hqd : Use proper type casts

    * Remove compilation errors
    * Use proper type casts

Change-Id: I1d44c2a2362a1fdd4d6e412ea816d4078e8355c9
:
diff --git a/libqdutils/profiler.cpp b/libqdutils/profiler.cpp
index 997c839..56bb2c6 100644
--- a/libqdutils/profiler.cpp
+++ b/libqdutils/profiler.cpp
@@ -90,7 +90,7 @@
     debug_fps_metadata.ignorethresh_us = atoi(prop);
 
     debug_fps_metadata.framearrival_steps =
-        (debug_fps_metadata.ignorethresh_us / 16666);
+        (unsigned int)(debug_fps_metadata.ignorethresh_us / 16666);
 
     if (debug_fps_metadata.framearrival_steps > MAX_FRAMEARRIVAL_STEPS) {
         debug_fps_metadata.framearrival_steps = MAX_FRAMEARRIVAL_STEPS;
@@ -106,7 +106,7 @@
 
     debug_fps_metadata.curr_frame = 0;
 
-    ALOGD("period: %d", debug_fps_metadata.period);
+    ALOGD("period: %u", debug_fps_metadata.period);
     ALOGD("ignorethresh_us: %"PRId64, debug_fps_metadata.ignorethresh_us);
 }
 
@@ -165,7 +165,8 @@
     debug_fps_metadata.curr_frame++;
 
     if (debug_fps_level > 1) {
-        unsigned int currstep = (diff + debug_fps_metadata.margin_us) / 16666;
+        unsigned int currstep =
+            (unsigned int)(diff + debug_fps_metadata.margin_us) / 16666;
 
         if (currstep < debug_fps_metadata.framearrival_steps) {
             debug_fps_metadata.accum_framearrivals[currstep-1]++;
@@ -178,14 +179,15 @@
             nsecs_t sum = 0;
             for (unsigned int i = 0; i < debug_fps_metadata.period; i++)
                 sum += debug_fps_metadata.framearrivals[i];
-            print_fps((debug_fps_metadata.period * float(1000000))/float(sum));
+            print_fps(float(float(debug_fps_metadata.period * 1000000) /
+                                                              (float)sum));
         }
     }
     else if (debug_fps_metadata_t::DFM_TIME == debug_fps_metadata.type) {
-        debug_fps_metadata.time_elapsed += ((float)diff/1000.0);
+        debug_fps_metadata.time_elapsed += (float)((float)diff/1000.0);
         if (debug_fps_metadata.time_elapsed >= debug_fps_metadata.time_period) {
-            float fps = (1000.0 * debug_fps_metadata.curr_frame)/
-                (float)debug_fps_metadata.time_elapsed;
+            float fps = float(1000.0 * debug_fps_metadata.curr_frame/
+                                            debug_fps_metadata.time_elapsed);
             print_fps(fps);
         }
     }