Fix for misaligned video view surface

* Stash the true height of mPrimaryCallCardContainer in a view tag
so that its height is not misreported during the outgoing call animation

* Move the onGlobalLayoutListener so that the callbacks occur after
the surfaces have been inflated, to ensure the views are non-null.

Bug: 19773495
Change-Id: Ib762285c595ec826c6da15296db66d830d9fe24e
3 files changed
tree: 9b9dcf7188fa2504e523974857f04c8ae0897e95
  1. InCallUI/