move ANativeWindow and friends under system/core

This patch moves the definition of ANativeWindow from frameworks/base into
system/core.  We move ANativeWindow for two reasons.

Firstly, the native-window interface may need to be used by lower-level code
than the framework.  Such code (such as the camera HAL) is not allowed to use
definitions from frameworks/base, since the latter is stacked on top of the
former.  Thus moving (the interface definition) ANativeWindow under system/core
lowers the level at which we can work with windows.

Secondly, this enables an implementation of ANativeWindow that lies outside of
frameworks, enabling quick initial bringup of graphics.

Change-Id: I851b9bb2834bcec73255b5af82f66411e54bb1a5
Signed-off-by: Iliyan Malchev <malchev@google.com>
diff --git a/include/system/window.h b/include/system/window.h
new file mode 100644
index 0000000..4b0381b
--- /dev/null
+++ b/include/system/window.h
@@ -0,0 +1,457 @@
+/*
+ * Copyright (C) 2011 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ *      http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
+
+#include <stdint.h>
+#include <sys/cdefs.h>
+#include <system/graphics.h>
+#include <cutils/native_handle.h>
+
+__BEGIN_DECLS
+
+/*****************************************************************************/
+
+#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
+    (((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
+
+#define ANDROID_NATIVE_WINDOW_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
+
+#define ANDROID_NATIVE_BUFFER_MAGIC \
+    ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
+
+// ---------------------------------------------------------------------------
+
+typedef const native_handle_t* buffer_handle_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_rect_t
+{
+    int32_t left;
+    int32_t top;
+    int32_t right;
+    int32_t bottom;
+} android_native_rect_t;
+
+// ---------------------------------------------------------------------------
+
+typedef struct android_native_base_t
+{
+    /* a magic value defined by the actual EGL native type */
+    int magic;
+
+    /* the sizeof() of the actual EGL native type */
+    int version;
+
+    void* reserved[4];
+
+    /* reference-counting interface */
+    void (*incRef)(struct android_native_base_t* base);
+    void (*decRef)(struct android_native_base_t* base);
+} android_native_base_t;
+
+typedef struct ANativeWindowBuffer
+{
+#ifdef __cplusplus
+    ANativeWindowBuffer() {
+        common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
+        common.version = sizeof(ANativeWindowBuffer);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+
+    // Implement the methods that sp<ANativeWindowBuffer> expects so that it
+    // can be used to automatically refcount ANativeWindowBuffer's.
+    void incStrong(const void* id) const {
+        common.incRef(const_cast<android_native_base_t*>(&common));
+    }
+    void decStrong(const void* id) const {
+        common.decRef(const_cast<android_native_base_t*>(&common));
+    }
+#endif
+
+    struct android_native_base_t common;
+
+    int width;
+    int height;
+    int stride;
+    int format;
+    int usage;
+
+    void* reserved[2];
+
+    buffer_handle_t handle;
+
+    void* reserved_proc[8];
+} ANativeWindowBuffer_t;
+
+// Old typedef for backwards compatibility.
+typedef ANativeWindowBuffer_t android_native_buffer_t;
+
+// ---------------------------------------------------------------------------
+
+/* attributes queriable with query() */
+enum {
+    NATIVE_WINDOW_WIDTH     = 0,
+    NATIVE_WINDOW_HEIGHT,
+    NATIVE_WINDOW_FORMAT,
+
+    /* The minimum number of buffers that must remain un-dequeued after a buffer
+     * has been queued.  This value applies only if set_buffer_count was used to
+     * override the number of buffers and if a buffer has since been queued.
+     * Users of the set_buffer_count ANativeWindow method should query this
+     * value before calling set_buffer_count.  If it is necessary to have N
+     * buffers simultaneously dequeued as part of the steady-state operation,
+     * and this query returns M then N+M buffers should be requested via
+     * native_window_set_buffer_count.
+     *
+     * Note that this value does NOT apply until a single buffer has been
+     * queued.  In particular this means that it is possible to:
+     *
+     * 1. Query M = min undequeued buffers
+     * 2. Set the buffer count to N + M
+     * 3. Dequeue all N + M buffers
+     * 4. Cancel M buffers
+     * 5. Queue, dequeue, queue, dequeue, ad infinitum
+     */
+    NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
+
+    /* Check whether queueBuffer operations on the ANativeWindow send the buffer
+     * to the window compositor.  The query sets the returned 'value' argument
+     * to 1 if the ANativeWindow DOES send queued buffers directly to the window
+     * compositor and 0 if the buffers do not go directly to the window
+     * compositor.
+     *
+     * This can be used to determine whether protected buffer content should be
+     * sent to the ANativeWindow.  Note, however, that a result of 1 does NOT
+     * indicate that queued buffers will be protected from applications or users
+     * capturing their contents.  If that behavior is desired then some other
+     * mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
+     * conjunction with this query.
+     */
+    NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
+
+    /* Get the concrete type of a ANativeWindow.  See below for the list of
+     * possible return values.
+     *
+     * This query should not be used outside the Android framework and will
+     * likely be removed in the near future.
+     */
+    NATIVE_WINDOW_CONCRETE_TYPE,
+};
+
+/* valid operations for the (*perform)() hook */
+enum {
+    NATIVE_WINDOW_SET_USAGE  = 0,
+    NATIVE_WINDOW_CONNECT,
+    NATIVE_WINDOW_DISCONNECT,
+    NATIVE_WINDOW_SET_CROP,
+    NATIVE_WINDOW_SET_BUFFER_COUNT,
+    NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+    NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
+    NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
+};
+
+/* parameter for NATIVE_WINDOW_[DIS]CONNECT */
+enum {
+    NATIVE_WINDOW_API_EGL = 1
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
+enum {
+    /* flip source image horizontally */
+    NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
+    /* flip source image vertically */
+    NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
+    /* rotate source image 90 degrees clock-wise */
+    NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
+    /* rotate source image 180 degrees */
+    NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
+    /* rotate source image 270 degrees clock-wise */
+    NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
+};
+
+/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
+enum {
+    NATIVE_WINDOW_FRAMEBUFFER,                  // FramebufferNativeWindow
+    NATIVE_WINDOW_SURFACE,                      // Surface
+    NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT,       // SurfaceTextureClient
+};
+
+/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
+ *
+ * Special timestamp value to indicate that timestamps should be auto-generated
+ * by the native window when queueBuffer is called.  This is equal to INT64_MIN,
+ * defined directly to avoid problems with C99/C++ inclusion of stdint.h.
+ */
+static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
+
+struct ANativeWindow
+{
+#ifdef __cplusplus
+    ANativeWindow()
+        : flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
+    {
+        common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
+        common.version = sizeof(ANativeWindow);
+        memset(common.reserved, 0, sizeof(common.reserved));
+    }
+
+    // Implement the methods that sp<ANativeWindow> expects so that it
+    // can be used to automatically refcount ANativeWindow's.
+    void incStrong(const void* id) const {
+        common.incRef(const_cast<android_native_base_t*>(&common));
+    }
+    void decStrong(const void* id) const {
+        common.decRef(const_cast<android_native_base_t*>(&common));
+    }
+#endif
+
+    struct android_native_base_t common;
+
+    /* flags describing some attributes of this surface or its updater */
+    const uint32_t flags;
+
+    /* min swap interval supported by this updated */
+    const int   minSwapInterval;
+
+    /* max swap interval supported by this updated */
+    const int   maxSwapInterval;
+
+    /* horizontal and vertical resolution in DPI */
+    const float xdpi;
+    const float ydpi;
+
+    /* Some storage reserved for the OEM's driver. */
+    intptr_t    oem[4];
+
+    /*
+     * Set the swap interval for this surface.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*setSwapInterval)(struct ANativeWindow* window,
+                int interval);
+
+    /*
+     * hook called by EGL to acquire a buffer. After this call, the buffer
+     * is not locked, so its content cannot be modified.
+     * this call may block if no buffers are available.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*dequeueBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer** buffer);
+
+    /*
+     * hook called by EGL to lock a buffer. This MUST be called before modifying
+     * the content of a buffer. The buffer must have been acquired with
+     * dequeueBuffer first.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*lockBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+   /*
+    * hook called by EGL when modifications to the render buffer are done.
+    * This unlocks and post the buffer.
+    *
+    * Buffers MUST be queued in the same order than they were dequeued.
+    *
+    * Returns 0 on success or -errno on error.
+    */
+    int     (*queueBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+
+    /*
+     * hook used to retrieve information about the native window.
+     *
+     * Returns 0 on success or -errno on error.
+     */
+    int     (*query)(const struct ANativeWindow* window,
+                int what, int* value);
+
+    /*
+     * hook used to perform various operations on the surface.
+     * (*perform)() is a generic mechanism to add functionality to
+     * ANativeWindow while keeping backward binary compatibility.
+     *
+     * DO NOT CALL THIS HOOK DIRECTLY.  Instead, use the helper functions
+     * defined below.
+     *
+     *  (*perform)() returns -ENOENT if the 'what' parameter is not supported
+     *  by the surface's implementation.
+     *
+     * The valid operations are:
+     *     NATIVE_WINDOW_SET_USAGE
+     *     NATIVE_WINDOW_CONNECT
+     *     NATIVE_WINDOW_DISCONNECT
+     *     NATIVE_WINDOW_SET_CROP
+     *     NATIVE_WINDOW_SET_BUFFER_COUNT
+     *     NATIVE_WINDOW_SET_BUFFERS_GEOMETRY
+     *     NATIVE_WINDOW_SET_BUFFERS_TRANSFORM
+     *     NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
+     *
+     */
+
+    int     (*perform)(struct ANativeWindow* window,
+                int operation, ... );
+
+    /*
+     * hook used to cancel a buffer that has been dequeued.
+     * No synchronization is performed between dequeue() and cancel(), so
+     * either external synchronization is needed, or these functions must be
+     * called from the same thread.
+     */
+    int     (*cancelBuffer)(struct ANativeWindow* window,
+                struct ANativeWindowBuffer* buffer);
+
+
+    void* reserved_proc[2];
+};
+
+ /* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
+  * android_native_window_t is deprecated.
+  */
+typedef struct ANativeWindow ANativeWindow;
+typedef struct ANativeWindow android_native_window_t;
+
+/*
+ *  native_window_set_usage(..., usage)
+ *  Sets the intended usage flags for the next buffers
+ *  acquired with (*lockBuffer)() and on.
+ *  By default (if this function is never called), a usage of
+ *      GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
+ *  is assumed.
+ *  Calling this function will usually cause following buffers to be
+ *  reallocated.
+ */
+
+static inline int native_window_set_usage(
+        struct ANativeWindow* window, int usage)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
+}
+
+/*
+ * native_window_connect(..., NATIVE_WINDOW_API_EGL)
+ * Must be called by EGL when the window is made current.
+ * Returns -EINVAL if for some reason the window cannot be connected, which
+ * can happen if it's connected to some other API.
+ */
+static inline int native_window_connect(
+        struct ANativeWindow* window, int api)
+{
+    return window->perform(window, NATIVE_WINDOW_CONNECT, api);
+}
+
+/*
+ * native_window_disconnect(..., NATIVE_WINDOW_API_EGL)
+ * Must be called by EGL when the window is made not current.
+ * An error is returned if for instance the window wasn't connected in the
+ * first place.
+ */
+static inline int native_window_disconnect(
+        struct ANativeWindow* window, int api)
+{
+    return window->perform(window, NATIVE_WINDOW_DISCONNECT, api);
+}
+
+/*
+ * native_window_set_crop(..., crop)
+ * Sets which region of the next queued buffers needs to be considered.
+ * A buffer's crop region is scaled to match the surface's size.
+ *
+ * The specified crop region applies to all buffers queued after it is called.
+ *
+ * if 'crop' is NULL, subsequently queued buffers won't be cropped.
+ *
+ * An error is returned if for instance the crop region is invalid,
+ * out of the buffer's bound or if the window is invalid.
+ */
+static inline int native_window_set_crop(
+        struct ANativeWindow* window,
+        android_native_rect_t const * crop)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
+}
+
+/*
+ * native_window_set_buffer_count(..., count)
+ * Sets the number of buffers associated with this native window.
+ */
+static inline int native_window_set_buffer_count(
+        struct ANativeWindow* window,
+        size_t bufferCount)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
+}
+
+/*
+ * native_window_set_buffers_geometry(..., int w, int h, int format)
+ * All buffers dequeued after this call will have the geometry specified.
+ * In particular, all buffers will have a fixed-size, independent form the
+ * native-window size. They will be appropriately scaled to the window-size
+ * upon composition.
+ *
+ * If all parameters are 0, the normal behavior is restored. That is,
+ * dequeued buffers following this call will be sized to the window's size.
+ *
+ * Calling this function will reset the window crop to a NULL value, which
+ * disables cropping of the buffers.
+ */
+static inline int native_window_set_buffers_geometry(
+        struct ANativeWindow* window,
+        int w, int h, int format)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
+            w, h, format);
+}
+
+/*
+ * native_window_set_buffers_transform(..., int transform)
+ * All buffers queued after this call will be displayed transformed according
+ * to the transform parameter specified.
+ */
+static inline int native_window_set_buffers_transform(
+        struct ANativeWindow* window,
+        int transform)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
+            transform);
+}
+
+/*
+ * native_window_set_buffers_timestamp(..., int64_t timestamp)
+ * All buffers queued after this call will be associated with the timestamp
+ * parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
+ * (the default), timestamps will be generated automatically when queueBuffer is
+ * called. The timestamp is measured in nanoseconds, and must be monotonically
+ * increasing.
+ */
+static inline int native_window_set_buffers_timestamp(
+        struct ANativeWindow* window,
+        int64_t timestamp)
+{
+    return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
+            timestamp);
+}
+
+__END_DECLS
+
+#endif SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H