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/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "fault_handler.h"
#include <sys/ucontext.h>
#include "base/macros.h"
#include "globals.h"
#include "base/logging.h"
#include "base/hex_dump.h"
#include "thread.h"
#include "thread-inl.h"
//
// ARM specific fault handler functions.
//
namespace art {
extern "C" void art_quick_throw_null_pointer_exception();
extern "C" void art_quick_test_suspend();
void FaultManager::GetMethodAndReturnPC(void* context, uintptr_t& method, uintptr_t& return_pc) {
struct ucontext *uc = (struct ucontext *)context;
struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext);
uintptr_t* sp = reinterpret_cast<uint32_t*>(sc->arm_sp);
if (sp == nullptr) {
return;
}
// Work out the return PC. This will be the address of the instruction
// following the faulting ldr/str instruction. This is in thumb mode so
// the instruction might be a 16 or 32 bit one. Also, the GC map always
// has the bottom bit of the PC set so we also need to set that.
// Need to work out the size of the instruction that caused the exception.
uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc);
uint16_t instr = ptr[0] | ptr[1] << 8;
bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800);
uint32_t instr_size = is_32bit ? 4 : 2;
// The method is at the top of the stack.
method = sp[0];
return_pc = (sc->arm_pc + instr_size) | 1;
}
bool NullPointerHandler::Action(int sig, siginfo_t* info, void* context) {
// The code that looks for the catch location needs to know the value of the
// ARM PC at the point of call. For Null checks we insert a GC map that is immediately after
// the load/store instruction that might cause the fault. However the mapping table has
// the low bits set for thumb mode so we need to set the bottom bit for the LR
// register in order to find the mapping.
// Need to work out the size of the instruction that caused the exception.
struct ucontext *uc = (struct ucontext *)context;
struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext);
uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc);
uint16_t instr = ptr[0] | ptr[1] << 8;
bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800);
uint32_t instr_size = is_32bit ? 4 : 2;
sc->arm_lr = (sc->arm_pc + instr_size) | 1; // LR needs to point to gc map location
sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_null_pointer_exception);
LOG(DEBUG) << "Generating null pointer exception";
return true;
}
// A suspend check is done using the following instruction sequence:
// 0xf723c0b2: f8d902c0 ldr.w r0, [r9, #704] ; suspend_trigger_
// .. some intervening instruction
// 0xf723c0b6: 6800 ldr r0, [r0, #0]
// The offset from r9 is Thread::ThreadSuspendTriggerOffset().
// To check for a suspend check, we examine the instructions that caused
// the fault (at PC-4 and PC).
bool SuspensionHandler::Action(int sig, siginfo_t* info, void* context) {
// These are the instructions to check for. The first one is the ldr r0,[r9,#xxx]
// where xxx is the offset of the suspend trigger.
uint32_t checkinst1 = 0xf8d90000 + Thread::ThreadSuspendTriggerOffset().Int32Value();
uint16_t checkinst2 = 0x6800;
struct ucontext *uc = (struct ucontext *)context;
struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext);
uint8_t* ptr2 = reinterpret_cast<uint8_t*>(sc->arm_pc);
uint8_t* ptr1 = ptr2 - 4;
LOG(DEBUG) << "checking suspend";
uint16_t inst2 = ptr2[0] | ptr2[1] << 8;
LOG(DEBUG) << "inst2: " << std::hex << inst2 << " checkinst2: " << checkinst2;
if (inst2 != checkinst2) {
// Second instruction is not good, not ours.
return false;
}
// The first instruction can a little bit up the stream due to load hoisting
// in the compiler.
uint8_t* limit = ptr1 - 40; // Compiler will hoist to a max of 20 instructions.
bool found = false;
while (ptr1 > limit) {
uint32_t inst1 = ((ptr1[0] | ptr1[1] << 8) << 16) | (ptr1[2] | ptr1[3] << 8);
LOG(DEBUG) << "inst1: " << std::hex << inst1 << " checkinst1: " << checkinst1;
if (inst1 == checkinst1) {
found = true;
break;
}
ptr1 -= 2; // Min instruction size is 2 bytes.
}
if (found) {
LOG(DEBUG) << "suspend check match";
// This is a suspend check. Arrange for the signal handler to return to
// art_quick_test_suspend. Also set LR so that after the suspend check it
// will resume the instruction (current PC + 2). PC points to the
// ldr r0,[r0,#0] instruction (r0 will be 0, set by the trigger).
// NB: remember that we need to set the bottom bit of the LR register
// to switch to thumb mode.
LOG(DEBUG) << "arm lr: " << std::hex << sc->arm_lr;
LOG(DEBUG) << "arm pc: " << std::hex << sc->arm_pc;
sc->arm_lr = sc->arm_pc + 3; // +2 + 1 (for thumb)
sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_test_suspend);
// Now remove the suspend trigger that caused this fault.
Thread::Current()->RemoveSuspendTrigger();
LOG(DEBUG) << "removed suspend trigger invoking test suspend";
return true;
}
return false;
}
bool StackOverflowHandler::Action(int sig, siginfo_t* info, void* context) {
return false;
}
} // namespace art