commit | 99ff47d39ed58a04890ccf8ba9d86ef2a5621270 | [log] [tgz] |
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author | Arun Kumar K.R <akumarkr@codeaurora.org> | Mon Feb 20 20:07:48 2017 +0530 |
committer | Gerrit - the friendly Code Review server <code-review@localhost> | Sun May 07 12:11:37 2017 -0700 |
tree | d30a7c29e9d48febf8ca7aaf29a2930390eb34bb | |
parent | 1d1e57dc0e959f8c84be8913cf3d651ed3de49e0 [diff] |
display: Store and restore the current eglContext Tone mapper engine setting the current eglContext and never restored it. With multiple eglContexts used in same thread by SurfaceFlinger and GPU Tonemapper, it lead to incorrect eglContexts being used, hence always store the restore the eglContext in each GPUTonemapper call. CRs-Fixed: 2009259 Change-Id: Ic9fe73818ddfe3881e5fa82f7853dce130bba24e