Do not merge
use larger 16x16 asset, reduce pull a little bit
diff --git a/src/com/android/browser/MeshTracker.java b/src/com/android/browser/MeshTracker.java
index 8c9c00e..aa7099f 100644
--- a/src/com/android/browser/MeshTracker.java
+++ b/src/com/android/browser/MeshTracker.java
@@ -101,7 +101,7 @@
}
private void doit2(float dx, float dy) {
- final float scale = 0.4f; // temper how far we actually move
+ final float scale = 0.35f; // temper how far we actually move
dx *= scale;
dy *= scale;
final float cornerScale = 0.25f;