qcom/display: Update HALs

- Update the display HAL from Code Aurora Forum
- Add updated overlay library
- Enable HWC with basic video going through overlay
- Cleanup some files

Change-Id: I65c687c51be458cee71213c79e03eeda962d9086
diff --git a/libhwcomposer/hwc_qbuf.h b/libhwcomposer/hwc_qbuf.h
new file mode 100644
index 0000000..a0ade8c
--- /dev/null
+++ b/libhwcomposer/hwc_qbuf.h
@@ -0,0 +1,114 @@
+/*
+ * Copyright (C) 2010 The Android Open Source Project
+ * Copyright (C) 2012, Code Aurora Forum. All rights reserved.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+// -----------------------------------------------------------------------------
+// QueuedBufferStore
+//This class holds currently and previously queued buffers.
+//Provides utilities to store, lock, remove, unlock.
+
+namespace qhwc{
+static const int MAX_QUEUED_BUFS = 4;
+class QueuedBufferStore {
+    public:
+    QueuedBufferStore() {
+        clearCurrent();
+        clearPrevious();
+    }
+    ~QueuedBufferStore() {}
+    void lockAndAdd(private_handle_t*);
+    void unlockAllPrevious();
+
+    private:
+    QueuedBufferStore& operator=(const QueuedBufferStore&);
+    QueuedBufferStore(const QueuedBufferStore&);
+    bool lockBuffer(private_handle_t *hnd);
+    void unlockBuffer(private_handle_t *hnd);
+    void clearCurrent();
+    void clearPrevious();
+    void mvCurrToPrev();
+
+    //members
+    private_handle_t *current[MAX_QUEUED_BUFS]; //holds buf being queued
+    private_handle_t *previous[MAX_QUEUED_BUFS]; //holds bufs queued in prev round
+    int curCount;
+    int prevCount;
+};
+
+//Store and lock current drawing round buffers
+inline void QueuedBufferStore::lockAndAdd(private_handle_t *hnd) {
+    if(lockBuffer(hnd))
+        current[curCount++] = hnd;
+}
+
+//Unlock all previous drawing round buffers
+inline void QueuedBufferStore::unlockAllPrevious() {
+    //Unlock
+    for(int i = 0; i < prevCount; i++) {
+        unlockBuffer(previous[i]);
+        previous[i] = NULL;
+    }
+    //Move current hnd to previous
+    mvCurrToPrev();
+    //Clear current
+    clearCurrent();
+}
+
+//Clear currentbuf store
+inline void QueuedBufferStore::clearCurrent() {
+    for(int i = 0; i < MAX_QUEUED_BUFS; i++)
+        current[i] = NULL;
+    curCount = 0;
+}
+
+//Clear previousbuf store
+inline void QueuedBufferStore::clearPrevious() {
+    for(int i = 0; i < MAX_QUEUED_BUFS; i++)
+        previous[i] = NULL;
+    prevCount = 0;
+}
+
+//Copy from current to previous
+inline void QueuedBufferStore::mvCurrToPrev() {
+    for(int i = 0; i < curCount; i++)
+        previous[i] = current[i];
+    prevCount = curCount;
+}
+
+inline bool QueuedBufferStore::lockBuffer(private_handle_t *hnd) {
+    if (GENLOCK_FAILURE == genlock_lock_buffer(hnd, GENLOCK_READ_LOCK,
+                                               GENLOCK_MAX_TIMEOUT)) {
+        ALOGE("%s: genlock_lock_buffer(READ) failed", __func__);
+        return false;
+    }
+    return true;
+}
+
+inline void QueuedBufferStore::unlockBuffer(private_handle_t *hnd) {
+    //Check if buffer is still around
+    if(private_handle_t::validate(hnd) != 0) {
+        ALOGE("%s Invalid Handle", __func__);
+        return;
+    }
+    //Actually try to unlock
+    if (GENLOCK_FAILURE == genlock_unlock_buffer(hnd)) {
+        ALOGE("%s: genlock_unlock_buffer failed", __func__);
+        return;
+    }
+}
+// -----------------------------------------------------------------------------
+};//namespace
+