commit | 6275b0ae7e3b12f7a5065ae920ac2313420457ba | [log] [tgz] |
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author | Sunny Goyal <sunnygoyal@google.com> | Wed Apr 18 16:54:59 2018 -0700 |
committer | Sunny Goyal <sunnygoyal@google.com> | Wed Apr 18 16:57:41 2018 -0700 |
tree | ffb921781d36876aa8ae6ca483c55aa0d901a9f0 | |
parent | 955a018df7950e4fe1e1126fe6a26cc05aa01af3 [diff] |
Fixing flakiness in shape detection The shape detection logic was setting a transform on the mask path, which overrides the original transform set by the drawable, which causes it to give different transforms depending on how many times the method is called. Bug: 77875383 Change-Id: I3054b8f48ba698a6c7866ed27e1129665b79c447