| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| |
| #include "fault_handler.h" |
| #include <sys/ucontext.h> |
| #include "base/macros.h" |
| #include "globals.h" |
| #include "base/logging.h" |
| #include "base/hex_dump.h" |
| #include "thread.h" |
| #include "thread-inl.h" |
| |
| // |
| // ARM specific fault handler functions. |
| // |
| |
| namespace art { |
| |
| extern "C" void art_quick_throw_null_pointer_exception(); |
| extern "C" void art_quick_test_suspend(); |
| |
| void FaultManager::GetMethodAndReturnPC(void* context, uintptr_t& method, uintptr_t& return_pc) { |
| struct ucontext *uc = (struct ucontext *)context; |
| struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); |
| uintptr_t* sp = reinterpret_cast<uint32_t*>(sc->arm_sp); |
| if (sp == nullptr) { |
| return; |
| } |
| |
| // Work out the return PC. This will be the address of the instruction |
| // following the faulting ldr/str instruction. This is in thumb mode so |
| // the instruction might be a 16 or 32 bit one. Also, the GC map always |
| // has the bottom bit of the PC set so we also need to set that. |
| |
| // Need to work out the size of the instruction that caused the exception. |
| uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc); |
| |
| uint16_t instr = ptr[0] | ptr[1] << 8; |
| bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800); |
| uint32_t instr_size = is_32bit ? 4 : 2; |
| |
| // The method is at the top of the stack. |
| method = sp[0]; |
| |
| return_pc = (sc->arm_pc + instr_size) | 1; |
| } |
| |
| bool NullPointerHandler::Action(int sig, siginfo_t* info, void* context) { |
| // The code that looks for the catch location needs to know the value of the |
| // ARM PC at the point of call. For Null checks we insert a GC map that is immediately after |
| // the load/store instruction that might cause the fault. However the mapping table has |
| // the low bits set for thumb mode so we need to set the bottom bit for the LR |
| // register in order to find the mapping. |
| |
| // Need to work out the size of the instruction that caused the exception. |
| struct ucontext *uc = (struct ucontext *)context; |
| struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); |
| uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc); |
| |
| uint16_t instr = ptr[0] | ptr[1] << 8; |
| bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800); |
| uint32_t instr_size = is_32bit ? 4 : 2; |
| sc->arm_lr = (sc->arm_pc + instr_size) | 1; // LR needs to point to gc map location |
| sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_null_pointer_exception); |
| LOG(DEBUG) << "Generating null pointer exception"; |
| return true; |
| } |
| |
| // A suspend check is done using the following instruction sequence: |
| // 0xf723c0b2: f8d902c0 ldr.w r0, [r9, #704] ; suspend_trigger_ |
| // .. some intervening instruction |
| // 0xf723c0b6: 6800 ldr r0, [r0, #0] |
| |
| // The offset from r9 is Thread::ThreadSuspendTriggerOffset(). |
| // To check for a suspend check, we examine the instructions that caused |
| // the fault (at PC-4 and PC). |
| bool SuspensionHandler::Action(int sig, siginfo_t* info, void* context) { |
| // These are the instructions to check for. The first one is the ldr r0,[r9,#xxx] |
| // where xxx is the offset of the suspend trigger. |
| uint32_t checkinst1 = 0xf8d90000 + Thread::ThreadSuspendTriggerOffset().Int32Value(); |
| uint16_t checkinst2 = 0x6800; |
| |
| struct ucontext *uc = (struct ucontext *)context; |
| struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); |
| uint8_t* ptr2 = reinterpret_cast<uint8_t*>(sc->arm_pc); |
| uint8_t* ptr1 = ptr2 - 4; |
| LOG(DEBUG) << "checking suspend"; |
| |
| uint16_t inst2 = ptr2[0] | ptr2[1] << 8; |
| LOG(DEBUG) << "inst2: " << std::hex << inst2 << " checkinst2: " << checkinst2; |
| if (inst2 != checkinst2) { |
| // Second instruction is not good, not ours. |
| return false; |
| } |
| |
| // The first instruction can a little bit up the stream due to load hoisting |
| // in the compiler. |
| uint8_t* limit = ptr1 - 40; // Compiler will hoist to a max of 20 instructions. |
| bool found = false; |
| while (ptr1 > limit) { |
| uint32_t inst1 = ((ptr1[0] | ptr1[1] << 8) << 16) | (ptr1[2] | ptr1[3] << 8); |
| LOG(DEBUG) << "inst1: " << std::hex << inst1 << " checkinst1: " << checkinst1; |
| if (inst1 == checkinst1) { |
| found = true; |
| break; |
| } |
| ptr1 -= 2; // Min instruction size is 2 bytes. |
| } |
| if (found) { |
| LOG(DEBUG) << "suspend check match"; |
| // This is a suspend check. Arrange for the signal handler to return to |
| // art_quick_test_suspend. Also set LR so that after the suspend check it |
| // will resume the instruction (current PC + 2). PC points to the |
| // ldr r0,[r0,#0] instruction (r0 will be 0, set by the trigger). |
| |
| // NB: remember that we need to set the bottom bit of the LR register |
| // to switch to thumb mode. |
| LOG(DEBUG) << "arm lr: " << std::hex << sc->arm_lr; |
| LOG(DEBUG) << "arm pc: " << std::hex << sc->arm_pc; |
| sc->arm_lr = sc->arm_pc + 3; // +2 + 1 (for thumb) |
| sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_test_suspend); |
| |
| // Now remove the suspend trigger that caused this fault. |
| Thread::Current()->RemoveSuspendTrigger(); |
| LOG(DEBUG) << "removed suspend trigger invoking test suspend"; |
| return true; |
| } |
| return false; |
| } |
| |
| bool StackOverflowHandler::Action(int sig, siginfo_t* info, void* context) { |
| return false; |
| } |
| } // namespace art |