hwc: gpu_tonemapper: Create Secure EGL Context

- HWC tonemapper passes secure flag to GPU tonemapper to create object
  with secure EGL context.
- Tonemapper object gets created with secure EGL context for the tone
  mapping of secure HDR layer.

CRs-Fixed: 2048764
Change-Id: I7129505283527dbab17f1e9731d8f141b48bb310
diff --git a/gpu_tonemapper/TonemapFactory.cpp b/gpu_tonemapper/TonemapFactory.cpp
index 5aae697..3233682 100644
--- a/gpu_tonemapper/TonemapFactory.cpp
+++ b/gpu_tonemapper/TonemapFactory.cpp
@@ -24,11 +24,11 @@
 
 //----------------------------------------------------------------------------------------------------------------------------------------------------------
 Tonemapper *TonemapperFactory_GetInstance(int type, void *colorMap, int colorMapSize,
-                                          void *lutXform, int lutXformSize)
+                                          void *lutXform, int lutXformSize, bool isSecure)
 //----------------------------------------------------------------------------------------------------------------------------------------------------------
 {
   // build the tonemapper
-  Tonemapper *tonemapper = Tonemapper::build(type, colorMap, colorMapSize, lutXform, lutXformSize);
+  Tonemapper *tonemapper = Tonemapper::build(type, colorMap, colorMapSize, lutXform, lutXformSize, isSecure);
 
   return tonemapper;
 }