gpu_tonemapper: Fix compilation issue with GraphicBuffer
Handle different version of GraphicBuffer with a compile time
flag.
CRs-Fixed: 1111917
Change-Id: I11aa6d64a8e61a4d7658cb5f924ee4dc38c40bc9
diff --git a/gpu_tonemapper/Android.mk b/gpu_tonemapper/Android.mk
index 9ae3840..4f716d2 100644
--- a/gpu_tonemapper/Android.mk
+++ b/gpu_tonemapper/Android.mk
@@ -11,7 +11,7 @@
LOCAL_MODULE_TAGS := optional
LOCAL_C_INCLUDES := $(TARGET_OUT_HEADERS)/qcom/display/
-LOCAL_CFLAGS := -Wno-missing-field-initializers -Wall \
+LOCAL_CFLAGS := $(version_flag) -Wno-missing-field-initializers -Wall \
-Wno-unused-parameter -std=c++11 -DLOG_TAG=\"GPU_TONEMAPPER\"
LOCAL_SRC_FILES := TonemapFactory.cpp \
diff --git a/gpu_tonemapper/EGLImageWrapper.cpp b/gpu_tonemapper/EGLImageWrapper.cpp
index 298475f..1d5d57e 100644
--- a/gpu_tonemapper/EGLImageWrapper.cpp
+++ b/gpu_tonemapper/EGLImageWrapper.cpp
@@ -41,8 +41,12 @@
}
android::sp<android::GraphicBuffer> graphicBuffer =
- new android::GraphicBuffer(src->width, src->height, src->format, flags,
- src->width /*src->stride*/, native_handle, false);
+ new android::GraphicBuffer(src->width, src->height, src->format,
+#ifndef __NOUGAT__
+ 1, // Layer count
+#endif
+ flags, src->width /*src->stride*/,
+ native_handle, false);
result = new EGLImageBuffer(graphicBuffer);