qcom/display: Update HALs

- Update the display HAL from Code Aurora Forum
- Add updated overlay library
- Enable HWC with basic video going through overlay
- Cleanup some files

Change-Id: I65c687c51be458cee71213c79e03eeda962d9086
diff --git a/libgralloc/fb_priv.h b/libgralloc/fb_priv.h
new file mode 100644
index 0000000..677d1c1
--- /dev/null
+++ b/libgralloc/fb_priv.h
@@ -0,0 +1,181 @@
+/*
+ * Copyright (C) 2008 The Android Open Source Project
+ * Copyright (c) 2012, Code Aurora Forum. All rights reserved.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef FB_PRIV_H
+#define FB_PRIV_H
+#include <linux/fb.h>
+
+#define NUM_FRAMEBUFFERS_MIN  2
+//XXX: Enable triple framebuffers
+#define NUM_FRAMEBUFFERS_MAX  2
+
+#define NO_SURFACEFLINGER_SWAPINTERVAL
+#define COLOR_FORMAT(x) (x & 0xFFF) // Max range for colorFormats is 0 - FFF
+
+#ifdef __cplusplus
+template <class T>
+struct Node
+{
+    T data;
+    Node<T> *next;
+};
+
+template <class T>
+class Queue
+{
+    public:
+    Queue(): front(NULL), back(NULL), len(0) {dummy = new T;}
+    ~Queue()
+    {
+        clear();
+        delete dummy;
+    }
+    void push(const T& item)   //add an item to the back of the queue
+    {
+        if(len != 0) {         //if the queue is not empty
+            back->next = new Node<T>; //create a new node
+            back = back->next; //set the new node as the back node
+            back->data = item;
+            back->next = NULL;
+        } else {
+            back = new Node<T>;
+            back->data = item;
+            back->next = NULL;
+            front = back;
+        }
+        len++;
+    }
+    void pop()                 //remove the first item from the queue
+    {
+        if (isEmpty())
+            return;            //if the queue is empty, no node to dequeue
+        T item = front->data;
+        Node<T> *tmp = front;
+        front = front->next;
+        delete tmp;
+        if(front == NULL)      //if the queue is empty, update the back pointer
+            back = NULL;
+        len--;
+        return;
+    }
+    T& getHeadValue() const    //return the value of the first item in the queue
+    {                          //without modification to the structure
+        if (isEmpty()) {
+            ALOGE("Error can't get head of empty queue");
+            return *dummy;
+        }
+        return front->data;
+    }
+
+    bool isEmpty() const       //returns true if no elements are in the queue
+    {
+        return (front == NULL);
+    }
+
+    size_t size() const        //returns the amount of elements in the queue
+    {
+        return len;
+    }
+
+    private:
+    Node<T> *front;
+    Node<T> *back;
+    size_t len;
+    void clear()
+    {
+        while (!isEmpty())
+            pop();
+    }
+    T *dummy;
+};
+#endif
+
+enum hdmi_mirroring_state {
+    HDMI_NO_MIRRORING,
+    HDMI_UI_MIRRORING,
+};
+
+struct private_handle_t;
+
+struct qbuf_t {
+    buffer_handle_t buf;
+    int  idx;
+};
+
+enum buf_state {
+    SUB,
+    REF,
+    AVL
+};
+
+enum {
+    // flag to indicate we'll post this buffer
+    PRIV_USAGE_LOCKED_FOR_POST = 0x80000000,
+    PRIV_MIN_SWAP_INTERVAL = 0,
+    PRIV_MAX_SWAP_INTERVAL = 1,
+};
+
+
+struct avail_t {
+    pthread_mutex_t lock;
+    pthread_cond_t cond;
+    bool is_avail;
+    buf_state state;
+};
+
+struct private_module_t {
+    gralloc_module_t base;
+
+    struct private_handle_t* framebuffer;
+    uint32_t fbFormat;
+    uint32_t flags;
+    uint32_t numBuffers;
+    uint32_t bufferMask;
+    pthread_mutex_t lock;
+    buffer_handle_t currentBuffer;
+
+    struct fb_var_screeninfo info;
+    struct fb_fix_screeninfo finfo;
+    float xdpi;
+    float ydpi;
+    float fps;
+    uint32_t swapInterval;
+    Queue<struct qbuf_t> disp; // non-empty when buffer is ready for display
+    int currentIdx;
+    struct avail_t avail[NUM_FRAMEBUFFERS_MAX];
+    pthread_mutex_t qlock;
+    pthread_cond_t qpost;
+#if defined(__cplusplus) && defined(HDMI_DUAL_DISPLAY)
+    int orientation;
+    int videoOverlay; // VIDEO_OVERLAY - 2D or 3D
+    int secureVideoOverlay; // VideoOverlay is secure
+    uint32_t currentOffset;
+    int enableHDMIOutput; // holds the type of external display
+    bool trueMirrorSupport;
+    bool exitHDMIUILoop;
+    float actionsafeWidthRatio;
+    float actionsafeHeightRatio;
+    bool hdmiStateChanged;
+    hdmi_mirroring_state hdmiMirroringState;
+    pthread_mutex_t overlayLock;
+    pthread_cond_t overlayPost;
+#endif
+};
+
+
+
+#endif /* FB_PRIV_H */