commit | a816961a207c1ea7561a59e6c74e4a170c1fd796 | [log] [tgz] |
---|---|---|
author | radhakrishna <radhakrishna@codeaurora.org> | Mon Oct 26 19:39:46 2015 +0530 |
committer | Gerrit - the friendly Code Review server <code-review@localhost> | Mon Nov 02 08:30:05 2015 -0800 |
tree | f402a0304362e04ece7f5e7324fe866b597b8f0e | |
parent | efd6a3531638a2ed1b0de49b7f5b2a7f8035b3f5 [diff] |
sdm: Use FB resolution for virtual display For setting virtual display attributes, use FrameBuffer resolution instead of output buffer width and height. This is needed to avoid scaling for FBT layer, as output buffer width and height will be aligned and may differ from virtual display resolution. E.g.: In case of 1080p virtual display Output buffer size - 1920 x 1088 FrameBuffer size - 1920 x 1080 Change-Id: I38b5be10c2797266eff081901d4d482e043047de