Split basic audio types from audioclient-types-aidl-cpp

There are basic types that will be used both by
the SAIDL interface with audio HAL and by framework
AIDL interfaces. They used to be in audioclient-types-aidl-cpp
which isn't "stable".

Bug: 188932434
Test: m
Apex-Size-Increase: 17 KiB
Previous-Platform-Support: No
Aosp-First: No
Ignore-AOSP-First: Part of a topic, will upstream to AOSP
Test-Info: N/A (interface)
Change-Id: I60ad5cdadaae9f040d2fc9ffed2395a3a87c0f46
Merged-In: I60ad5cdadaae9f040d2fc9ffed2395a3a87c0f46
1 file changed
tree: 8cecd2944ba48a86385441191f779544bd6d11ae
  1. build/
  2. java/
  3. proto/
  4. sdk/
  5. tools/
  6. Android.bp
  7. MODULES_OWNERS
  8. OWNERS
  9. PREBUILTS_MODULE_OWNERS
  10. PREUPLOAD.cfg
  11. README.md
README.md

packages/modules/common

This project includes mainline build and other utility code. Any library code intended for use by modules should go in frameworks/libs/modules-utils instead.

java code

This project uses a single source path for java code. All java code should go in the java directory with subdirectories corresponding to the java package. Android.bp files should go alongside the java source files, and should only include java source for a single java package to encourage good code hygiene.

Tests for java code should go in the javatests directory and follow the same structure.