Merge "first_stage_init: Add SIGCHLD handler in first_stage_console"
diff --git a/init/first_stage_console.cpp b/init/first_stage_console.cpp
index e2ea0ab..67cac19 100644
--- a/init/first_stage_console.cpp
+++ b/init/first_stage_console.cpp
@@ -85,7 +85,10 @@
void StartConsole(const std::string& cmdline) {
bool console = KernelConsolePresent(cmdline);
+ // Use a simple sigchld handler -- first_stage_console doesn't need to track or log zombies
+ const struct sigaction chld_act { .sa_handler = SIG_DFL, .sa_flags = SA_NOCLDWAIT };
+ sigaction(SIGCHLD, &chld_act, nullptr);
pid_t pid = fork();
if (pid != 0) {
int status;