Move audio includes to system/media/audio

Change-Id: I21bed541dbd81127e6b8340f7f14b5523f7c5c0d
diff --git a/include/system/audio.h b/include/system/audio.h
deleted file mode 100644
index 2a85de1..0000000
--- a/include/system/audio.h
+++ /dev/null
@@ -1,1380 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_AUDIO_CORE_H
-#define ANDROID_AUDIO_CORE_H
-
-#include <stdbool.h>
-#include <stdint.h>
-#include <stdio.h>
-#include <sys/cdefs.h>
-#include <sys/types.h>
-
-#include <cutils/bitops.h>
-
-__BEGIN_DECLS
-
-/* The enums were moved here mostly from
- * frameworks/base/include/media/AudioSystem.h
- */
-
-/* device address used to refer to the standard remote submix */
-#define AUDIO_REMOTE_SUBMIX_DEVICE_ADDRESS "0"
-
-/* AudioFlinger and AudioPolicy services use I/O handles to identify audio sources and sinks */
-typedef int audio_io_handle_t;
-#define AUDIO_IO_HANDLE_NONE    0
-
-/* Audio stream types */
-typedef enum {
-    /* These values must kept in sync with
-     * frameworks/base/media/java/android/media/AudioSystem.java
-     */
-    AUDIO_STREAM_DEFAULT          = -1,
-    AUDIO_STREAM_MIN              = 0,
-    AUDIO_STREAM_VOICE_CALL       = 0,
-    AUDIO_STREAM_SYSTEM           = 1,
-    AUDIO_STREAM_RING             = 2,
-    AUDIO_STREAM_MUSIC            = 3,
-    AUDIO_STREAM_ALARM            = 4,
-    AUDIO_STREAM_NOTIFICATION     = 5,
-    AUDIO_STREAM_BLUETOOTH_SCO    = 6,
-    AUDIO_STREAM_ENFORCED_AUDIBLE = 7, /* Sounds that cannot be muted by user
-                                        * and must be routed to speaker
-                                        */
-    AUDIO_STREAM_DTMF             = 8,
-    AUDIO_STREAM_TTS              = 9,  /* Transmitted Through Speaker.
-                                         * Plays over speaker only, silent on other devices.
-                                         */
-    AUDIO_STREAM_ACCESSIBILITY    = 10, /* For accessibility talk back prompts */
-    AUDIO_STREAM_REROUTING        = 11, /* For dynamic policy output mixes */
-    AUDIO_STREAM_PATCH            = 12, /* For internal audio flinger tracks. Fixed volume */
-    AUDIO_STREAM_PUBLIC_CNT       = AUDIO_STREAM_TTS + 1,
-    AUDIO_STREAM_CNT              = AUDIO_STREAM_PATCH + 1,
-} audio_stream_type_t;
-
-/* Do not change these values without updating their counterparts
- * in frameworks/base/media/java/android/media/AudioAttributes.java
- */
-typedef enum {
-    AUDIO_CONTENT_TYPE_UNKNOWN      = 0,
-    AUDIO_CONTENT_TYPE_SPEECH       = 1,
-    AUDIO_CONTENT_TYPE_MUSIC        = 2,
-    AUDIO_CONTENT_TYPE_MOVIE        = 3,
-    AUDIO_CONTENT_TYPE_SONIFICATION = 4,
-
-    AUDIO_CONTENT_TYPE_CNT,
-    AUDIO_CONTENT_TYPE_MAX          = AUDIO_CONTENT_TYPE_CNT - 1,
-} audio_content_type_t;
-
-/* Do not change these values without updating their counterparts
- * in frameworks/base/media/java/android/media/AudioAttributes.java
- */
-typedef enum {
-    AUDIO_USAGE_UNKNOWN                            = 0,
-    AUDIO_USAGE_MEDIA                              = 1,
-    AUDIO_USAGE_VOICE_COMMUNICATION                = 2,
-    AUDIO_USAGE_VOICE_COMMUNICATION_SIGNALLING     = 3,
-    AUDIO_USAGE_ALARM                              = 4,
-    AUDIO_USAGE_NOTIFICATION                       = 5,
-    AUDIO_USAGE_NOTIFICATION_TELEPHONY_RINGTONE    = 6,
-    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_REQUEST = 7,
-    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_INSTANT = 8,
-    AUDIO_USAGE_NOTIFICATION_COMMUNICATION_DELAYED = 9,
-    AUDIO_USAGE_NOTIFICATION_EVENT                 = 10,
-    AUDIO_USAGE_ASSISTANCE_ACCESSIBILITY           = 11,
-    AUDIO_USAGE_ASSISTANCE_NAVIGATION_GUIDANCE     = 12,
-    AUDIO_USAGE_ASSISTANCE_SONIFICATION            = 13,
-    AUDIO_USAGE_GAME                               = 14,
-    AUDIO_USAGE_VIRTUAL_SOURCE                     = 15,
-
-    AUDIO_USAGE_CNT,
-    AUDIO_USAGE_MAX                                = AUDIO_USAGE_CNT - 1,
-} audio_usage_t;
-
-typedef uint32_t audio_flags_mask_t;
-
-/* Do not change these values without updating their counterparts
- * in frameworks/base/media/java/android/media/AudioAttributes.java
- */
-enum {
-    AUDIO_FLAG_AUDIBILITY_ENFORCED = 0x1,
-    AUDIO_FLAG_SECURE              = 0x2,
-    AUDIO_FLAG_SCO                 = 0x4,
-    AUDIO_FLAG_BEACON              = 0x8,
-    AUDIO_FLAG_HW_AV_SYNC          = 0x10,
-    AUDIO_FLAG_HW_HOTWORD          = 0x20,
-};
-
-/* Do not change these values without updating their counterparts
- * in frameworks/base/media/java/android/media/MediaRecorder.java,
- * frameworks/av/services/audiopolicy/AudioPolicyService.cpp,
- * and system/media/audio_effects/include/audio_effects/audio_effects_conf.h!
- */
-typedef enum {
-    AUDIO_SOURCE_DEFAULT             = 0,
-    AUDIO_SOURCE_MIC                 = 1,
-    AUDIO_SOURCE_VOICE_UPLINK        = 2,
-    AUDIO_SOURCE_VOICE_DOWNLINK      = 3,
-    AUDIO_SOURCE_VOICE_CALL          = 4,
-    AUDIO_SOURCE_CAMCORDER           = 5,
-    AUDIO_SOURCE_VOICE_RECOGNITION   = 6,
-    AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
-    AUDIO_SOURCE_REMOTE_SUBMIX       = 8, /* Source for the mix to be presented remotely.      */
-                                          /* An example of remote presentation is Wifi Display */
-                                          /*  where a dongle attached to a TV can be used to   */
-                                          /*  play the mix captured by this audio source.      */
-    AUDIO_SOURCE_CNT,
-    AUDIO_SOURCE_MAX                 = AUDIO_SOURCE_CNT - 1,
-    AUDIO_SOURCE_FM_TUNER            = 1998,
-    AUDIO_SOURCE_HOTWORD             = 1999, /* A low-priority, preemptible audio source for
-                                                for background software hotword detection.
-                                                Same tuning as AUDIO_SOURCE_VOICE_RECOGNITION.
-                                                Used only internally to the framework. Not exposed
-                                                at the audio HAL. */
-} audio_source_t;
-
-/* Audio attributes */
-#define AUDIO_ATTRIBUTES_TAGS_MAX_SIZE 256
-typedef struct {
-    audio_content_type_t content_type;
-    audio_usage_t        usage;
-    audio_source_t       source;
-    audio_flags_mask_t   flags;
-    char                 tags[AUDIO_ATTRIBUTES_TAGS_MAX_SIZE]; /* UTF8 */
-} audio_attributes_t;
-
-/* special audio session values
- * (XXX: should this be living in the audio effects land?)
- */
-typedef enum {
-    /* session for effects attached to a particular output stream
-     * (value must be less than 0)
-     */
-    AUDIO_SESSION_OUTPUT_STAGE = -1,
-
-    /* session for effects applied to output mix. These effects can
-     * be moved by audio policy manager to another output stream
-     * (value must be 0)
-     */
-    AUDIO_SESSION_OUTPUT_MIX = 0,
-
-    /* application does not specify an explicit session ID to be used,
-     * and requests a new session ID to be allocated
-     * TODO use unique values for AUDIO_SESSION_OUTPUT_MIX and AUDIO_SESSION_ALLOCATE,
-     * after all uses have been updated from 0 to the appropriate symbol, and have been tested.
-     */
-    AUDIO_SESSION_ALLOCATE = 0,
-} audio_session_t;
-
-/* a unique ID allocated by AudioFlinger for use as a audio_io_handle_t or audio_session_t */
-typedef int audio_unique_id_t;
-
-#define AUDIO_UNIQUE_ID_ALLOCATE AUDIO_SESSION_ALLOCATE
-
-/* Audio sub formats (see enum audio_format). */
-
-/* PCM sub formats */
-typedef enum {
-    /* All of these are in native byte order */
-    AUDIO_FORMAT_PCM_SUB_16_BIT          = 0x1, /* DO NOT CHANGE - PCM signed 16 bits */
-    AUDIO_FORMAT_PCM_SUB_8_BIT           = 0x2, /* DO NOT CHANGE - PCM unsigned 8 bits */
-    AUDIO_FORMAT_PCM_SUB_32_BIT          = 0x3, /* PCM signed .31 fixed point */
-    AUDIO_FORMAT_PCM_SUB_8_24_BIT        = 0x4, /* PCM signed 8.23 fixed point */
-    AUDIO_FORMAT_PCM_SUB_FLOAT           = 0x5, /* PCM single-precision floating point */
-    AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED   = 0x6, /* PCM signed .23 fixed point packed in 3 bytes */
-} audio_format_pcm_sub_fmt_t;
-
-/* The audio_format_*_sub_fmt_t declarations are not currently used */
-
-/* MP3 sub format field definition : can use 11 LSBs in the same way as MP3
- * frame header to specify bit rate, stereo mode, version...
- */
-typedef enum {
-    AUDIO_FORMAT_MP3_SUB_NONE            = 0x0,
-} audio_format_mp3_sub_fmt_t;
-
-/* AMR NB/WB sub format field definition: specify frame block interleaving,
- * bandwidth efficient or octet aligned, encoding mode for recording...
- */
-typedef enum {
-    AUDIO_FORMAT_AMR_SUB_NONE            = 0x0,
-} audio_format_amr_sub_fmt_t;
-
-/* AAC sub format field definition: specify profile or bitrate for recording... */
-typedef enum {
-    AUDIO_FORMAT_AAC_SUB_MAIN            = 0x1,
-    AUDIO_FORMAT_AAC_SUB_LC              = 0x2,
-    AUDIO_FORMAT_AAC_SUB_SSR             = 0x4,
-    AUDIO_FORMAT_AAC_SUB_LTP             = 0x8,
-    AUDIO_FORMAT_AAC_SUB_HE_V1           = 0x10,
-    AUDIO_FORMAT_AAC_SUB_SCALABLE        = 0x20,
-    AUDIO_FORMAT_AAC_SUB_ERLC            = 0x40,
-    AUDIO_FORMAT_AAC_SUB_LD              = 0x80,
-    AUDIO_FORMAT_AAC_SUB_HE_V2           = 0x100,
-    AUDIO_FORMAT_AAC_SUB_ELD             = 0x200,
-} audio_format_aac_sub_fmt_t;
-
-/* VORBIS sub format field definition: specify quality for recording... */
-typedef enum {
-    AUDIO_FORMAT_VORBIS_SUB_NONE         = 0x0,
-} audio_format_vorbis_sub_fmt_t;
-
-
-/* Audio format consists of a main format field (upper 8 bits) and a sub format
- * field (lower 24 bits).
- *
- * The main format indicates the main codec type. The sub format field
- * indicates options and parameters for each format. The sub format is mainly
- * used for record to indicate for instance the requested bitrate or profile.
- * It can also be used for certain formats to give informations not present in
- * the encoded audio stream (e.g. octet alignement for AMR).
- */
-typedef enum {
-    AUDIO_FORMAT_INVALID             = 0xFFFFFFFFUL,
-    AUDIO_FORMAT_DEFAULT             = 0,
-    AUDIO_FORMAT_PCM                 = 0x00000000UL, /* DO NOT CHANGE */
-    AUDIO_FORMAT_MP3                 = 0x01000000UL,
-    AUDIO_FORMAT_AMR_NB              = 0x02000000UL,
-    AUDIO_FORMAT_AMR_WB              = 0x03000000UL,
-    AUDIO_FORMAT_AAC                 = 0x04000000UL,
-    AUDIO_FORMAT_HE_AAC_V1           = 0x05000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V1*/
-    AUDIO_FORMAT_HE_AAC_V2           = 0x06000000UL, /* Deprecated, Use AUDIO_FORMAT_AAC_HE_V2*/
-    AUDIO_FORMAT_VORBIS              = 0x07000000UL,
-    AUDIO_FORMAT_OPUS                = 0x08000000UL,
-    AUDIO_FORMAT_AC3                 = 0x09000000UL,
-    AUDIO_FORMAT_E_AC3               = 0x0A000000UL,
-    AUDIO_FORMAT_DTS                 = 0x0B000000UL,
-    AUDIO_FORMAT_DTS_HD              = 0x0C000000UL,
-    AUDIO_FORMAT_MAIN_MASK           = 0xFF000000UL,
-    AUDIO_FORMAT_SUB_MASK            = 0x00FFFFFFUL,
-
-    /* Aliases */
-    /* note != AudioFormat.ENCODING_PCM_16BIT */
-    AUDIO_FORMAT_PCM_16_BIT          = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_16_BIT),
-    /* note != AudioFormat.ENCODING_PCM_8BIT */
-    AUDIO_FORMAT_PCM_8_BIT           = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_8_BIT),
-    AUDIO_FORMAT_PCM_32_BIT          = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_32_BIT),
-    AUDIO_FORMAT_PCM_8_24_BIT        = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_8_24_BIT),
-    AUDIO_FORMAT_PCM_FLOAT           = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_FLOAT),
-    AUDIO_FORMAT_PCM_24_BIT_PACKED   = (AUDIO_FORMAT_PCM |
-                                        AUDIO_FORMAT_PCM_SUB_24_BIT_PACKED),
-    AUDIO_FORMAT_AAC_MAIN            = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_MAIN),
-    AUDIO_FORMAT_AAC_LC              = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_LC),
-    AUDIO_FORMAT_AAC_SSR             = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_SSR),
-    AUDIO_FORMAT_AAC_LTP             = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_LTP),
-    AUDIO_FORMAT_AAC_HE_V1           = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_HE_V1),
-    AUDIO_FORMAT_AAC_SCALABLE        = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_SCALABLE),
-    AUDIO_FORMAT_AAC_ERLC            = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_ERLC),
-    AUDIO_FORMAT_AAC_LD              = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_LD),
-    AUDIO_FORMAT_AAC_HE_V2           = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_HE_V2),
-    AUDIO_FORMAT_AAC_ELD             = (AUDIO_FORMAT_AAC |
-                                        AUDIO_FORMAT_AAC_SUB_ELD),
-} audio_format_t;
-
-/* For the channel mask for position assignment representation */
-enum {
-
-/* These can be a complete audio_channel_mask_t. */
-
-    AUDIO_CHANNEL_NONE                      = 0x0,
-    AUDIO_CHANNEL_INVALID                   = 0xC0000000,
-
-/* These can be the bits portion of an audio_channel_mask_t
- * with representation AUDIO_CHANNEL_REPRESENTATION_POSITION.
- * Using these bits as a complete audio_channel_mask_t is deprecated.
- */
-
-    /* output channels */
-    AUDIO_CHANNEL_OUT_FRONT_LEFT            = 0x1,
-    AUDIO_CHANNEL_OUT_FRONT_RIGHT           = 0x2,
-    AUDIO_CHANNEL_OUT_FRONT_CENTER          = 0x4,
-    AUDIO_CHANNEL_OUT_LOW_FREQUENCY         = 0x8,
-    AUDIO_CHANNEL_OUT_BACK_LEFT             = 0x10,
-    AUDIO_CHANNEL_OUT_BACK_RIGHT            = 0x20,
-    AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER  = 0x40,
-    AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
-    AUDIO_CHANNEL_OUT_BACK_CENTER           = 0x100,
-    AUDIO_CHANNEL_OUT_SIDE_LEFT             = 0x200,
-    AUDIO_CHANNEL_OUT_SIDE_RIGHT            = 0x400,
-    AUDIO_CHANNEL_OUT_TOP_CENTER            = 0x800,
-    AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT        = 0x1000,
-    AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER      = 0x2000,
-    AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT       = 0x4000,
-    AUDIO_CHANNEL_OUT_TOP_BACK_LEFT         = 0x8000,
-    AUDIO_CHANNEL_OUT_TOP_BACK_CENTER       = 0x10000,
-    AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT        = 0x20000,
-
-/* TODO: should these be considered complete channel masks, or only bits? */
-
-    AUDIO_CHANNEL_OUT_MONO     = AUDIO_CHANNEL_OUT_FRONT_LEFT,
-    AUDIO_CHANNEL_OUT_STEREO   = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT),
-    AUDIO_CHANNEL_OUT_QUAD     = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
-                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
-    AUDIO_CHANNEL_OUT_QUAD_BACK = AUDIO_CHANNEL_OUT_QUAD,
-    /* like AUDIO_CHANNEL_OUT_QUAD_BACK with *_SIDE_* instead of *_BACK_* */
-    AUDIO_CHANNEL_OUT_QUAD_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
-                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
-    AUDIO_CHANNEL_OUT_5POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
-                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
-                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
-                                  AUDIO_CHANNEL_OUT_BACK_RIGHT),
-    AUDIO_CHANNEL_OUT_5POINT1_BACK = AUDIO_CHANNEL_OUT_5POINT1,
-    /* like AUDIO_CHANNEL_OUT_5POINT1_BACK with *_SIDE_* instead of *_BACK_* */
-    AUDIO_CHANNEL_OUT_5POINT1_SIDE = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
-                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
-                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
-                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
-    // matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
-    AUDIO_CHANNEL_OUT_7POINT1  = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
-                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
-                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
-                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
-                                  AUDIO_CHANNEL_OUT_SIDE_LEFT |
-                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT),
-    AUDIO_CHANNEL_OUT_ALL      = (AUDIO_CHANNEL_OUT_FRONT_LEFT |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT |
-                                  AUDIO_CHANNEL_OUT_FRONT_CENTER |
-                                  AUDIO_CHANNEL_OUT_LOW_FREQUENCY |
-                                  AUDIO_CHANNEL_OUT_BACK_LEFT |
-                                  AUDIO_CHANNEL_OUT_BACK_RIGHT |
-                                  AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
-                                  AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER |
-                                  AUDIO_CHANNEL_OUT_BACK_CENTER|
-                                  AUDIO_CHANNEL_OUT_SIDE_LEFT|
-                                  AUDIO_CHANNEL_OUT_SIDE_RIGHT|
-                                  AUDIO_CHANNEL_OUT_TOP_CENTER|
-                                  AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT|
-                                  AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER|
-                                  AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT|
-                                  AUDIO_CHANNEL_OUT_TOP_BACK_LEFT|
-                                  AUDIO_CHANNEL_OUT_TOP_BACK_CENTER|
-                                  AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT),
-
-/* These are bits only, not complete values */
-
-    /* input channels */
-    AUDIO_CHANNEL_IN_LEFT            = 0x4,
-    AUDIO_CHANNEL_IN_RIGHT           = 0x8,
-    AUDIO_CHANNEL_IN_FRONT           = 0x10,
-    AUDIO_CHANNEL_IN_BACK            = 0x20,
-    AUDIO_CHANNEL_IN_LEFT_PROCESSED  = 0x40,
-    AUDIO_CHANNEL_IN_RIGHT_PROCESSED = 0x80,
-    AUDIO_CHANNEL_IN_FRONT_PROCESSED = 0x100,
-    AUDIO_CHANNEL_IN_BACK_PROCESSED  = 0x200,
-    AUDIO_CHANNEL_IN_PRESSURE        = 0x400,
-    AUDIO_CHANNEL_IN_X_AXIS          = 0x800,
-    AUDIO_CHANNEL_IN_Y_AXIS          = 0x1000,
-    AUDIO_CHANNEL_IN_Z_AXIS          = 0x2000,
-    AUDIO_CHANNEL_IN_VOICE_UPLINK    = 0x4000,
-    AUDIO_CHANNEL_IN_VOICE_DNLINK    = 0x8000,
-
-/* TODO: should these be considered complete channel masks, or only bits, or deprecated? */
-
-    AUDIO_CHANNEL_IN_MONO   = AUDIO_CHANNEL_IN_FRONT,
-    AUDIO_CHANNEL_IN_STEREO = (AUDIO_CHANNEL_IN_LEFT | AUDIO_CHANNEL_IN_RIGHT),
-    AUDIO_CHANNEL_IN_FRONT_BACK = (AUDIO_CHANNEL_IN_FRONT | AUDIO_CHANNEL_IN_BACK),
-    AUDIO_CHANNEL_IN_ALL    = (AUDIO_CHANNEL_IN_LEFT |
-                               AUDIO_CHANNEL_IN_RIGHT |
-                               AUDIO_CHANNEL_IN_FRONT |
-                               AUDIO_CHANNEL_IN_BACK|
-                               AUDIO_CHANNEL_IN_LEFT_PROCESSED |
-                               AUDIO_CHANNEL_IN_RIGHT_PROCESSED |
-                               AUDIO_CHANNEL_IN_FRONT_PROCESSED |
-                               AUDIO_CHANNEL_IN_BACK_PROCESSED|
-                               AUDIO_CHANNEL_IN_PRESSURE |
-                               AUDIO_CHANNEL_IN_X_AXIS |
-                               AUDIO_CHANNEL_IN_Y_AXIS |
-                               AUDIO_CHANNEL_IN_Z_AXIS |
-                               AUDIO_CHANNEL_IN_VOICE_UPLINK |
-                               AUDIO_CHANNEL_IN_VOICE_DNLINK),
-};
-
-/* A channel mask per se only defines the presence or absence of a channel, not the order.
- * But see AUDIO_INTERLEAVE_* below for the platform convention of order.
- *
- * audio_channel_mask_t is an opaque type and its internal layout should not
- * be assumed as it may change in the future.
- * Instead, always use the functions declared in this header to examine.
- *
- * These are the current representations:
- *
- *   AUDIO_CHANNEL_REPRESENTATION_POSITION
- *     is a channel mask representation for position assignment.
- *     Each low-order bit corresponds to the spatial position of a transducer (output),
- *     or interpretation of channel (input).
- *     The user of a channel mask needs to know the context of whether it is for output or input.
- *     The constants AUDIO_CHANNEL_OUT_* or AUDIO_CHANNEL_IN_* apply to the bits portion.
- *     It is not permitted for no bits to be set.
- *
- *   AUDIO_CHANNEL_REPRESENTATION_INDEX
- *     is a channel mask representation for index assignment.
- *     Each low-order bit corresponds to a selected channel.
- *     There is no platform interpretation of the various bits.
- *     There is no concept of output or input.
- *     It is not permitted for no bits to be set.
- *
- * All other representations are reserved for future use.
- *
- * Warning: current representation distinguishes between input and output, but this will not the be
- * case in future revisions of the platform. Wherever there is an ambiguity between input and output
- * that is currently resolved by checking the channel mask, the implementer should look for ways to
- * fix it with additional information outside of the mask.
- */
-typedef uint32_t audio_channel_mask_t;
-
-/* Maximum number of channels for all representations */
-#define AUDIO_CHANNEL_COUNT_MAX             30
-
-/* log(2) of maximum number of representations, not part of public API */
-#define AUDIO_CHANNEL_REPRESENTATION_LOG2   2
-
-/* Representations */
-typedef enum {
-    AUDIO_CHANNEL_REPRESENTATION_POSITION    = 0,    // must be zero for compatibility
-    // 1 is reserved for future use
-    AUDIO_CHANNEL_REPRESENTATION_INDEX       = 2,
-    // 3 is reserved for future use
-} audio_channel_representation_t;
-
-/* The return value is undefined if the channel mask is invalid. */
-static inline uint32_t audio_channel_mask_get_bits(audio_channel_mask_t channel)
-{
-    return channel & ((1 << AUDIO_CHANNEL_COUNT_MAX) - 1);
-}
-
-/* The return value is undefined if the channel mask is invalid. */
-static inline audio_channel_representation_t audio_channel_mask_get_representation(
-        audio_channel_mask_t channel)
-{
-    // The right shift should be sufficient, but also "and" for safety in case mask is not 32 bits
-    return (audio_channel_representation_t)
-            ((channel >> AUDIO_CHANNEL_COUNT_MAX) & ((1 << AUDIO_CHANNEL_REPRESENTATION_LOG2) - 1));
-}
-
-/* Returns true if the channel mask is valid,
- * or returns false for AUDIO_CHANNEL_NONE, AUDIO_CHANNEL_INVALID, and other invalid values.
- * This function is unable to determine whether a channel mask for position assignment
- * is invalid because an output mask has an invalid output bit set,
- * or because an input mask has an invalid input bit set.
- * All other APIs that take a channel mask assume that it is valid.
- */
-static inline bool audio_channel_mask_is_valid(audio_channel_mask_t channel)
-{
-    uint32_t bits = audio_channel_mask_get_bits(channel);
-    audio_channel_representation_t representation = audio_channel_mask_get_representation(channel);
-    switch (representation) {
-    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
-    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
-        break;
-    default:
-        bits = 0;
-        break;
-    }
-    return bits != 0;
-}
-
-/* Not part of public API */
-static inline audio_channel_mask_t audio_channel_mask_from_representation_and_bits(
-        audio_channel_representation_t representation, uint32_t bits)
-{
-    return (audio_channel_mask_t) ((representation << AUDIO_CHANNEL_COUNT_MAX) | bits);
-}
-
-/* Expresses the convention when stereo audio samples are stored interleaved
- * in an array.  This should improve readability by allowing code to use
- * symbolic indices instead of hard-coded [0] and [1].
- *
- * For multi-channel beyond stereo, the platform convention is that channels
- * are interleaved in order from least significant channel mask bit
- * to most significant channel mask bit, with unused bits skipped.
- * Any exceptions to this convention will be noted at the appropriate API.
- */
-enum {
-    AUDIO_INTERLEAVE_LEFT   = 0,
-    AUDIO_INTERLEAVE_RIGHT  = 1,
-};
-
-typedef enum {
-    AUDIO_MODE_INVALID          = -2,
-    AUDIO_MODE_CURRENT          = -1,
-    AUDIO_MODE_NORMAL           = 0,
-    AUDIO_MODE_RINGTONE         = 1,
-    AUDIO_MODE_IN_CALL          = 2,
-    AUDIO_MODE_IN_COMMUNICATION = 3,
-
-    AUDIO_MODE_CNT,
-    AUDIO_MODE_MAX              = AUDIO_MODE_CNT - 1,
-} audio_mode_t;
-
-/* This enum is deprecated */
-typedef enum {
-    AUDIO_IN_ACOUSTICS_NONE          = 0,
-    AUDIO_IN_ACOUSTICS_AGC_ENABLE    = 0x0001,
-    AUDIO_IN_ACOUSTICS_AGC_DISABLE   = 0,
-    AUDIO_IN_ACOUSTICS_NS_ENABLE     = 0x0002,
-    AUDIO_IN_ACOUSTICS_NS_DISABLE    = 0,
-    AUDIO_IN_ACOUSTICS_TX_IIR_ENABLE = 0x0004,
-    AUDIO_IN_ACOUSTICS_TX_DISABLE    = 0,
-} audio_in_acoustics_t;
-
-enum {
-    AUDIO_DEVICE_NONE                          = 0x0,
-    /* reserved bits */
-    AUDIO_DEVICE_BIT_IN                        = 0x80000000,
-    AUDIO_DEVICE_BIT_DEFAULT                   = 0x40000000,
-    /* output devices */
-    AUDIO_DEVICE_OUT_EARPIECE                  = 0x1,
-    AUDIO_DEVICE_OUT_SPEAKER                   = 0x2,
-    AUDIO_DEVICE_OUT_WIRED_HEADSET             = 0x4,
-    AUDIO_DEVICE_OUT_WIRED_HEADPHONE           = 0x8,
-    AUDIO_DEVICE_OUT_BLUETOOTH_SCO             = 0x10,
-    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET     = 0x20,
-    AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT      = 0x40,
-    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP            = 0x80,
-    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
-    AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER    = 0x200,
-    AUDIO_DEVICE_OUT_AUX_DIGITAL               = 0x400,
-    AUDIO_DEVICE_OUT_HDMI                      = AUDIO_DEVICE_OUT_AUX_DIGITAL,
-    /* uses an analog connection (multiplexed over the USB connector pins for instance) */
-    AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET         = 0x800,
-    AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET         = 0x1000,
-    /* USB accessory mode: your Android device is a USB device and the dock is a USB host */
-    AUDIO_DEVICE_OUT_USB_ACCESSORY             = 0x2000,
-    /* USB host mode: your Android device is a USB host and the dock is a USB device */
-    AUDIO_DEVICE_OUT_USB_DEVICE                = 0x4000,
-    AUDIO_DEVICE_OUT_REMOTE_SUBMIX             = 0x8000,
-    /* Telephony voice TX path */
-    AUDIO_DEVICE_OUT_TELEPHONY_TX              = 0x10000,
-    /* Analog jack with line impedance detected */
-    AUDIO_DEVICE_OUT_LINE                      = 0x20000,
-    /* HDMI Audio Return Channel */
-    AUDIO_DEVICE_OUT_HDMI_ARC                  = 0x40000,
-    /* S/PDIF out */
-    AUDIO_DEVICE_OUT_SPDIF                     = 0x80000,
-    /* FM transmitter out */
-    AUDIO_DEVICE_OUT_FM                        = 0x100000,
-    /* Line out for av devices */
-    AUDIO_DEVICE_OUT_AUX_LINE                  = 0x200000,
-    /* limited-output speaker device for acoustic safety */
-    AUDIO_DEVICE_OUT_SPEAKER_SAFE              = 0x400000,
-    AUDIO_DEVICE_OUT_DEFAULT                   = AUDIO_DEVICE_BIT_DEFAULT,
-    AUDIO_DEVICE_OUT_ALL      = (AUDIO_DEVICE_OUT_EARPIECE |
-                                 AUDIO_DEVICE_OUT_SPEAKER |
-                                 AUDIO_DEVICE_OUT_WIRED_HEADSET |
-                                 AUDIO_DEVICE_OUT_WIRED_HEADPHONE |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER |
-                                 AUDIO_DEVICE_OUT_HDMI |
-                                 AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET |
-                                 AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET |
-                                 AUDIO_DEVICE_OUT_USB_ACCESSORY |
-                                 AUDIO_DEVICE_OUT_USB_DEVICE |
-                                 AUDIO_DEVICE_OUT_REMOTE_SUBMIX |
-                                 AUDIO_DEVICE_OUT_TELEPHONY_TX |
-                                 AUDIO_DEVICE_OUT_LINE |
-                                 AUDIO_DEVICE_OUT_HDMI_ARC |
-                                 AUDIO_DEVICE_OUT_SPDIF |
-                                 AUDIO_DEVICE_OUT_FM |
-                                 AUDIO_DEVICE_OUT_AUX_LINE |
-                                 AUDIO_DEVICE_OUT_SPEAKER_SAFE |
-                                 AUDIO_DEVICE_OUT_DEFAULT),
-    AUDIO_DEVICE_OUT_ALL_A2DP = (AUDIO_DEVICE_OUT_BLUETOOTH_A2DP |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
-    AUDIO_DEVICE_OUT_ALL_SCO  = (AUDIO_DEVICE_OUT_BLUETOOTH_SCO |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
-                                 AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT),
-    AUDIO_DEVICE_OUT_ALL_USB  = (AUDIO_DEVICE_OUT_USB_ACCESSORY |
-                                 AUDIO_DEVICE_OUT_USB_DEVICE),
-
-    /* input devices */
-    AUDIO_DEVICE_IN_COMMUNICATION         = AUDIO_DEVICE_BIT_IN | 0x1,
-    AUDIO_DEVICE_IN_AMBIENT               = AUDIO_DEVICE_BIT_IN | 0x2,
-    AUDIO_DEVICE_IN_BUILTIN_MIC           = AUDIO_DEVICE_BIT_IN | 0x4,
-    AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET = AUDIO_DEVICE_BIT_IN | 0x8,
-    AUDIO_DEVICE_IN_WIRED_HEADSET         = AUDIO_DEVICE_BIT_IN | 0x10,
-    AUDIO_DEVICE_IN_AUX_DIGITAL           = AUDIO_DEVICE_BIT_IN | 0x20,
-    AUDIO_DEVICE_IN_HDMI                  = AUDIO_DEVICE_IN_AUX_DIGITAL,
-    /* Telephony voice RX path */
-    AUDIO_DEVICE_IN_VOICE_CALL            = AUDIO_DEVICE_BIT_IN | 0x40,
-    AUDIO_DEVICE_IN_TELEPHONY_RX          = AUDIO_DEVICE_IN_VOICE_CALL,
-    AUDIO_DEVICE_IN_BACK_MIC              = AUDIO_DEVICE_BIT_IN | 0x80,
-    AUDIO_DEVICE_IN_REMOTE_SUBMIX         = AUDIO_DEVICE_BIT_IN | 0x100,
-    AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x200,
-    AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET     = AUDIO_DEVICE_BIT_IN | 0x400,
-    AUDIO_DEVICE_IN_USB_ACCESSORY         = AUDIO_DEVICE_BIT_IN | 0x800,
-    AUDIO_DEVICE_IN_USB_DEVICE            = AUDIO_DEVICE_BIT_IN | 0x1000,
-    /* FM tuner input */
-    AUDIO_DEVICE_IN_FM_TUNER              = AUDIO_DEVICE_BIT_IN | 0x2000,
-    /* TV tuner input */
-    AUDIO_DEVICE_IN_TV_TUNER              = AUDIO_DEVICE_BIT_IN | 0x4000,
-    /* Analog jack with line impedance detected */
-    AUDIO_DEVICE_IN_LINE                  = AUDIO_DEVICE_BIT_IN | 0x8000,
-    /* S/PDIF in */
-    AUDIO_DEVICE_IN_SPDIF                 = AUDIO_DEVICE_BIT_IN | 0x10000,
-    AUDIO_DEVICE_IN_BLUETOOTH_A2DP        = AUDIO_DEVICE_BIT_IN | 0x20000,
-    AUDIO_DEVICE_IN_LOOPBACK              = AUDIO_DEVICE_BIT_IN | 0x40000,
-    AUDIO_DEVICE_IN_DEFAULT               = AUDIO_DEVICE_BIT_IN | AUDIO_DEVICE_BIT_DEFAULT,
-
-    AUDIO_DEVICE_IN_ALL     = (AUDIO_DEVICE_IN_COMMUNICATION |
-                               AUDIO_DEVICE_IN_AMBIENT |
-                               AUDIO_DEVICE_IN_BUILTIN_MIC |
-                               AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET |
-                               AUDIO_DEVICE_IN_WIRED_HEADSET |
-                               AUDIO_DEVICE_IN_HDMI |
-                               AUDIO_DEVICE_IN_TELEPHONY_RX |
-                               AUDIO_DEVICE_IN_BACK_MIC |
-                               AUDIO_DEVICE_IN_REMOTE_SUBMIX |
-                               AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET |
-                               AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET |
-                               AUDIO_DEVICE_IN_USB_ACCESSORY |
-                               AUDIO_DEVICE_IN_USB_DEVICE |
-                               AUDIO_DEVICE_IN_FM_TUNER |
-                               AUDIO_DEVICE_IN_TV_TUNER |
-                               AUDIO_DEVICE_IN_LINE |
-                               AUDIO_DEVICE_IN_SPDIF |
-                               AUDIO_DEVICE_IN_BLUETOOTH_A2DP |
-                               AUDIO_DEVICE_IN_LOOPBACK |
-                               AUDIO_DEVICE_IN_DEFAULT),
-    AUDIO_DEVICE_IN_ALL_SCO = AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,
-    AUDIO_DEVICE_IN_ALL_USB  = (AUDIO_DEVICE_IN_USB_ACCESSORY |
-                                AUDIO_DEVICE_IN_USB_DEVICE),
-};
-
-typedef uint32_t audio_devices_t;
-
-/* the audio output flags serve two purposes:
- * - when an AudioTrack is created they indicate a "wish" to be connected to an
- * output stream with attributes corresponding to the specified flags
- * - when present in an output profile descriptor listed for a particular audio
- * hardware module, they indicate that an output stream can be opened that
- * supports the attributes indicated by the flags.
- * the audio policy manager will try to match the flags in the request
- * (when getOuput() is called) to an available output stream.
- */
-typedef enum {
-    AUDIO_OUTPUT_FLAG_NONE = 0x0,       // no attributes
-    AUDIO_OUTPUT_FLAG_DIRECT = 0x1,     // this output directly connects a track
-                                        // to one output stream: no software mixer
-    AUDIO_OUTPUT_FLAG_PRIMARY = 0x2,    // this output is the primary output of
-                                        // the device. It is unique and must be
-                                        // present. It is opened by default and
-                                        // receives routing, audio mode and volume
-                                        // controls related to voice calls.
-    AUDIO_OUTPUT_FLAG_FAST = 0x4,       // output supports "fast tracks",
-                                        // defined elsewhere
-    AUDIO_OUTPUT_FLAG_DEEP_BUFFER = 0x8, // use deep audio buffers
-    AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD = 0x10,  // offload playback of compressed
-                                                // streams to hardware codec
-    AUDIO_OUTPUT_FLAG_NON_BLOCKING = 0x20, // use non-blocking write
-    AUDIO_OUTPUT_FLAG_HW_AV_SYNC = 0x40 // output uses a hardware A/V synchronization source
-} audio_output_flags_t;
-
-/* The audio input flags are analogous to audio output flags.
- * Currently they are used only when an AudioRecord is created,
- * to indicate a preference to be connected to an input stream with
- * attributes corresponding to the specified flags.
- */
-typedef enum {
-    AUDIO_INPUT_FLAG_NONE       = 0x0,  // no attributes
-    AUDIO_INPUT_FLAG_FAST       = 0x1,  // prefer an input that supports "fast tracks"
-    AUDIO_INPUT_FLAG_HW_HOTWORD = 0x2,  // prefer an input that captures from hw hotword source
-} audio_input_flags_t;
-
-/* Additional information about compressed streams offloaded to
- * hardware playback
- * The version and size fields must be initialized by the caller by using
- * one of the constants defined here.
- */
-typedef struct {
-    uint16_t version;                   // version of the info structure
-    uint16_t size;                      // total size of the structure including version and size
-    uint32_t sample_rate;               // sample rate in Hz
-    audio_channel_mask_t channel_mask;  // channel mask
-    audio_format_t format;              // audio format
-    audio_stream_type_t stream_type;    // stream type
-    uint32_t bit_rate;                  // bit rate in bits per second
-    int64_t duration_us;                // duration in microseconds, -1 if unknown
-    bool has_video;                     // true if stream is tied to a video stream
-    bool is_streaming;                  // true if streaming, false if local playback
-} audio_offload_info_t;
-
-#define AUDIO_MAKE_OFFLOAD_INFO_VERSION(maj,min) \
-            ((((maj) & 0xff) << 8) | ((min) & 0xff))
-
-#define AUDIO_OFFLOAD_INFO_VERSION_0_1 AUDIO_MAKE_OFFLOAD_INFO_VERSION(0, 1)
-#define AUDIO_OFFLOAD_INFO_VERSION_CURRENT AUDIO_OFFLOAD_INFO_VERSION_0_1
-
-static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
-    version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
-    size: sizeof(audio_offload_info_t),
-    sample_rate: 0,
-    channel_mask: 0,
-    format: AUDIO_FORMAT_DEFAULT,
-    stream_type: AUDIO_STREAM_VOICE_CALL,
-    bit_rate: 0,
-    duration_us: 0,
-    has_video: false,
-    is_streaming: false
-};
-
-/* common audio stream configuration parameters
- * You should memset() the entire structure to zero before use to
- * ensure forward compatibility
- */
-struct audio_config {
-    uint32_t sample_rate;
-    audio_channel_mask_t channel_mask;
-    audio_format_t  format;
-    audio_offload_info_t offload_info;
-    size_t frame_count;
-};
-typedef struct audio_config audio_config_t;
-
-static const audio_config_t AUDIO_CONFIG_INITIALIZER = {
-    sample_rate: 0,
-    channel_mask: AUDIO_CHANNEL_NONE,
-    format: AUDIO_FORMAT_DEFAULT,
-    offload_info: {
-        version: AUDIO_OFFLOAD_INFO_VERSION_CURRENT,
-        size: sizeof(audio_offload_info_t),
-        sample_rate: 0,
-        channel_mask: 0,
-        format: AUDIO_FORMAT_DEFAULT,
-        stream_type: AUDIO_STREAM_VOICE_CALL,
-        bit_rate: 0,
-        duration_us: 0,
-        has_video: false,
-        is_streaming: false
-    },
-    frame_count: 0,
-};
-
-
-/* audio hw module handle functions or structures referencing a module */
-typedef int audio_module_handle_t;
-
-/******************************
- *  Volume control
- *****************************/
-
-/* If the audio hardware supports gain control on some audio paths,
- * the platform can expose them in the audio_policy.conf file. The audio HAL
- * will then implement gain control functions that will use the following data
- * structures. */
-
-/* Type of gain control exposed by an audio port */
-#define AUDIO_GAIN_MODE_JOINT     0x1 /* supports joint channel gain control */
-#define AUDIO_GAIN_MODE_CHANNELS  0x2 /* supports separate channel gain control */
-#define AUDIO_GAIN_MODE_RAMP      0x4 /* supports gain ramps */
-
-typedef uint32_t audio_gain_mode_t;
-
-
-/* An audio_gain struct is a representation of a gain stage.
- * A gain stage is always attached to an audio port. */
-struct audio_gain  {
-    audio_gain_mode_t    mode;          /* e.g. AUDIO_GAIN_MODE_JOINT */
-    audio_channel_mask_t channel_mask;  /* channels which gain an be controlled.
-                                           N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
-    int                  min_value;     /* minimum gain value in millibels */
-    int                  max_value;     /* maximum gain value in millibels */
-    int                  default_value; /* default gain value in millibels */
-    unsigned int         step_value;    /* gain step in millibels */
-    unsigned int         min_ramp_ms;   /* minimum ramp duration in ms */
-    unsigned int         max_ramp_ms;   /* maximum ramp duration in ms */
-};
-
-/* The gain configuration structure is used to get or set the gain values of a
- * given port */
-struct audio_gain_config  {
-    int                  index;             /* index of the corresponding audio_gain in the
-                                               audio_port gains[] table */
-    audio_gain_mode_t    mode;              /* mode requested for this command */
-    audio_channel_mask_t channel_mask;      /* channels which gain value follows.
-                                               N/A in joint mode */
-    int                  values[sizeof(audio_channel_mask_t) * 8]; /* gain values in millibels
-                                               for each channel ordered from LSb to MSb in
-                                               channel mask. The number of values is 1 in joint
-                                               mode or popcount(channel_mask) */
-    unsigned int         ramp_duration_ms; /* ramp duration in ms */
-};
-
-/******************************
- *  Routing control
- *****************************/
-
-/* Types defined here are used to describe an audio source or sink at internal
- * framework interfaces (audio policy, patch panel) or at the audio HAL.
- * Sink and sources are grouped in a concept of “audio port” representing an
- * audio end point at the edge of the system managed by the module exposing
- * the interface. */
-
-/* Audio port role: either source or sink */
-typedef enum {
-    AUDIO_PORT_ROLE_NONE,
-    AUDIO_PORT_ROLE_SOURCE,
-    AUDIO_PORT_ROLE_SINK,
-} audio_port_role_t;
-
-/* Audio port type indicates if it is a session (e.g AudioTrack),
- * a mix (e.g PlaybackThread output) or a physical device
- * (e.g AUDIO_DEVICE_OUT_SPEAKER) */
-typedef enum {
-    AUDIO_PORT_TYPE_NONE,
-    AUDIO_PORT_TYPE_DEVICE,
-    AUDIO_PORT_TYPE_MIX,
-    AUDIO_PORT_TYPE_SESSION,
-} audio_port_type_t;
-
-/* Each port has a unique ID or handle allocated by policy manager */
-typedef int audio_port_handle_t;
-#define AUDIO_PORT_HANDLE_NONE 0
-
-/* the maximum length for the human-readable device name */
-#define AUDIO_PORT_MAX_NAME_LEN 128
-
-/* maximum audio device address length */
-#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
-
-/* extension for audio port configuration structure when the audio port is a
- * hardware device */
-struct audio_port_config_device_ext {
-    audio_module_handle_t hw_module;                /* module the device is attached to */
-    audio_devices_t       type;                     /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
-    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
-};
-
-/* extension for audio port configuration structure when the audio port is a
- * sub mix */
-struct audio_port_config_mix_ext {
-    audio_module_handle_t hw_module;    /* module the stream is attached to */
-    audio_io_handle_t handle;           /* I/O handle of the input/output stream */
-    union {
-        //TODO: change use case for output streams: use strategy and mixer attributes
-        audio_stream_type_t stream;
-        audio_source_t      source;
-    } usecase;
-};
-
-/* extension for audio port configuration structure when the audio port is an
- * audio session */
-struct audio_port_config_session_ext {
-    audio_session_t   session; /* audio session */
-};
-
-/* Flags indicating which fields are to be considered in struct audio_port_config */
-#define AUDIO_PORT_CONFIG_SAMPLE_RATE  0x1
-#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
-#define AUDIO_PORT_CONFIG_FORMAT       0x4
-#define AUDIO_PORT_CONFIG_GAIN         0x8
-#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
-                               AUDIO_PORT_CONFIG_CHANNEL_MASK | \
-                               AUDIO_PORT_CONFIG_FORMAT | \
-                               AUDIO_PORT_CONFIG_GAIN)
-
-/* audio port configuration structure used to specify a particular configuration of
- * an audio port */
-struct audio_port_config {
-    audio_port_handle_t      id;           /* port unique ID */
-    audio_port_role_t        role;         /* sink or source */
-    audio_port_type_t        type;         /* device, mix ... */
-    unsigned int             config_mask;  /* e.g AUDIO_PORT_CONFIG_ALL */
-    unsigned int             sample_rate;  /* sampling rate in Hz */
-    audio_channel_mask_t     channel_mask; /* channel mask if applicable */
-    audio_format_t           format;       /* format if applicable */
-    struct audio_gain_config gain;         /* gain to apply if applicable */
-    union {
-        struct audio_port_config_device_ext  device;  /* device specific info */
-        struct audio_port_config_mix_ext     mix;     /* mix specific info */
-        struct audio_port_config_session_ext session; /* session specific info */
-    } ext;
-};
-
-
-/* max number of sampling rates in audio port */
-#define AUDIO_PORT_MAX_SAMPLING_RATES 16
-/* max number of channel masks in audio port */
-#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
-/* max number of audio formats in audio port */
-#define AUDIO_PORT_MAX_FORMATS 16
-/* max number of gain controls in audio port */
-#define AUDIO_PORT_MAX_GAINS 16
-
-/* extension for audio port structure when the audio port is a hardware device */
-struct audio_port_device_ext {
-    audio_module_handle_t hw_module;    /* module the device is attached to */
-    audio_devices_t       type;         /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
-    char                  address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
-};
-
-/* Latency class of the audio mix */
-typedef enum {
-    AUDIO_LATENCY_LOW,
-    AUDIO_LATENCY_NORMAL,
-} audio_mix_latency_class_t;
-
-/* extension for audio port structure when the audio port is a sub mix */
-struct audio_port_mix_ext {
-    audio_module_handle_t     hw_module;     /* module the stream is attached to */
-    audio_io_handle_t         handle;        /* I/O handle of the input.output stream */
-    audio_mix_latency_class_t latency_class; /* latency class */
-    // other attributes: routing strategies
-};
-
-/* extension for audio port structure when the audio port is an audio session */
-struct audio_port_session_ext {
-    audio_session_t   session; /* audio session */
-};
-
-struct audio_port {
-    audio_port_handle_t      id;                /* port unique ID */
-    audio_port_role_t        role;              /* sink or source */
-    audio_port_type_t        type;              /* device, mix ... */
-    char                     name[AUDIO_PORT_MAX_NAME_LEN];
-    unsigned int             num_sample_rates;  /* number of sampling rates in following array */
-    unsigned int             sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
-    unsigned int             num_channel_masks; /* number of channel masks in following array */
-    audio_channel_mask_t     channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
-    unsigned int             num_formats;       /* number of formats in following array */
-    audio_format_t           formats[AUDIO_PORT_MAX_FORMATS];
-    unsigned int             num_gains;         /* number of gains in following array */
-    struct audio_gain        gains[AUDIO_PORT_MAX_GAINS];
-    struct audio_port_config active_config;     /* current audio port configuration */
-    union {
-        struct audio_port_device_ext  device;
-        struct audio_port_mix_ext     mix;
-        struct audio_port_session_ext session;
-    } ext;
-};
-
-/* An audio patch represents a connection between one or more source ports and
- * one or more sink ports. Patches are connected and disconnected by audio policy manager or by
- * applications via framework APIs.
- * Each patch is identified by a handle at the interface used to create that patch. For instance,
- * when a patch is created by the audio HAL, the HAL allocates and returns a handle.
- * This handle is unique to a given audio HAL hardware module.
- * But the same patch receives another system wide unique handle allocated by the framework.
- * This unique handle is used for all transactions inside the framework.
- */
-typedef int audio_patch_handle_t;
-#define AUDIO_PATCH_HANDLE_NONE 0
-
-#define AUDIO_PATCH_PORTS_MAX   16
-
-struct audio_patch {
-    audio_patch_handle_t id;            /* patch unique ID */
-    unsigned int      num_sources;      /* number of sources in following array */
-    struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
-    unsigned int      num_sinks;        /* number of sinks in following array */
-    struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
-};
-
-
-
-/* a HW synchronization source returned by the audio HAL */
-typedef uint32_t audio_hw_sync_t;
-
-/* an invalid HW synchronization source indicating an error */
-#define AUDIO_HW_SYNC_INVALID 0
-
-static inline bool audio_is_output_device(audio_devices_t device)
-{
-    if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
-            (popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL) == 0))
-        return true;
-    else
-        return false;
-}
-
-static inline bool audio_is_input_device(audio_devices_t device)
-{
-    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
-        device &= ~AUDIO_DEVICE_BIT_IN;
-        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_ALL) == 0))
-            return true;
-    }
-    return false;
-}
-
-static inline bool audio_is_output_devices(audio_devices_t device)
-{
-    return (device & AUDIO_DEVICE_BIT_IN) == 0;
-}
-
-static inline bool audio_is_a2dp_in_device(audio_devices_t device)
-{
-    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
-        device &= ~AUDIO_DEVICE_BIT_IN;
-        if ((popcount(device) == 1) && (device & AUDIO_DEVICE_IN_BLUETOOTH_A2DP))
-            return true;
-    }
-    return false;
-}
-
-static inline bool audio_is_a2dp_out_device(audio_devices_t device)
-{
-    if ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_A2DP))
-        return true;
-    else
-        return false;
-}
-
-// Deprecated - use audio_is_a2dp_out_device() instead
-static inline bool audio_is_a2dp_device(audio_devices_t device)
-{
-    return audio_is_a2dp_out_device(device);
-}
-
-static inline bool audio_is_bluetooth_sco_device(audio_devices_t device)
-{
-    if ((device & AUDIO_DEVICE_BIT_IN) == 0) {
-        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_OUT_ALL_SCO) == 0))
-            return true;
-    } else {
-        device &= ~AUDIO_DEVICE_BIT_IN;
-        if ((popcount(device) == 1) && ((device & ~AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET) == 0))
-            return true;
-    }
-
-    return false;
-}
-
-static inline bool audio_is_usb_out_device(audio_devices_t device)
-{
-    return ((popcount(device) == 1) && (device & AUDIO_DEVICE_OUT_ALL_USB));
-}
-
-static inline bool audio_is_usb_in_device(audio_devices_t device)
-{
-    if ((device & AUDIO_DEVICE_BIT_IN) != 0) {
-        device &= ~AUDIO_DEVICE_BIT_IN;
-        if (popcount(device) == 1 && (device & AUDIO_DEVICE_IN_ALL_USB) != 0)
-            return true;
-    }
-    return false;
-}
-
-/* OBSOLETE - use audio_is_usb_out_device() instead. */
-static inline bool audio_is_usb_device(audio_devices_t device)
-{
-    return audio_is_usb_out_device(device);
-}
-
-static inline bool audio_is_remote_submix_device(audio_devices_t device)
-{
-    if ((device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX) == AUDIO_DEVICE_OUT_REMOTE_SUBMIX
-            || (device & AUDIO_DEVICE_IN_REMOTE_SUBMIX) == AUDIO_DEVICE_IN_REMOTE_SUBMIX)
-        return true;
-    else
-        return false;
-}
-
-/* Returns true if:
- *  representation is valid, and
- *  there is at least one channel bit set which _could_ correspond to an input channel, and
- *  there are no channel bits set which could _not_ correspond to an input channel.
- * Otherwise returns false.
- */
-static inline bool audio_is_input_channel(audio_channel_mask_t channel)
-{
-    uint32_t bits = audio_channel_mask_get_bits(channel);
-    switch (audio_channel_mask_get_representation(channel)) {
-    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
-        if (bits & ~AUDIO_CHANNEL_IN_ALL) {
-            bits = 0;
-        }
-        // fall through
-    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
-        return bits != 0;
-    default:
-        return false;
-    }
-}
-
-/* Returns true if:
- *  representation is valid, and
- *  there is at least one channel bit set which _could_ correspond to an output channel, and
- *  there are no channel bits set which could _not_ correspond to an output channel.
- * Otherwise returns false.
- */
-static inline bool audio_is_output_channel(audio_channel_mask_t channel)
-{
-    uint32_t bits = audio_channel_mask_get_bits(channel);
-    switch (audio_channel_mask_get_representation(channel)) {
-    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
-        if (bits & ~AUDIO_CHANNEL_OUT_ALL) {
-            bits = 0;
-        }
-        // fall through
-    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
-        return bits != 0;
-    default:
-        return false;
-    }
-}
-
-/* Returns the number of channels from an input channel mask,
- * used in the context of audio input or recording.
- * If a channel bit is set which could _not_ correspond to an input channel,
- * it is excluded from the count.
- * Returns zero if the representation is invalid.
- */
-static inline uint32_t audio_channel_count_from_in_mask(audio_channel_mask_t channel)
-{
-    uint32_t bits = audio_channel_mask_get_bits(channel);
-    switch (audio_channel_mask_get_representation(channel)) {
-    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
-        // TODO: We can now merge with from_out_mask and remove anding
-        bits &= AUDIO_CHANNEL_IN_ALL;
-        // fall through
-    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
-        return popcount(bits);
-    default:
-        return 0;
-    }
-}
-
-/* Returns the number of channels from an output channel mask,
- * used in the context of audio output or playback.
- * If a channel bit is set which could _not_ correspond to an output channel,
- * it is excluded from the count.
- * Returns zero if the representation is invalid.
- */
-static inline uint32_t audio_channel_count_from_out_mask(audio_channel_mask_t channel)
-{
-    uint32_t bits = audio_channel_mask_get_bits(channel);
-    switch (audio_channel_mask_get_representation(channel)) {
-    case AUDIO_CHANNEL_REPRESENTATION_POSITION:
-        // TODO: We can now merge with from_in_mask and remove anding
-        bits &= AUDIO_CHANNEL_OUT_ALL;
-        // fall through
-    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
-        return popcount(bits);
-    default:
-        return 0;
-    }
-}
-
-/* Derive an output channel mask for position assignment from a channel count.
- * This is to be used when the content channel mask is unknown. The 1, 2, 4, 5, 6, 7 and 8 channel
- * cases are mapped to the standard game/home-theater layouts, but note that 4 is mapped to quad,
- * and not stereo + FC + mono surround. A channel count of 3 is arbitrarily mapped to stereo + FC
- * for continuity with stereo.
- * Returns the matching channel mask,
- * or AUDIO_CHANNEL_NONE if the channel count is zero,
- * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
- * configurations for which a default output channel mask is defined.
- */
-static inline audio_channel_mask_t audio_channel_out_mask_from_count(uint32_t channel_count)
-{
-    uint32_t bits;
-    switch (channel_count) {
-    case 0:
-        return AUDIO_CHANNEL_NONE;
-    case 1:
-        bits = AUDIO_CHANNEL_OUT_MONO;
-        break;
-    case 2:
-        bits = AUDIO_CHANNEL_OUT_STEREO;
-        break;
-    case 3:
-        bits = AUDIO_CHANNEL_OUT_STEREO | AUDIO_CHANNEL_OUT_FRONT_CENTER;
-        break;
-    case 4: // 4.0
-        bits = AUDIO_CHANNEL_OUT_QUAD;
-        break;
-    case 5: // 5.0
-        bits = AUDIO_CHANNEL_OUT_QUAD | AUDIO_CHANNEL_OUT_FRONT_CENTER;
-        break;
-    case 6: // 5.1
-        bits = AUDIO_CHANNEL_OUT_5POINT1;
-        break;
-    case 7: // 6.1
-        bits = AUDIO_CHANNEL_OUT_5POINT1 | AUDIO_CHANNEL_OUT_BACK_CENTER;
-        break;
-    case 8:
-        bits = AUDIO_CHANNEL_OUT_7POINT1;
-        break;
-    default:
-        return AUDIO_CHANNEL_INVALID;
-    }
-    return audio_channel_mask_from_representation_and_bits(
-            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
-}
-
-/* Derive an input channel mask for position assignment from a channel count.
- * Currently handles only mono and stereo.
- * Returns the matching channel mask,
- * or AUDIO_CHANNEL_NONE if the channel count is zero,
- * or AUDIO_CHANNEL_INVALID if the channel count exceeds that of the
- * configurations for which a default input channel mask is defined.
- */
-static inline audio_channel_mask_t audio_channel_in_mask_from_count(uint32_t channel_count)
-{
-    uint32_t bits;
-    switch (channel_count) {
-    case 0:
-        return AUDIO_CHANNEL_NONE;
-    case 1:
-        bits = AUDIO_CHANNEL_IN_MONO;
-        break;
-    case 2:
-        bits = AUDIO_CHANNEL_IN_STEREO;
-        break;
-    default:
-        return AUDIO_CHANNEL_INVALID;
-    }
-    return audio_channel_mask_from_representation_and_bits(
-            AUDIO_CHANNEL_REPRESENTATION_POSITION, bits);
-}
-
-/* Derive a channel mask for index assignment from a channel count.
- * Returns the matching channel mask,
- * or AUDIO_CHANNEL_NONE if the channel count is zero,
- * or AUDIO_CHANNEL_INVALID if the channel count exceeds AUDIO_CHANNEL_COUNT_MAX.
- */
-static inline audio_channel_mask_t audio_channel_mask_for_index_assignment_from_count(
-        uint32_t channel_count)
-{
-    if (channel_count == 0) {
-        return AUDIO_CHANNEL_NONE;
-    }
-    if (channel_count > AUDIO_CHANNEL_COUNT_MAX) {
-        return AUDIO_CHANNEL_INVALID;
-    }
-    uint32_t bits = (1 << channel_count) - 1;
-    return audio_channel_mask_from_representation_and_bits(
-            AUDIO_CHANNEL_REPRESENTATION_INDEX, bits);
-}
-
-static inline bool audio_is_valid_format(audio_format_t format)
-{
-    switch (format & AUDIO_FORMAT_MAIN_MASK) {
-    case AUDIO_FORMAT_PCM:
-        switch (format) {
-        case AUDIO_FORMAT_PCM_16_BIT:
-        case AUDIO_FORMAT_PCM_8_BIT:
-        case AUDIO_FORMAT_PCM_32_BIT:
-        case AUDIO_FORMAT_PCM_8_24_BIT:
-        case AUDIO_FORMAT_PCM_FLOAT:
-        case AUDIO_FORMAT_PCM_24_BIT_PACKED:
-            return true;
-        default:
-            return false;
-        }
-        /* not reached */
-    case AUDIO_FORMAT_MP3:
-    case AUDIO_FORMAT_AMR_NB:
-    case AUDIO_FORMAT_AMR_WB:
-    case AUDIO_FORMAT_AAC:
-    case AUDIO_FORMAT_HE_AAC_V1:
-    case AUDIO_FORMAT_HE_AAC_V2:
-    case AUDIO_FORMAT_VORBIS:
-    case AUDIO_FORMAT_OPUS:
-    case AUDIO_FORMAT_AC3:
-    case AUDIO_FORMAT_E_AC3:
-    case AUDIO_FORMAT_DTS:
-    case AUDIO_FORMAT_DTS_HD:
-        return true;
-    default:
-        return false;
-    }
-}
-
-static inline bool audio_is_linear_pcm(audio_format_t format)
-{
-    return ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM);
-}
-
-static inline size_t audio_bytes_per_sample(audio_format_t format)
-{
-    size_t size = 0;
-
-    switch (format) {
-    case AUDIO_FORMAT_PCM_32_BIT:
-    case AUDIO_FORMAT_PCM_8_24_BIT:
-        size = sizeof(int32_t);
-        break;
-    case AUDIO_FORMAT_PCM_24_BIT_PACKED:
-        size = sizeof(uint8_t) * 3;
-        break;
-    case AUDIO_FORMAT_PCM_16_BIT:
-        size = sizeof(int16_t);
-        break;
-    case AUDIO_FORMAT_PCM_8_BIT:
-        size = sizeof(uint8_t);
-        break;
-    case AUDIO_FORMAT_PCM_FLOAT:
-        size = sizeof(float);
-        break;
-    default:
-        break;
-    }
-    return size;
-}
-
-/* converts device address to string sent to audio HAL via set_parameters */
-static char *audio_device_address_to_parameter(audio_devices_t device, const char *address)
-{
-    const size_t kSize = AUDIO_DEVICE_MAX_ADDRESS_LEN + sizeof("a2dp_sink_address=");
-    char param[kSize];
-
-    if (device & AUDIO_DEVICE_OUT_ALL_A2DP)
-        snprintf(param, kSize, "%s=%s", "a2dp_sink_address", address);
-    else if (device & AUDIO_DEVICE_OUT_REMOTE_SUBMIX)
-        snprintf(param, kSize, "%s=%s", "mix", address);
-    else
-        snprintf(param, kSize, "%s", address);
-
-    return strdup(param);
-}
-
-
-__END_DECLS
-
-#endif  // ANDROID_AUDIO_CORE_H
diff --git a/include/system/audio_policy.h b/include/system/audio_policy.h
deleted file mode 100644
index 2881104..0000000
--- a/include/system/audio_policy.h
+++ /dev/null
@@ -1,103 +0,0 @@
-/*
- * Copyright (C) 2011 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-
-#ifndef ANDROID_AUDIO_POLICY_CORE_H
-#define ANDROID_AUDIO_POLICY_CORE_H
-
-#include <stdint.h>
-#include <sys/cdefs.h>
-#include <sys/types.h>
-
-#include <cutils/bitops.h>
-
-__BEGIN_DECLS
-
-/* The enums were moved here mostly from
- * frameworks/base/include/media/AudioSystem.h
- */
-
-/* device categories used for audio_policy->set_force_use() */
-typedef enum {
-    AUDIO_POLICY_FORCE_NONE,
-    AUDIO_POLICY_FORCE_SPEAKER,
-    AUDIO_POLICY_FORCE_HEADPHONES,
-    AUDIO_POLICY_FORCE_BT_SCO,
-    AUDIO_POLICY_FORCE_BT_A2DP,
-    AUDIO_POLICY_FORCE_WIRED_ACCESSORY,
-    AUDIO_POLICY_FORCE_BT_CAR_DOCK,
-    AUDIO_POLICY_FORCE_BT_DESK_DOCK,
-    AUDIO_POLICY_FORCE_ANALOG_DOCK,
-    AUDIO_POLICY_FORCE_DIGITAL_DOCK,
-    AUDIO_POLICY_FORCE_NO_BT_A2DP, /* A2DP sink is not preferred to speaker or wired HS */
-    AUDIO_POLICY_FORCE_SYSTEM_ENFORCED,
-    AUDIO_POLICY_FORCE_HDMI_SYSTEM_AUDIO_ENFORCED,
-
-    AUDIO_POLICY_FORCE_CFG_CNT,
-    AUDIO_POLICY_FORCE_CFG_MAX = AUDIO_POLICY_FORCE_CFG_CNT - 1,
-
-    AUDIO_POLICY_FORCE_DEFAULT = AUDIO_POLICY_FORCE_NONE,
-} audio_policy_forced_cfg_t;
-
-/* usages used for audio_policy->set_force_use() */
-typedef enum {
-    AUDIO_POLICY_FORCE_FOR_COMMUNICATION,
-    AUDIO_POLICY_FORCE_FOR_MEDIA,
-    AUDIO_POLICY_FORCE_FOR_RECORD,
-    AUDIO_POLICY_FORCE_FOR_DOCK,
-    AUDIO_POLICY_FORCE_FOR_SYSTEM,
-    AUDIO_POLICY_FORCE_FOR_HDMI_SYSTEM_AUDIO,
-
-    AUDIO_POLICY_FORCE_USE_CNT,
-    AUDIO_POLICY_FORCE_USE_MAX = AUDIO_POLICY_FORCE_USE_CNT - 1,
-} audio_policy_force_use_t;
-
-/* device connection states used for audio_policy->set_device_connection_state()
- */
-typedef enum {
-    AUDIO_POLICY_DEVICE_STATE_UNAVAILABLE,
-    AUDIO_POLICY_DEVICE_STATE_AVAILABLE,
-
-    AUDIO_POLICY_DEVICE_STATE_CNT,
-    AUDIO_POLICY_DEVICE_STATE_MAX = AUDIO_POLICY_DEVICE_STATE_CNT - 1,
-} audio_policy_dev_state_t;
-
-typedef enum {
-    /* Used to generate a tone to notify the user of a
-     * notification/alarm/ringtone while they are in a call. */
-    AUDIO_POLICY_TONE_IN_CALL_NOTIFICATION = 0,
-
-    AUDIO_POLICY_TONE_CNT,
-    AUDIO_POLICY_TONE_MAX                  = AUDIO_POLICY_TONE_CNT - 1,
-} audio_policy_tone_t;
-
-
-static inline bool audio_is_low_visibility(audio_stream_type_t stream)
-{
-    switch (stream) {
-    case AUDIO_STREAM_SYSTEM:
-    case AUDIO_STREAM_NOTIFICATION:
-    case AUDIO_STREAM_RING:
-        return true;
-    default:
-        return false;
-    }
-}
-
-
-__END_DECLS
-
-#endif  // ANDROID_AUDIO_POLICY_CORE_H
diff --git a/include/system/sound_trigger.h b/include/system/sound_trigger.h
deleted file mode 100644
index 773e4f7..0000000
--- a/include/system/sound_trigger.h
+++ /dev/null
@@ -1,223 +0,0 @@
-/*
- * Copyright (C) 2014 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#ifndef ANDROID_SOUND_TRIGGER_H
-#define ANDROID_SOUND_TRIGGER_H
-
-#include <stdbool.h>
-#include <system/audio.h>
-
-#define SOUND_TRIGGER_MAX_STRING_LEN 64 /* max length of strings in properties or
-                                           descriptor structs */
-#define SOUND_TRIGGER_MAX_LOCALE_LEN 6  /* max length of locale string. e.g en_US */
-#define SOUND_TRIGGER_MAX_USERS 10      /* max number of concurrent users */
-#define SOUND_TRIGGER_MAX_PHRASES 10    /* max number of concurrent phrases */
-
-typedef enum {
-    SOUND_TRIGGER_STATE_NO_INIT = -1,   /* The sound trigger service is not initialized */
-    SOUND_TRIGGER_STATE_ENABLED = 0,    /* The sound trigger service is enabled */
-    SOUND_TRIGGER_STATE_DISABLED = 1    /* The sound trigger service is disabled */
-} sound_trigger_service_state_t;
-
-#define RECOGNITION_MODE_VOICE_TRIGGER 0x1       /* simple voice trigger */
-#define RECOGNITION_MODE_USER_IDENTIFICATION 0x2 /* trigger only if one user in model identified */
-#define RECOGNITION_MODE_USER_AUTHENTICATION 0x4 /* trigger only if one user in mode
-                                                    authenticated */
-#define RECOGNITION_STATUS_SUCCESS 0
-#define RECOGNITION_STATUS_ABORT 1
-#define RECOGNITION_STATUS_FAILURE 2
-
-#define SOUND_MODEL_STATUS_UPDATED 0
-
-typedef enum {
-    SOUND_MODEL_TYPE_UNKNOWN = -1,    /* use for unspecified sound model type */
-    SOUND_MODEL_TYPE_KEYPHRASE = 0    /* use for key phrase sound models */
-} sound_trigger_sound_model_type_t;
-
-typedef struct sound_trigger_uuid_s {
-    unsigned int   timeLow;
-    unsigned short timeMid;
-    unsigned short timeHiAndVersion;
-    unsigned short clockSeq;
-    unsigned char  node[6];
-} sound_trigger_uuid_t;
-
-/*
- * sound trigger implementation descriptor read by the framework via get_properties().
- * Used by SoundTrigger service to report to applications and manage concurrency and policy.
- */
-struct sound_trigger_properties {
-    char                 implementor[SOUND_TRIGGER_MAX_STRING_LEN]; /* implementor name */
-    char                 description[SOUND_TRIGGER_MAX_STRING_LEN]; /* implementation description */
-    unsigned int         version;               /* implementation version */
-    sound_trigger_uuid_t uuid;                  /* unique implementation ID.
-                                                   Must change with version each version */
-    unsigned int         max_sound_models;      /* maximum number of concurrent sound models
-                                                   loaded */
-    unsigned int         max_key_phrases;       /* maximum number of key phrases */
-    unsigned int         max_users;             /* maximum number of concurrent users detected */
-    unsigned int         recognition_modes;     /* all supported modes.
-                                                   e.g RECOGNITION_MODE_VOICE_TRIGGER */
-    bool                 capture_transition;    /* supports seamless transition from detection
-                                                   to capture */
-    unsigned int         max_buffer_ms;         /* maximum buffering capacity in ms if
-                                                   capture_transition is true*/
-    bool                 concurrent_capture;    /* supports capture by other use cases while
-                                                   detection is active */
-    bool                 trigger_in_event;      /* returns the trigger capture in event */
-    unsigned int         power_consumption_mw;  /* Rated power consumption when detection is active
-                                                   with TDB silence/sound/speech ratio */
-};
-
-typedef int sound_trigger_module_handle_t;
-
-struct sound_trigger_module_descriptor {
-    sound_trigger_module_handle_t   handle;
-    struct sound_trigger_properties properties;
-};
-
-typedef int sound_model_handle_t;
-
-/*
- * Generic sound model descriptor. This struct is the header of a larger block passed to
- * load_sound_model() and containing the binary data of the sound model.
- * Proprietary representation of users in binary data must match information indicated
- * by users field
- */
-struct sound_trigger_sound_model {
-    sound_trigger_sound_model_type_t type;        /* model type. e.g. SOUND_MODEL_TYPE_KEYPHRASE */
-    sound_trigger_uuid_t             uuid;        /* unique sound model ID. */
-    sound_trigger_uuid_t             vendor_uuid; /* unique vendor ID. Identifies the engine the
-                                                  sound model was build for */
-    unsigned int                     data_size;   /* size of opaque model data */
-    unsigned int                     data_offset; /* offset of opaque data start from head of struct
-                                                    (e.g sizeof struct sound_trigger_sound_model) */
-};
-
-/* key phrase descriptor */
-struct sound_trigger_phrase {
-    unsigned int id;                /* keyphrase ID */
-    unsigned int recognition_mode;  /* recognition modes supported by this key phrase */
-    unsigned int num_users;         /* number of users in the key phrase */
-    unsigned int users[SOUND_TRIGGER_MAX_USERS]; /* users ids: (not uid_t but sound trigger
-                                                 specific IDs */
-    char         locale[SOUND_TRIGGER_MAX_LOCALE_LEN]; /* locale - JAVA Locale style (e.g. en_US) */
-    char         text[SOUND_TRIGGER_MAX_STRING_LEN];   /* phrase text in UTF-8 format. */
-};
-
-/*
- * Specialized sound model for key phrase detection.
- * Proprietary representation of key phrases in binary data must match information indicated
- * by phrases field
- */
-struct sound_trigger_phrase_sound_model {
-    struct sound_trigger_sound_model common;
-    unsigned int                     num_phrases;   /* number of key phrases in model */
-    struct sound_trigger_phrase      phrases[SOUND_TRIGGER_MAX_PHRASES];
-};
-
-
-/*
- * Generic recognition event sent via recognition callback
- */
-struct sound_trigger_recognition_event {
-    int                              status;            /* recognition status e.g.
-                                                           RECOGNITION_STATUS_SUCCESS */
-    sound_trigger_sound_model_type_t type;              /* event type, same as sound model type.
-                                                           e.g. SOUND_MODEL_TYPE_KEYPHRASE */
-    sound_model_handle_t             model;             /* loaded sound model that triggered the
-                                                           event */
-    bool                             capture_available; /* it is possible to capture audio from this
-                                                           utterance buffered by the
-                                                           implementation */
-    int                              capture_session;   /* audio session ID. framework use */
-    int                              capture_delay_ms;  /* delay in ms between end of model
-                                                           detection and start of audio available
-                                                           for capture. A negative value is possible
-                                                           (e.g. if key phrase is also available for
-                                                           capture */
-    int                              capture_preamble_ms; /* duration in ms of audio captured
-                                                            before the start of the trigger.
-                                                            0 if none. */
-    bool                             trigger_in_data; /* the opaque data is the capture of
-                                                            the trigger sound */
-    audio_config_t                   audio_config;        /* audio format of either the trigger in
-                                                             event data or to use for capture of the
-                                                             rest of the utterance */
-    unsigned int                     data_size;         /* size of opaque event data */
-    unsigned int                     data_offset;       /* offset of opaque data start from start of
-                                                          this struct (e.g sizeof struct
-                                                          sound_trigger_phrase_recognition_event) */
-};
-
-/*
- * Confidence level for each user in struct sound_trigger_phrase_recognition_extra
- */
-struct sound_trigger_confidence_level {
-    unsigned int user_id;   /* user ID */
-    unsigned int level;     /* confidence level in percent (0 - 100).
-                               - min level for recognition configuration
-                               - detected level for recognition event */
-};
-
-/*
- * Specialized recognition event for key phrase detection
- */
-struct sound_trigger_phrase_recognition_extra {
-    unsigned int id;                /* keyphrase ID */
-    unsigned int recognition_modes; /* recognition modes used for this keyphrase */
-    unsigned int confidence_level;  /* confidence level for mode RECOGNITION_MODE_VOICE_TRIGGER */
-    unsigned int num_levels;        /* number of user confidence levels */
-    struct sound_trigger_confidence_level levels[SOUND_TRIGGER_MAX_USERS];
-};
-
-struct sound_trigger_phrase_recognition_event {
-    struct sound_trigger_recognition_event common;
-    unsigned int                           num_phrases;
-    struct sound_trigger_phrase_recognition_extra phrase_extras[SOUND_TRIGGER_MAX_PHRASES];
-};
-
-/*
- * configuration for sound trigger capture session passed to start_recognition()
- */
-struct sound_trigger_recognition_config {
-    audio_io_handle_t    capture_handle;    /* IO handle that will be used for capture.
-                                            N/A if capture_requested is false */
-    audio_devices_t      capture_device;    /* input device requested for detection capture */
-    bool                 capture_requested; /* capture and buffer audio for this recognition
-                                            instance */
-    unsigned int         num_phrases;   /* number of key phrases recognition extras */
-    struct sound_trigger_phrase_recognition_extra phrases[SOUND_TRIGGER_MAX_PHRASES];
-                                           /* configuration for each key phrase */
-    unsigned int        data_size;         /* size of opaque capture configuration data */
-    unsigned int        data_offset;       /* offset of opaque data start from start of this struct
-                                           (e.g sizeof struct sound_trigger_recognition_config) */
-};
-
-/*
- * Event sent via load sound model callback
- */
-struct sound_trigger_model_event {
-    int                  status;      /* sound model status e.g. SOUND_MODEL_STATUS_UPDATED */
-    sound_model_handle_t model;       /* loaded sound model that triggered the event */
-    unsigned int         data_size;   /* size of event data if any. Size of updated sound model if
-                                       status is SOUND_MODEL_STATUS_UPDATED */
-    unsigned int         data_offset; /* offset of data start from start of this struct
-                                       (e.g sizeof struct sound_trigger_model_event) */
-};
-
-
-#endif  // ANDROID_SOUND_TRIGGER_H