commit | 0471b9836c9e382dc14bdc3abdf8502fb2b9f266 | [log] [tgz] |
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author | Sunny Goyal <sunnygoyal@google.com> | Wed Sep 23 13:54:37 2020 -0700 |
committer | Sunny Goyal <sunnygoyal@google.com> | Fri Oct 09 13:55:56 2020 -0700 |
tree | c7cf932b48c4eb7ee3bcb23144f1202bfae2f04a | |
parent | e29a9f7961e6db0915bc028ef7e871dcb2c8bde0 [diff] |
Using FrameCallbacks instead of windowCallbacks for surface removal WindowCallbacks is called during the draw pass, before the frame has been sent to the surfaceFlinger. Frame callback will provide a closer approximation for when the frame is actually rendered on screen. Bug: 141126144 Change-Id: I62aab526c2ca24b00b5e7b312b36080f26c7b439