display: Add support for MDP Composition

This change
   1) implements MDP Composition upto 3 layers
   2) adds invalidator support to fall back to FB
      composition during idle screen condition.

Change-Id: I55f27321fd0df096b353d66aaad1cc720cd4b84b
Acked-by: Jeykumar Sankaran <jsanka@codeaurora.org>
diff --git a/libhwcomposer/hwc_mdpcomp.h b/libhwcomposer/hwc_mdpcomp.h
new file mode 100755
index 0000000..199204c
--- /dev/null
+++ b/libhwcomposer/hwc_mdpcomp.h
@@ -0,0 +1,220 @@
+/*
+ * Copyright (C) 2012, Code Aurora Forum. All rights reserved.
+ * Not a Contribution, Apache license notifications and license are retained
+ * for attribution purposes only.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef HWC_MDP_COMP
+#define HWC_MDP_COMP
+
+#include <hwc_utils.h>
+#include <idle_invalidator.h>
+#include <cutils/properties.h>
+#include <overlay.h>
+
+#define MAX_STATIC_PIPES 3
+#define MDPCOMP_INDEX_OFFSET 4
+#define DEFAULT_IDLE_TIME 2000
+
+#define MAX_VG 2
+#define MAX_RGB 2
+#define VAR_INDEX 3
+#define MAX_PIPES (MAX_VG + MAX_RGB)
+#define HWC_MDPCOMP_INDEX_MASK 0x00000030
+
+
+//struct hwc_context_t;
+
+namespace qhwc {
+
+// pipe status
+enum {
+    PIPE_UNASSIGNED = 0,
+    PIPE_IN_FB_MODE,
+    PIPE_IN_COMP_MODE,
+};
+
+// pipe request
+enum {
+    PIPE_NONE = 0,
+    PIPE_REQ_VG,
+    PIPE_REQ_RGB,
+    PIPE_REQ_FB,
+};
+
+// MDP Comp Status
+enum {
+    MDPCOMP_SUCCESS = 0,
+    MDPCOMP_FAILURE,
+    MDPCOMP_ABORT,
+};
+
+//This class manages the status of 4 MDP pipes and keeps
+//track of Variable pipe mode.
+class PipeMgr {
+
+public:
+    PipeMgr() { reset();}
+    //reset pipemgr params
+    void reset();
+
+    //Based on the preference received, pipe mgr
+    //allocates the best available pipe to handle
+    //the case
+    int req_for_pipe(int pipe_req);
+
+    //Allocate requested pipe and update availablity
+    int assign_pipe(int pipe_pref);
+
+    // Get/Set pipe status
+    void setStatus(int pipe_index, int pipe_status) {
+        mStatus[pipe_index] = pipe_status;
+    }
+    int getStatus(int pipe_index) {
+        return mStatus[pipe_index];
+    }
+private:
+    int mVGPipes;
+    int mVGUsed;
+    int mVGIndex;
+    int mRGBPipes;
+    int mRGBUsed;
+    int mRGBIndex;
+    int mTotalAvail;
+    int mStatus[MAX_PIPES];
+};
+
+
+class MDPComp {
+    enum State {
+        MDPCOMP_ON = 0,
+        MDPCOMP_OFF,
+        MDPCOMP_OFF_PENDING,
+    };
+
+    enum {
+        MDPCOMP_LAYER_BLEND = 1,
+        MDPCOMP_LAYER_DOWNSCALE = 2,
+        MDPCOMP_LAYER_SKIP = 4,
+        MDPCOMP_LAYER_UNSUPPORTED_MEM = 8,
+    };
+
+    struct mdp_pipe_info {
+        int index;
+        int z_order;
+        bool isVG;
+        bool isFG;
+        bool vsync_wait;
+    };
+
+    struct pipe_layer_pair {
+        int layer_index;
+        mdp_pipe_info pipe_index;
+        native_handle_t* handle;
+    };
+
+    struct frame_info {
+        int count;
+        struct pipe_layer_pair* pipe_layer;
+
+    };
+
+    struct layer_mdp_info {
+        bool can_use_mdp;
+        int pipe_pref;
+    };
+
+    static State sMDPCompState;
+    static IdleInvalidator *idleInvalidator;
+    static struct frame_info sCurrentFrame;
+    static PipeMgr sPipeMgr;
+    static int sSkipCount;
+    static int sMaxLayers;
+    static bool sDebugLogs;
+    static bool sIdleFallBack;
+
+public:
+    /* Handler to invoke frame redraw on Idle Timer expiry */
+    static void timeout_handler(void *udata);
+
+    /* configure/tear-down MDPComp params*/
+    static bool init(hwc_context_t *ctx);
+    static bool deinit();
+
+    /*sets up mdp comp for the current frame */
+    static bool configure(hwc_composer_device_t *ctx,  hwc_layer_list_t* list);
+
+    /* draw */
+    static int draw(hwc_context_t *ctx, hwc_layer_list_t *list);
+
+    /* store frame stats */
+    static void setStats(int skipCt) { sSkipCount  = skipCt;};
+
+private:
+
+    /* get/set pipe index associated with overlay layers */
+    static void setLayerIndex(hwc_layer_t* layer, const int pipe_index);
+    static int  getLayerIndex(hwc_layer_t* layer);
+
+    /* set/reset flags for MDPComp */
+    static void setMDPCompLayerFlags(hwc_layer_list_t* list);
+    static void unsetMDPCompLayerFlags(hwc_context_t* ctx,
+                                       hwc_layer_list_t* list);
+
+    static void print_info(hwc_layer_t* layer);
+
+    /* configure's overlay pipes for the frame */
+    static int  prepare(hwc_context_t *ctx, hwc_layer_t *layer,
+                        mdp_pipe_info& mdp_info);
+
+    /* checks for conditions where mdpcomp is not possible */
+    static bool is_doable(hwc_composer_device_t *dev,
+                           const hwc_layer_list_t* list);
+
+    static bool setup(hwc_context_t* ctx, hwc_layer_list_t* list);
+
+    /* parses layer for properties affecting mdp comp */
+    static void get_layer_info(hwc_layer_t* layer, int& flags);
+
+    /* iterates through layer list to choose candidate to use overlay */
+    static int  mark_layers(hwc_layer_list_t* list, layer_mdp_info* layer_info,
+                                                  frame_info& current_frame);
+    static bool parse_and_allocate(hwc_context_t* ctx, hwc_layer_list_t* list,
+                                                  frame_info& current_frame );
+
+    /* clears layer info struct */
+    static void reset_layer_mdp_info(layer_mdp_info* layer_mdp_info,int count);
+
+    /* allocates pipes to selected candidates */
+    static bool alloc_layer_pipes(hwc_layer_list_t* list,
+                                  layer_mdp_info* layer_info,
+                                  frame_info& current_frame);
+    /* updates variable pipe mode for the current frame */
+    static int  configure_var_pipe(hwc_context_t* ctx);
+
+    /* get/set states */
+    static State get_state() { return sMDPCompState; };
+    static void set_state(State state) { sMDPCompState = state; };
+
+    /* reset state */
+    static void reset( hwc_context_t *ctx, hwc_layer_list_t* list );
+
+    /* Is feature enabled */
+    static bool isEnabled() { return sMaxLayers ? true : false; };
+    /* Is debug enabled */
+    static bool isDebug() { return sDebugLogs ? true : false; };
+};
+}; //namespace
+#endif