vendor/bliss: Rework boot animation generation
Keep the largest bootanimation extracted
and resize it at build-time.
Change-Id: Iee32f18440ff955d13ed85b273e97cbd540721fc
Signed-off-by: Jackeagle <jackeagle102@gmail.com>
diff --git a/bootanimation/Android.mk b/bootanimation/Android.mk
index 19c51c4..e5bfe62 100644
--- a/bootanimation/Android.mk
+++ b/bootanimation/Android.mk
@@ -1,5 +1,6 @@
-# Copyright (C) 2016 The SlimRom Project
-# Copyright (C) 2017 The BlissRoms Project
+#
+# Copyright (C) 2016 The CyanogenMod Project
+# 2017 The LineageOS Project
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
@@ -12,12 +13,41 @@
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
+#
-LOCAL_PATH:= $(call my-dir)
-include $(CLEAR_VARS)
-LOCAL_MODULE := BlissBootAnimation
-
-BOOTANIMATION := $(shell $(ANDROID_BUILD_TOP)/vendor/bliss/bootanimation/generate-bootanimation.sh \
+define build-bootanimation
+ sh vendor/bliss/bootanimation/generate-bootanimation.sh \
$(TARGET_SCREEN_WIDTH) \
- $(TARGET_BOOTANIMATION_HALF_RES))
+ $(TARGET_SCREEN_HEIGHT) \
+ $(TARGET_BOOTANIMATION_HALF_RES)
+endef
+TARGET_GENERATED_BOOTANIMATION := $(TARGET_OUT_INTERMEDIATES)/BOOTANIMATION/bootanimation.zip
+$(TARGET_GENERATED_BOOTANIMATION):
+ @echo "Building bootanimation"
+ $(build-bootanimation)
+
+ifeq ($(TARGET_BOOTANIMATION),)
+ TARGET_BOOTANIMATION := $(TARGET_GENERATED_BOOTANIMATION)
+ ifeq ($(shell command -v mogrify),)
+ $(info **********************************************)
+ $(info The boot animation could not be generated as)
+ $(info ImageMagick is not installed in your system.)
+ $(info $(space))
+ $(info Please install ImageMagick from this website:)
+ $(info https://imagemagick.org/script/binary-releases.php)
+ $(info **********************************************)
+ $(error stop)
+ endif
+endif
+
+include $(CLEAR_VARS)
+LOCAL_MODULE := bootanimation.zip
+LOCAL_MODULE_CLASS := ETC
+LOCAL_MODULE_PATH := $(TARGET_OUT)/media
+
+include $(BUILD_SYSTEM)/base_rules.mk
+
+$(LOCAL_BUILT_MODULE): $(TARGET_BOOTANIMATION)
+ @mkdir -p $(dir $@)
+ @cp $(TARGET_BOOTANIMATION) $@