commit | f28e6afafdc8b5afbdf99910668a38f9252bfb47 | [log] [tgz] |
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author | Sunny Goyal <sunnygoyal@google.com> | Wed Aug 31 16:02:40 2016 -0700 |
committer | Sunny Goyal <sunnygoyal@google.com> | Fri Sep 02 11:23:49 2016 -0700 |
tree | 1c0b61713bb0a4e87391b9ac690d7e0577717c20 | |
parent | 35908f9e67b9cdae917385ef9e67e168cb0c93b3 [diff] |
Some optimizations in blur outline generator 1) Using ALPHA_8 as the start and end bitmap. This removes one extra bitmap generation step 2) Using ByteBuffer on ALPHA_8 bitmap for clipAlpha. This allows us to use byteArray instead of intArray for representing pixels Change-Id: I1b654c439fd491b6b91180ddc562bb97fad857aa