hwc: gpu_tonemapper: Create Secure EGL Context

- HWC tonemapper passes secure flag to GPU tonemapper to create object
  with secure EGL context.
- Tonemapper object gets created with secure EGL context for the tone
  mapping of secure HDR layer.

CRs-Fixed: 2048764
Change-Id: I7129505283527dbab17f1e9731d8f141b48bb310
diff --git a/gpu_tonemapper/Tonemapper.h b/gpu_tonemapper/Tonemapper.h
index 88866d5..707cdfe 100644
--- a/gpu_tonemapper/Tonemapper.h
+++ b/gpu_tonemapper/Tonemapper.h
@@ -40,7 +40,7 @@
  public:
   ~Tonemapper();
   static Tonemapper *build(int type, void *colorMap, int colorMapSize, void *lutXform,
-                           int lutXformSize);
+                           int lutXformSize, bool isSecure);
   int blit(const void *dst, const void *src, int srcFenceFd);
 };