GamingMode: Adapt to our custom LineageHardware namespace

Signed-off-by: David Setiawan <valkry24@gmail.com>
diff --git a/app/src/main/Android.bp b/app/src/main/Android.bp
index 97ffd26..7380849 100644
--- a/app/src/main/Android.bp
+++ b/app/src/main/Android.bp
@@ -18,7 +18,6 @@
         "androidx-constraintlayout_constraintlayout",
         "com.google.android.material_material",
         "androidx.localbroadcastmanager_localbroadcastmanager",
-        "org.lineageos.platform.internal",
     ],
 
     platform_apis: true,
diff --git a/app/src/main/java/org/exthmui/game/services/GamingService.java b/app/src/main/java/org/exthmui/game/services/GamingService.java
index a27a1e0..8c4a28e 100644
--- a/app/src/main/java/org/exthmui/game/services/GamingService.java
+++ b/app/src/main/java/org/exthmui/game/services/GamingService.java
@@ -62,7 +62,7 @@
 import java.util.Arrays;
 import java.util.List;
 
-import lineageos.hardware.LineageHardwareManager;
+import com.android.internal.custom.hardware.LineageHardwareManager; 
 
 public class GamingService extends Service {