blob: 10f24d8148cb9de734d57a82a443312c22f2e8d4 [file] [log] [blame]
Nicolas Geoffray82091da2015-01-26 10:02:45 +00001/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "licm.h"
18#include "side_effects_analysis.h"
19
20namespace art {
21
22static bool IsPhiOf(HInstruction* instruction, HBasicBlock* block) {
23 return instruction->IsPhi() && instruction->GetBlock() == block;
24}
25
26/**
27 * Returns whether `instruction` has all its inputs and environment defined
28 * before the loop it is in.
29 */
30static bool InputsAreDefinedBeforeLoop(HInstruction* instruction) {
31 DCHECK(instruction->IsInLoop());
32 HLoopInformation* info = instruction->GetBlock()->GetLoopInformation();
33 for (HInputIterator it(instruction); !it.Done(); it.Advance()) {
34 HLoopInformation* input_loop = it.Current()->GetBlock()->GetLoopInformation();
35 // We only need to check whether the input is defined in the loop. If it is not
36 // it is defined before the loop.
37 if (input_loop != nullptr && input_loop->IsIn(*info)) {
38 return false;
39 }
40 }
41
42 if (instruction->HasEnvironment()) {
43 HEnvironment* environment = instruction->GetEnvironment();
44 for (size_t i = 0, e = environment->Size(); i < e; ++i) {
45 HInstruction* input = environment->GetInstructionAt(i);
46 if (input != nullptr) {
47 HLoopInformation* input_loop = input->GetBlock()->GetLoopInformation();
48 if (input_loop != nullptr && input_loop->IsIn(*info)) {
49 // We can move an instruction that takes a loop header phi in the environment:
50 // we will just replace that phi with its first input later in `UpdateLoopPhisIn`.
51 bool is_loop_header_phi = IsPhiOf(input, info->GetHeader());
52 if (!is_loop_header_phi) {
53 return false;
54 }
55 }
56 }
57 }
58 }
59 return true;
60}
61
62/**
63 * If `environment` has a loop header phi, we replace it with its first input.
64 */
65static void UpdateLoopPhisIn(HEnvironment* environment, HLoopInformation* info) {
66 for (size_t i = 0, e = environment->Size(); i < e; ++i) {
67 HInstruction* input = environment->GetInstructionAt(i);
68 if (input != nullptr && IsPhiOf(input, info->GetHeader())) {
69 HUseListNode<HEnvironment*>* env_use = environment->GetInstructionEnvUseAt(i);
70 input->RemoveEnvironmentUser(env_use);
71 HInstruction* incoming = input->InputAt(0);
72 environment->SetRawEnvAt(i, incoming);
73 incoming->AddEnvUseAt(environment, i);
74 }
75 }
76}
77
78void LICM::Run() {
79 DCHECK(side_effects_.HasRun());
80 // Only used during debug.
81 ArenaBitVector visited(graph_->GetArena(), graph_->GetBlocks().Size(), false);
82
83 // Post order visit to visit inner loops before outer loops.
84 for (HPostOrderIterator it(*graph_); !it.Done(); it.Advance()) {
85 HBasicBlock* block = it.Current();
86 if (!block->IsLoopHeader()) {
87 // Only visit the loop when we reach the header.
88 continue;
89 }
90
91 HLoopInformation* loop_info = block->GetLoopInformation();
92 SideEffects loop_effects = side_effects_.GetLoopEffects(block);
93 HBasicBlock* pre_header = loop_info->GetPreHeader();
94
95 for (HBlocksInLoopIterator it_loop(*loop_info); !it_loop.Done(); it_loop.Advance()) {
96 HBasicBlock* inner = it_loop.Current();
97 DCHECK(inner->IsInLoop());
98 if (inner->GetLoopInformation() != loop_info) {
99 // Thanks to post order visit, inner loops were already visited.
100 DCHECK(visited.IsBitSet(inner->GetBlockId()));
101 continue;
102 }
103 visited.SetBit(inner->GetBlockId());
104
105 // We can move an instruction that can throw only if it is the first
106 // throwing instruction in the loop. Note that the first potentially
107 // throwing instruction encountered that is not hoisted stops this
108 // optimization. Non-throwing instruction can still be hoisted.
109 bool found_first_non_hoisted_throwing_instruction_in_loop = !inner->IsLoopHeader();
110 for (HInstructionIterator inst_it(inner->GetInstructions());
111 !inst_it.Done();
112 inst_it.Advance()) {
113 HInstruction* instruction = inst_it.Current();
114 if (instruction->CanBeMoved()
115 && (!instruction->CanThrow() || !found_first_non_hoisted_throwing_instruction_in_loop)
116 && !instruction->GetSideEffects().DependsOn(loop_effects)
117 && InputsAreDefinedBeforeLoop(instruction)) {
118 // We need to update the environment if the instruction has a loop header
119 // phi in it.
120 if (instruction->NeedsEnvironment()) {
121 UpdateLoopPhisIn(instruction->GetEnvironment(), loop_info);
122 }
123 instruction->MoveBefore(pre_header->GetLastInstruction());
124 } else if (instruction->CanThrow()) {
125 // If `instruction` can throw, we cannot move further instructions
126 // that can throw as well.
127 found_first_non_hoisted_throwing_instruction_in_loop = true;
128 }
129 }
130 }
131 }
132}
133
134} // namespace art