hwc: Refactor disable animation on external
Fall back to GPU for one cycle at the start of animation and display
the frame buffer for the subsequent cycle till animation ends.
Change-Id: I6c651cebaf4694f326d6e32ae485e014f391577c
diff --git a/libhwcomposer/hwc_utils.h b/libhwcomposer/hwc_utils.h
index 2503e43..1eb6610 100644
--- a/libhwcomposer/hwc_utils.h
+++ b/libhwcomposer/hwc_utils.h
@@ -410,6 +410,11 @@
}; //qhwc namespace
+enum eAnimationState{
+ ANIMATION_STOPPED,
+ ANIMATION_STARTED,
+};
+
// -----------------------------------------------------------------------------
// HWC context
// This structure contains overall state
@@ -439,14 +444,10 @@
qhwc::HwcDebug *mHwcDebug[HWC_NUM_DISPLAY_TYPES];
qhwc::AssertiveDisplay *mAD;
qhwc::VPUClient *mVPUClient;
+ eAnimationState mAnimationState[HWC_NUM_DISPLAY_TYPES];
- // No animation on External display feature
- // Notifies hwcomposer about the device orientation before animation.
+ // stores the primary device orientation
int deviceOrientation;
- // Stores the crop, dest rect and transform value of video before animation.
- hwc_rect_t mPrevCropVideo;
- hwc_rect_t mPrevDestVideo;
- int mPrevTransformVideo;
//Securing in progress indicator
bool mSecuring;
//WFD on proprietary stack