hwc: Fix klockwork errors
Resolving klockwork errors to avoid memory leaks,
improper assignments in liboverlay.
Change-Id: I82ac6ae782c7b783e89999b832bbd1d361376b9f
diff --git a/libgralloc/alloc_controller.cpp b/libgralloc/alloc_controller.cpp
index a69e6ee..1702336 100644
--- a/libgralloc/alloc_controller.cpp
+++ b/libgralloc/alloc_controller.cpp
@@ -271,7 +271,12 @@
//-------------- IonController-----------------------//
IonController::IonController()
{
- mIonAlloc = new IonAlloc();
+ allocateIonMem();
+}
+
+void IonController::allocateIonMem()
+{
+ mIonAlloc = new IonAlloc();
}
int IonController::allocate(alloc_data& data, int usage)
diff --git a/libgralloc/alloc_controller.h b/libgralloc/alloc_controller.h
index 5fe81fa..f0b8ed9 100644
--- a/libgralloc/alloc_controller.h
+++ b/libgralloc/alloc_controller.h
@@ -65,6 +65,7 @@
private:
IonAlloc* mIonAlloc;
+ void allocateIonMem();
};
} //end namespace gralloc
diff --git a/libgralloc/gralloc.cpp b/libgralloc/gralloc.cpp
index 6b41ce6..c1c61aa 100644
--- a/libgralloc/gralloc.cpp
+++ b/libgralloc/gralloc.cpp
@@ -105,6 +105,9 @@
gpu_context_t *dev;
IAllocController* alloc_ctrl = IAllocController::getInstance();
dev = new gpu_context_t(m, alloc_ctrl);
+ if(!dev)
+ return status;
+
*device = &dev->common;
status = 0;
} else {