audio: msm8909w caf release LW.BR.1.0-00410-8x09w.0

MSM8909w Audio HAL code copied from CAF release
LW.BR.1.0-00410-8x09w.0

dbcce50 hal: Port wcd9326 changes to 8909
410c530 hal: update error handling for pcm_prepare failures
ff79309 hal: fix compilation issues with audio FM extention
762d7eb policy_hal: add support for fm device loopback
7c418f9 audio_policy: modify few methods to appropriately override base
8b12163 audio: Add support to enable split A2DP
a0559fa Revert "Revert "policy_hal: Function prototype correction for custom policy"."

Fixed makefiles to be compatible with PDK without kernel source

Change-Id: I9c6f2139adee62426b877516deeb41d4ed8052b2
diff --git a/msm8909/policy_hal/AudioPolicyManager.h b/msm8909/policy_hal/AudioPolicyManager.h
new file mode 100644
index 0000000..64a9a01
--- /dev/null
+++ b/msm8909/policy_hal/AudioPolicyManager.h
@@ -0,0 +1,164 @@
+/*
+ * Copyright (c) 2013-2015, The Linux Foundation. All rights reserved.
+ * Not a contribution.
+ *
+ * Copyright (C) 2009 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+
+#include <audiopolicy/managerdefault/AudioPolicyManager.h>
+#include <audio_policy_conf.h>
+#include <Volume.h>
+
+
+namespace android {
+#ifndef FLAC_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_FLAC 0x1D000000UL
+#endif
+
+#ifndef WMA_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_WMA 0x13000000UL
+#define AUDIO_FORMAT_WMA_PRO 0x14000000UL
+#endif
+
+#ifndef ALAC_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_ALAC 0x1F000000UL
+#endif
+
+#ifndef APE_OFFLOAD_ENABLED
+#define AUDIO_FORMAT_APE 0x20000000UL
+#endif
+#ifndef AUDIO_EXTN_AFE_PROXY_ENABLED
+#define AUDIO_DEVICE_OUT_PROXY 0x1000000
+#endif
+// ----------------------------------------------------------------------------
+
+class AudioPolicyManagerCustom: public AudioPolicyManager
+{
+
+public:
+        AudioPolicyManagerCustom(AudioPolicyClientInterface *clientInterface);
+
+        virtual ~AudioPolicyManagerCustom() {}
+
+        status_t setDeviceConnectionStateInt(audio_devices_t device,
+                                          audio_policy_dev_state_t state,
+                                          const char *device_address,
+                                          const char *device_name);
+        virtual void setPhoneState(audio_mode_t state);
+        virtual void setForceUse(audio_policy_force_use_t usage,
+                                 audio_policy_forced_cfg_t config);
+
+        virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo);
+
+        virtual status_t getInputForAttr(const audio_attributes_t *attr,
+                                         audio_io_handle_t *input,
+                                         audio_session_t session,
+                                         uid_t uid,
+                                         uint32_t samplingRate,
+                                         audio_format_t format,
+                                         audio_channel_mask_t channelMask,
+                                         audio_input_flags_t flags,
+                                         audio_port_handle_t selectedDeviceId,
+                                         input_type_t *inputType);
+        // indicates to the audio policy manager that the input starts being used.
+        virtual status_t startInput(audio_io_handle_t input,
+                                    audio_session_t session);
+        // indicates to the audio policy manager that the input stops being used.
+        virtual status_t stopInput(audio_io_handle_t input,
+                                   audio_session_t session);
+
+protected:
+
+#ifdef NON_WEARABLE_TARGET
+         status_t checkAndSetVolume(audio_stream_type_t stream,
+                                                    int index,
+                                                    const sp<AudioOutputDescriptor>& outputDesc,
+                                                    audio_devices_t device,
+                                                    int delayMs = 0, bool force = false);
+#else
+         status_t checkAndSetVolume(audio_stream_type_t stream,
+                                                   int index,
+                                                   const sp<SwAudioOutputDescriptor>& outputDesc,
+                                                   audio_devices_t device,
+                                                   int delayMs = 0, bool force = false);
+#endif
+
+        // selects the most appropriate device on output for current state
+        // must be called every time a condition that affects the device choice for a given output is
+        // changed: connected device, phone state, force use, output start, output stop..
+        // see getDeviceForStrategy() for the use of fromCache parameter
+        audio_devices_t getNewOutputDevice(const sp<AudioOutputDescriptor>& outputDesc,
+                                           bool fromCache);
+        // returns true if given output is direct output
+        bool isDirectOutput(audio_io_handle_t output);
+
+        // if argument "device" is different from AUDIO_DEVICE_NONE,  startSource() will force
+        // the re-evaluation of the output device.
+        status_t startSource(sp<AudioOutputDescriptor> outputDesc,
+                             audio_stream_type_t stream,
+                             audio_devices_t device,
+                             uint32_t *delayMs);
+        status_t stopSource(sp<AudioOutputDescriptor> outputDesc,
+                            audio_stream_type_t stream,
+                            bool forceDeviceUpdate);
+        // event is one of STARTING_OUTPUT, STARTING_BEACON, STOPPING_OUTPUT, STOPPING_BEACON   313
+        // returns 0 if no mute/unmute event happened, the largest latency of the device where   314
+        //   the mute/unmute happened 315
+        uint32_t handleEventForBeacon(int){return 0;}
+        uint32_t setBeaconMute(bool){return 0;}
+#ifdef VOICE_CONCURRENCY
+        static audio_output_flags_t getFallBackPath();
+        int mFallBackflag;
+#endif /*VOICE_CONCURRENCY*/
+
+        // handle special cases for sonification strategy while in call: mute streams or replace by
+        // a special tone in the device used for communication
+        void handleIncallSonification(audio_stream_type_t stream, bool starting, bool stateChange, audio_io_handle_t output);
+        //parameter indicates of HDMI speakers disabled
+        bool mHdmiAudioDisabled;
+        //parameter indicates if HDMI plug in/out detected
+        bool mHdmiAudioEvent;
+private:
+        static float volIndexToAmpl(audio_devices_t device, const StreamDescriptor& streamDesc,
+                int indexInUi);
+        // updates device caching and output for streams that can influence the
+        //    routing of notifications
+        void handleNotificationRoutingForStream(audio_stream_type_t stream);
+        static bool isVirtualInputDevice(audio_devices_t device);
+        static bool deviceDistinguishesOnAddress(audio_devices_t device);
+        uint32_t nextUniqueId();
+        // internal method to return the output handle for the given device and format
+        audio_io_handle_t getOutputForDevice(
+                audio_devices_t device,
+                audio_session_t session,
+                audio_stream_type_t stream,
+                uint32_t samplingRate,
+                audio_format_t format,
+                audio_channel_mask_t channelMask,
+                audio_output_flags_t flags,
+                const audio_offload_info_t *offloadInfo);
+        // Used for voip + voice concurrency usecase
+        int mPrevPhoneState;
+        int mvoice_call_state;
+#ifdef RECORD_PLAY_CONCURRENCY
+        // Used for record + playback concurrency
+        bool mIsInputRequestOnProgress;
+#endif
+
+
+};
+
+};