energy_used) {
+ new_vol = fmin(sqrt(sum_energy), 1.0);
+ }
if (new_vol != current_vol) {
ALOGV("%s:: Change in decision :: current volume is %f new volume is %f",