initial GL libraries for msm8960

Change-Id: I16451c70a079894ac326d3564d96f1fbafcd4f1b
Signed-off-by: Iliyan Malchev <malchev@google.com>
diff --git a/libgralloc/gpu.cpp b/libgralloc/gpu.cpp
new file mode 100755
index 0000000..77ad174
--- /dev/null
+++ b/libgralloc/gpu.cpp
@@ -0,0 +1,333 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ * Copyright (c) 2011-2012 Code Aurora Forum. All rights reserved.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <limits.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <cutils/properties.h>
+#include <sys/mman.h>
+
+#include <genlock.h>
+
+#include "gr.h"
+#include "gpu.h"
+#include "memalloc.h"
+#include "alloc_controller.h"
+
+using namespace gralloc;
+using android::sp;
+
+gpu_context_t::gpu_context_t(const private_module_t* module,
+        sp<IAllocController> alloc_ctrl ) :
+    mAllocCtrl(alloc_ctrl)
+{
+    // Zero out the alloc_device_t
+    memset(static_cast<alloc_device_t*>(this), 0, sizeof(alloc_device_t));
+
+    char property[PROPERTY_VALUE_MAX];
+    if (property_get("debug.sf.hw", property, NULL) > 0) {
+        if(atoi(property) == 0) {
+            //debug.sf.hw = 0
+            compositionType = CPU_COMPOSITION;
+        } else { //debug.sf.hw = 1
+            // Get the composition type
+            property_get("debug.composition.type", property, NULL);
+            if (property == NULL) {
+                compositionType = GPU_COMPOSITION;
+            } else if ((strncmp(property, "mdp", 3)) == 0) {
+                compositionType = MDP_COMPOSITION;
+            } else if ((strncmp(property, "c2d", 3)) == 0) {
+                compositionType = C2D_COMPOSITION;
+            } else {
+                compositionType = GPU_COMPOSITION;
+            }
+        }
+    } else { //debug.sf.hw is not set. Use cpu composition
+        compositionType = CPU_COMPOSITION;
+    }
+
+    // Initialize the procs
+    common.tag     = HARDWARE_DEVICE_TAG;
+    common.version = 0;
+    common.module  = const_cast<hw_module_t*>(&module->base.common);
+    common.close   = gralloc_close;
+    alloc          = gralloc_alloc;
+#if 0
+    allocSize      = gralloc_alloc_size;
+#endif
+    free           = gralloc_free;
+
+}
+
+int gpu_context_t::gralloc_alloc_framebuffer_locked(size_t size, int usage,
+        buffer_handle_t* pHandle)
+{
+    private_module_t* m = reinterpret_cast<private_module_t*>(common.module);
+
+    // we don't support allocations with both the FB and PMEM_ADSP flags
+    if (usage & GRALLOC_USAGE_PRIVATE_ADSP_HEAP) {
+        return -EINVAL;
+    }
+
+    if (m->framebuffer == NULL) {
+        ALOGE("%s: Invalid framebuffer", __FUNCTION__);
+        return -EINVAL;
+    }
+
+    const uint32_t bufferMask = m->bufferMask;
+    const uint32_t numBuffers = m->numBuffers;
+    size_t bufferSize = m->finfo.line_length * m->info.yres;
+
+    //adreno needs FB size to be page aligned
+    bufferSize = roundUpToPageSize(bufferSize);
+
+    if (numBuffers == 1) {
+        // If we have only one buffer, we never use page-flipping. Instead,
+        // we return a regular buffer which will be memcpy'ed to the main
+        // screen when post is called.
+        int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D;
+        return gralloc_alloc_buffer(bufferSize, newUsage, pHandle, BUFFER_TYPE_UI,
+                                    m->fbFormat, m->info.xres, m->info.yres);
+    }
+
+    if (bufferMask >= ((1LU<<numBuffers)-1)) {
+        // We ran out of buffers.
+        return -ENOMEM;
+    }
+
+    // create a "fake" handles for it
+    // Set the PMEM flag as well, since adreno
+    // treats the FB memory as pmem
+    intptr_t vaddr = intptr_t(m->framebuffer->base);
+    private_handle_t* hnd = new private_handle_t(dup(m->framebuffer->fd), bufferSize,
+                                                 private_handle_t::PRIV_FLAGS_USES_PMEM |
+                                                 private_handle_t::PRIV_FLAGS_FRAMEBUFFER,
+                                                 BUFFER_TYPE_UI, m->fbFormat, m->info.xres,
+                                                 m->info.yres);
+
+    // find a free slot
+    for (uint32_t i=0 ; i<numBuffers ; i++) {
+        if ((bufferMask & (1LU<<i)) == 0) {
+            m->bufferMask |= (1LU<<i);
+            break;
+        }
+        vaddr += bufferSize;
+    }
+
+    hnd->base = vaddr;
+    hnd->offset = vaddr - intptr_t(m->framebuffer->base);
+    *pHandle = hnd;
+    return 0;
+}
+
+
+int gpu_context_t::gralloc_alloc_framebuffer(size_t size, int usage,
+        buffer_handle_t* pHandle)
+{
+    private_module_t* m = reinterpret_cast<private_module_t*>(common.module);
+    pthread_mutex_lock(&m->lock);
+    int err = gralloc_alloc_framebuffer_locked(size, usage, pHandle);
+    pthread_mutex_unlock(&m->lock);
+    return err;
+}
+
+int gpu_context_t::gralloc_alloc_buffer(size_t size, int usage,
+                                        buffer_handle_t* pHandle, int bufferType,
+                                        int format, int width, int height)
+{
+    int err = 0;
+    int flags = 0;
+    size = roundUpToPageSize(size);
+    alloc_data data;
+    data.offset = 0;
+    data.fd = -1;
+    data.base = 0;
+    data.size = size;
+    if(format == HAL_PIXEL_FORMAT_YCbCr_420_SP_TILED)
+        data.align = 8192;
+    else
+        data.align = getpagesize();
+    data.pHandle = (unsigned int) pHandle;
+    err = mAllocCtrl->allocate(data, usage, compositionType);
+
+    if (usage & GRALLOC_USAGE_PRIVATE_UNSYNCHRONIZED) {
+        flags |= private_handle_t::PRIV_FLAGS_UNSYNCHRONIZED;
+    }
+
+    if (usage & GRALLOC_USAGE_EXTERNAL_ONLY) {
+        flags |= private_handle_t::PRIV_FLAGS_EXTERNAL_ONLY;
+        //The EXTERNAL_BLOCK flag is always an add-on
+        if (usage & GRALLOC_USAGE_EXTERNAL_BLOCK) {
+            flags |= private_handle_t::PRIV_FLAGS_EXTERNAL_BLOCK;
+        }
+    }
+
+    if (err == 0) {
+        flags |= data.allocType;
+        private_handle_t* hnd = new private_handle_t(data.fd, size, flags,
+                bufferType, format, width, height);
+
+        hnd->offset = data.offset;
+        hnd->base = int(data.base) + data.offset;
+        *pHandle = hnd;
+    }
+
+    ALOGE_IF(err, "gralloc failed err=%s", strerror(-err));
+    return err;
+}
+
+void gpu_context_t::getGrallocInformationFromFormat(int inputFormat,
+                                                    int *colorFormat,
+                                                    int *bufferType)
+{
+    *bufferType = BUFFER_TYPE_VIDEO;
+    *colorFormat = inputFormat;
+
+    if (inputFormat == HAL_PIXEL_FORMAT_YV12) {
+        *bufferType = BUFFER_TYPE_VIDEO;
+    } else if (inputFormat & S3D_FORMAT_MASK) {
+        // S3D format
+        *colorFormat = COLOR_FORMAT(inputFormat);
+    } else if (inputFormat & INTERLACE_MASK) {
+        // Interlaced
+        *colorFormat = inputFormat ^ HAL_PIXEL_FORMAT_INTERLACE;
+    } else if (inputFormat < 0x7) {
+        // RGB formats
+        *colorFormat = inputFormat;
+        *bufferType = BUFFER_TYPE_UI;
+    } else if ((inputFormat == HAL_PIXEL_FORMAT_R_8) ||
+               (inputFormat == HAL_PIXEL_FORMAT_RG_88)) {
+        *colorFormat = inputFormat;
+        *bufferType = BUFFER_TYPE_UI;
+    }
+}
+
+int gpu_context_t::alloc_impl(int w, int h, int format, int usage,
+        buffer_handle_t* pHandle, int* pStride, size_t bufferSize) {
+    if (!pHandle || !pStride)
+        return -EINVAL;
+
+    size_t size;
+    int alignedw, alignedh;
+    int colorFormat, bufferType;
+    getGrallocInformationFromFormat(format, &colorFormat, &bufferType);
+    size = getBufferSizeAndDimensions(w, h, colorFormat, alignedw, alignedh);
+
+    if ((ssize_t)size <= 0)
+        return -EINVAL;
+    size = (bufferSize >= size)? bufferSize : size;
+
+    // All buffers marked as protected or for external
+    // display need to go to overlay
+    if ((usage & GRALLOC_USAGE_EXTERNAL_DISP) ||
+        (usage & GRALLOC_USAGE_PROTECTED)) {
+            bufferType = BUFFER_TYPE_VIDEO;
+    }
+    int err;
+    if (usage & GRALLOC_USAGE_HW_FB) {
+        err = gralloc_alloc_framebuffer(size, usage, pHandle);
+    } else {
+        err = gralloc_alloc_buffer(size, usage, pHandle, bufferType,
+                                   format, alignedw, alignedh);
+    }
+
+    if (err < 0) {
+        return err;
+    }
+
+    // Create a genlock lock for this buffer handle.
+    err = genlock_create_lock((native_handle_t*)(*pHandle));
+    if (err) {
+        ALOGE("%s: genlock_create_lock failed", __FUNCTION__);
+        free_impl(reinterpret_cast<private_handle_t*>(pHandle));
+        return err;
+    }
+    *pStride = alignedw;
+    return 0;
+}
+
+int gpu_context_t::free_impl(private_handle_t const* hnd) {
+    private_module_t* m = reinterpret_cast<private_module_t*>(common.module);
+    if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
+        // free this buffer
+        const size_t bufferSize = m->finfo.line_length * m->info.yres;
+        int index = (hnd->base - m->framebuffer->base) / bufferSize;
+        m->bufferMask &= ~(1<<index);
+    } else {
+        sp<IMemAlloc> memalloc = mAllocCtrl->getAllocator(hnd->flags);
+        int err = memalloc->free_buffer((void*)hnd->base, (size_t) hnd->size,
+                hnd->offset, hnd->fd);
+        if(err)
+            return err;
+        terminateBuffer(&m->base, const_cast<private_handle_t*>(hnd));
+    }
+
+    // Release the genlock
+    int err = genlock_release_lock((native_handle_t*)hnd);
+    if (err) {
+        ALOGE("%s: genlock_release_lock failed", __FUNCTION__);
+    }
+
+    delete hnd;
+    return 0;
+}
+
+int gpu_context_t::gralloc_alloc(alloc_device_t* dev, int w, int h, int format,
+        int usage, buffer_handle_t* pHandle, int* pStride)
+{
+    if (!dev) {
+        return -EINVAL;
+    }
+    gpu_context_t* gpu = reinterpret_cast<gpu_context_t*>(dev);
+    return gpu->alloc_impl(w, h, format, usage, pHandle, pStride, 0);
+}
+int gpu_context_t::gralloc_alloc_size(alloc_device_t* dev, int w, int h, int format,
+        int usage, buffer_handle_t* pHandle, int* pStride, int bufferSize)
+{
+    if (!dev) {
+        return -EINVAL;
+    }
+    gpu_context_t* gpu = reinterpret_cast<gpu_context_t*>(dev);
+    return gpu->alloc_impl(w, h, format, usage, pHandle, pStride, bufferSize);
+}
+
+
+int gpu_context_t::gralloc_free(alloc_device_t* dev,
+        buffer_handle_t handle)
+{
+    if (private_handle_t::validate(handle) < 0)
+        return -EINVAL;
+
+    private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(handle);
+    gpu_context_t* gpu = reinterpret_cast<gpu_context_t*>(dev);
+    return gpu->free_impl(hnd);
+}
+
+/*****************************************************************************/
+
+int gpu_context_t::gralloc_close(struct hw_device_t *dev)
+{
+    gpu_context_t* ctx = reinterpret_cast<gpu_context_t*>(dev);
+    if (ctx) {
+        /* TODO: keep a list of all buffer_handle_t created, and free them
+         * all here.
+         */
+        delete ctx;
+    }
+    return 0;
+}
+