sdm: Add support for hybrid composition
- Add interface for hybrid composition where some part
of layer is composed by blit engine and rest by SDE.
- Use BlitEngine interface for the blit composition
- Allocate blit target buffers in Commit and use Reconfig to
re-validate the Hybrid composition
- Add C2D as a BlitEngine to get layers composed on the blit
target.
Change-Id: I849da73055920ab13c1a260c9511478457e6894b
diff --git a/sdm/include/utils/constants.h b/sdm/include/utils/constants.h
index bf5a916..9ea6e70 100644
--- a/sdm/include/utils/constants.h
+++ b/sdm/include/utils/constants.h
@@ -87,6 +87,7 @@
const int kThreadPriorityUrgent = -9;
const int kMaxRotatePerLayer = 2;
+ const uint32_t kMaxBlitTargetLayers = 2;
typedef void * Handle;