commit | 1d59f5b5a7bc8204d248317fdc450ade58d401e8 | [log] [tgz] |
---|---|---|
author | Tatenda Chipeperekwa <tatendac@codeaurora.org> | Thu Jun 18 12:30:19 2015 -0700 |
committer | Gerrit - the friendly Code Review server <code-review@localhost> | Thu Jun 18 17:22:18 2015 -0700 |
tree | b49e236ca36548b939ad4abca7b5a9b2d30aa40f | |
parent | c4afb5dfa06aabc5c7e5821715b6cc095837bf53 [diff] |
sdm: Fix layer stack caching 1. Reset the layer stack cache when the frame cannot be cached during GPU fallback scenarios. 2. Update checks for framebuffer refreshing to only consider whether animation is present on the current layer stack. Change-Id: I3f945d432b3d387dd711e17c5ea207410646473f