commit | 96910cf061896e1698056716746951ad9831b17b | [log] [tgz] |
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author | Jeff Tinker <jtinker@google.com> | Thu Sep 07 16:14:07 2017 -0700 |
committer | Jeff Tinker <jtinker@google.com> | Thu Sep 07 16:14:07 2017 -0700 |
tree | 42ac11fc8e2539b2f10c92d4d7bbf75df5b195bf | |
parent | 21893658bdae69eb890d17b1581094df1cf7dc2c [diff] |
Define priority for video threads Video threads have soft realtime requirements that must be met in order to maintain reliable frame delivery even when the system is under high load. This CL defines a new priority that can be used by video threads, enabling them to be scheduled appropriately relative to other system threads. Change-Id: Idd57207e30309dfdff24389db0acf107532f9e5a related-to-bug:63898080