|  | /* | 
|  | * Copyright (C) 2014 The Android Open Source Project | 
|  | * | 
|  | * Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | * you may not use this file except in compliance with the License. | 
|  | * You may obtain a copy of the License at | 
|  | * | 
|  | *      http://www.apache.org/licenses/LICENSE-2.0 | 
|  | * | 
|  | * Unless required by applicable law or agreed to in writing, software | 
|  | * distributed under the License is distributed on an "AS IS" BASIS, | 
|  | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | * See the License for the specific language governing permissions and | 
|  | * limitations under the License. | 
|  | */ | 
|  |  | 
|  | #include "utils/swap_space.h" | 
|  |  | 
|  | #include <cstdio> | 
|  | #include <sys/types.h> | 
|  | #include <sys/stat.h> | 
|  | #include <fcntl.h> | 
|  | #include "gtest/gtest.h" | 
|  |  | 
|  | #include "base/unix_file/fd_file.h" | 
|  | #include "common_runtime_test.h" | 
|  | #include "os.h" | 
|  |  | 
|  | namespace art { | 
|  |  | 
|  | class SwapSpaceTest : public CommonRuntimeTest { | 
|  | }; | 
|  |  | 
|  | static void SwapTest(bool use_file) { | 
|  | ScratchFile scratch; | 
|  | int fd = scratch.GetFd(); | 
|  | unlink(scratch.GetFilename().c_str()); | 
|  |  | 
|  | SwapSpace pool(fd, 1 * MB); | 
|  | SwapAllocator<void> alloc(use_file ? &pool : nullptr); | 
|  |  | 
|  | SwapVector<int32_t> v(alloc); | 
|  | v.reserve(1000000); | 
|  | for (int32_t i = 0; i < 1000000; ++i) { | 
|  | v.push_back(i); | 
|  | EXPECT_EQ(i, v[i]); | 
|  | } | 
|  |  | 
|  | SwapVector<int32_t> v2(alloc); | 
|  | v2.reserve(1000000); | 
|  | for (int32_t i = 0; i < 1000000; ++i) { | 
|  | v2.push_back(i); | 
|  | EXPECT_EQ(i, v2[i]); | 
|  | } | 
|  |  | 
|  | SwapVector<int32_t> v3(alloc); | 
|  | v3.reserve(500000); | 
|  | for (int32_t i = 0; i < 1000000; ++i) { | 
|  | v3.push_back(i); | 
|  | EXPECT_EQ(i, v2[i]); | 
|  | } | 
|  |  | 
|  | // Verify contents. | 
|  | for (int32_t i = 0; i < 1000000; ++i) { | 
|  | EXPECT_EQ(i, v[i]); | 
|  | EXPECT_EQ(i, v2[i]); | 
|  | EXPECT_EQ(i, v3[i]); | 
|  | } | 
|  |  | 
|  | scratch.Close(); | 
|  | } | 
|  |  | 
|  | TEST_F(SwapSpaceTest, Memory) { | 
|  | SwapTest(false); | 
|  | } | 
|  |  | 
|  | TEST_F(SwapSpaceTest, Swap) { | 
|  | SwapTest(true); | 
|  | } | 
|  |  | 
|  | }  // namespace art |