Elliott Hughes | 872d4ec | 2011-10-21 17:07:15 -0700 | [diff] [blame^] | 1 | /* |
| 2 | * Copyright (C) 2008 The Android Open Source Project |
| 3 | * |
| 4 | * Licensed under the Apache License, Version 2.0 (the "License"); |
| 5 | * you may not use this file except in compliance with the License. |
| 6 | * You may obtain a copy of the License at |
| 7 | * |
| 8 | * http://www.apache.org/licenses/LICENSE-2.0 |
| 9 | * |
| 10 | * Unless required by applicable law or agreed to in writing, software |
| 11 | * distributed under the License is distributed on an "AS IS" BASIS, |
| 12 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| 13 | * See the License for the specific language governing permissions and |
| 14 | * limitations under the License. |
| 15 | */ |
| 16 | /* |
| 17 | * JDWP TCP socket network code. |
| 18 | */ |
| 19 | #include "jdwp/jdwp_priv.h" |
| 20 | #include "jdwp/jdwp_handler.h" |
| 21 | #include "logging.h" |
| 22 | #include "stringprintf.h" |
| 23 | |
| 24 | #include <stdlib.h> |
| 25 | #include <unistd.h> |
| 26 | #include <stdio.h> |
| 27 | #include <string.h> |
| 28 | #include <errno.h> |
| 29 | #include <sys/types.h> |
| 30 | #include <sys/socket.h> |
| 31 | #include <netinet/in.h> |
| 32 | #include <netinet/tcp.h> |
| 33 | #include <arpa/inet.h> |
| 34 | #include <netdb.h> |
| 35 | |
| 36 | #define kBasePort 8000 |
| 37 | #define kMaxPort 8040 |
| 38 | |
| 39 | #define kInputBufferSize 8192 |
| 40 | |
| 41 | #define kMagicHandshake "JDWP-Handshake" |
| 42 | #define kMagicHandshakeLen (sizeof(kMagicHandshake)-1) |
| 43 | |
| 44 | namespace art { |
| 45 | |
| 46 | namespace JDWP { |
| 47 | |
| 48 | // fwd |
| 49 | static void netShutdown(JdwpNetState* state); |
| 50 | static void netFree(JdwpNetState* state); |
| 51 | |
| 52 | /* |
| 53 | * JDWP network state. |
| 54 | * |
| 55 | * We only talk to one debugger at a time. |
| 56 | */ |
| 57 | struct JdwpNetState : public JdwpNetStateBase { |
| 58 | short listenPort; |
| 59 | int listenSock; /* listen for connection from debugger */ |
| 60 | int wakePipe[2]; /* break out of select */ |
| 61 | |
| 62 | struct in_addr remoteAddr; |
| 63 | unsigned short remotePort; |
| 64 | |
| 65 | bool awaitingHandshake; /* waiting for "JDWP-Handshake" */ |
| 66 | |
| 67 | /* pending data from the network; would be more efficient as circular buf */ |
| 68 | unsigned char inputBuffer[kInputBufferSize]; |
| 69 | int inputCount; |
| 70 | |
| 71 | JdwpNetState() |
| 72 | { |
| 73 | listenPort = 0; |
| 74 | listenSock = -1; |
| 75 | wakePipe[0] = -1; |
| 76 | wakePipe[1] = -1; |
| 77 | |
| 78 | awaitingHandshake = false; |
| 79 | |
| 80 | inputCount = 0; |
| 81 | } |
| 82 | }; |
| 83 | |
| 84 | static JdwpNetState* netStartup(short port); |
| 85 | |
| 86 | /* |
| 87 | * Set up some stuff for transport=dt_socket. |
| 88 | */ |
| 89 | static bool prepareSocket(JdwpState* state, const JdwpStartupParams* pParams) { |
| 90 | unsigned short port; |
| 91 | |
| 92 | if (pParams->server) { |
| 93 | if (pParams->port != 0) { |
| 94 | /* try only the specified port */ |
| 95 | port = pParams->port; |
| 96 | state->netState = netStartup(port); |
| 97 | } else { |
| 98 | /* scan through a range of ports, binding to the first available */ |
| 99 | for (port = kBasePort; port <= kMaxPort; port++) { |
| 100 | state->netState = netStartup(port); |
| 101 | if (state->netState != NULL) { |
| 102 | break; |
| 103 | } |
| 104 | } |
| 105 | } |
| 106 | if (state->netState == NULL) { |
| 107 | LOG(ERROR) << "JDWP net startup failed (req port=" << pParams->port << ")"; |
| 108 | return false; |
| 109 | } |
| 110 | } else { |
| 111 | port = pParams->port; // used in a debug msg later |
| 112 | state->netState = netStartup(-1); |
| 113 | } |
| 114 | |
| 115 | if (pParams->suspend) { |
| 116 | LOG(INFO) << "JDWP will wait for debugger on port " << port; |
| 117 | } else { |
| 118 | LOG(INFO) << "JDWP will " << (pParams->server ? "listen" : "connect") << " on port " << port; |
| 119 | } |
| 120 | |
| 121 | return true; |
| 122 | } |
| 123 | |
| 124 | /* |
| 125 | * Are we still waiting for the handshake string? |
| 126 | */ |
| 127 | static bool awaitingHandshake(JdwpState* state) { |
| 128 | return state->netState->awaitingHandshake; |
| 129 | } |
| 130 | |
| 131 | /* |
| 132 | * Initialize JDWP stuff. |
| 133 | * |
| 134 | * Allocates a new state structure. If "port" is non-negative, this also |
| 135 | * tries to bind to a listen port. If "port" is less than zero, we assume |
| 136 | * we're preparing for an outbound connection, and return without binding |
| 137 | * to anything. |
| 138 | * |
| 139 | * This may be called several times if we're probing for a port. |
| 140 | * |
| 141 | * Returns 0 on success. |
| 142 | */ |
| 143 | static JdwpNetState* netStartup(short port) { |
| 144 | int one = 1; |
| 145 | JdwpNetState* netState = new JdwpNetState; |
| 146 | |
| 147 | if (port < 0) { |
| 148 | return netState; |
| 149 | } |
| 150 | |
| 151 | CHECK_NE(port, 0); |
| 152 | |
| 153 | netState->listenSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); |
| 154 | if (netState->listenSock < 0) { |
| 155 | PLOG(ERROR) << "Socket create failed"; |
| 156 | goto fail; |
| 157 | } |
| 158 | |
| 159 | /* allow immediate re-use */ |
| 160 | if (setsockopt(netState->listenSock, SOL_SOCKET, SO_REUSEADDR, &one, sizeof(one)) < 0) { |
| 161 | PLOG(ERROR) << "setsockopt(SO_REUSEADDR) failed"; |
| 162 | goto fail; |
| 163 | } |
| 164 | |
| 165 | union { |
| 166 | struct sockaddr_in addrInet; |
| 167 | struct sockaddr addrPlain; |
| 168 | } addr; |
| 169 | addr.addrInet.sin_family = AF_INET; |
| 170 | addr.addrInet.sin_port = htons(port); |
| 171 | inet_aton("127.0.0.1", &addr.addrInet.sin_addr); |
| 172 | |
| 173 | if (bind(netState->listenSock, &addr.addrPlain, sizeof(addr)) != 0) { |
| 174 | PLOG(VERBOSE) << "attempt to bind to port " << port << " failed"; |
| 175 | goto fail; |
| 176 | } |
| 177 | |
| 178 | netState->listenPort = port; |
| 179 | LOG(VERBOSE) << "+++ bound to port " << netState->listenPort; |
| 180 | |
| 181 | if (listen(netState->listenSock, 5) != 0) { |
| 182 | PLOG(ERROR) << "Listen failed"; |
| 183 | goto fail; |
| 184 | } |
| 185 | |
| 186 | return netState; |
| 187 | |
| 188 | fail: |
| 189 | netShutdown(netState); |
| 190 | netFree(netState); |
| 191 | return NULL; |
| 192 | } |
| 193 | |
| 194 | /* |
| 195 | * Shut down JDWP listener. Don't free state. |
| 196 | * |
| 197 | * Note that "netState" may be partially initialized if "startup" failed. |
| 198 | * |
| 199 | * This may be called from a non-JDWP thread as part of shutting the |
| 200 | * JDWP thread down. |
| 201 | * |
| 202 | * (This is currently called several times during startup as we probe |
| 203 | * for an open port.) |
| 204 | */ |
| 205 | static void netShutdown(JdwpNetState* netState) { |
| 206 | if (netState == NULL) { |
| 207 | return; |
| 208 | } |
| 209 | |
| 210 | int listenSock = netState->listenSock; |
| 211 | int clientSock = netState->clientSock; |
| 212 | |
| 213 | /* clear these out so it doesn't wake up and try to reuse them */ |
| 214 | netState->listenSock = netState->clientSock = -1; |
| 215 | |
| 216 | /* "shutdown" dislodges blocking read() and accept() calls */ |
| 217 | if (listenSock >= 0) { |
| 218 | shutdown(listenSock, SHUT_RDWR); |
| 219 | close(listenSock); |
| 220 | } |
| 221 | if (clientSock >= 0) { |
| 222 | shutdown(clientSock, SHUT_RDWR); |
| 223 | close(clientSock); |
| 224 | } |
| 225 | |
| 226 | /* if we might be sitting in select, kick us loose */ |
| 227 | if (netState->wakePipe[1] >= 0) { |
| 228 | LOG(VERBOSE) << "+++ writing to wakePipe"; |
| 229 | (void) write(netState->wakePipe[1], "", 1); |
| 230 | } |
| 231 | } |
| 232 | |
| 233 | static void netShutdownExtern(JdwpState* state) { |
| 234 | netShutdown(state->netState); |
| 235 | } |
| 236 | |
| 237 | /* |
| 238 | * Free JDWP state. |
| 239 | * |
| 240 | * Call this after shutting the network down with netShutdown(). |
| 241 | */ |
| 242 | static void netFree(JdwpNetState* netState) { |
| 243 | if (netState == NULL) { |
| 244 | return; |
| 245 | } |
| 246 | CHECK_EQ(netState->listenSock, -1); |
| 247 | CHECK_EQ(netState->clientSock, -1); |
| 248 | |
| 249 | if (netState->wakePipe[0] >= 0) { |
| 250 | close(netState->wakePipe[0]); |
| 251 | netState->wakePipe[0] = -1; |
| 252 | } |
| 253 | if (netState->wakePipe[1] >= 0) { |
| 254 | close(netState->wakePipe[1]); |
| 255 | netState->wakePipe[1] = -1; |
| 256 | } |
| 257 | |
| 258 | delete netState; |
| 259 | } |
| 260 | |
| 261 | static void netFreeExtern(JdwpState* state) { |
| 262 | netFree(state->netState); |
| 263 | } |
| 264 | |
| 265 | /* |
| 266 | * Returns "true" if we're connected to a debugger. |
| 267 | */ |
| 268 | static bool isConnected(JdwpState* state) { |
| 269 | return (state->netState != NULL && state->netState->clientSock >= 0); |
| 270 | } |
| 271 | |
| 272 | /* |
| 273 | * Returns "true" if the fd is ready, "false" if not. |
| 274 | */ |
| 275 | #if 0 |
| 276 | static bool isFdReadable(int sock) |
| 277 | { |
| 278 | fd_set readfds; |
| 279 | struct timeval tv; |
| 280 | int count; |
| 281 | |
| 282 | FD_ZERO(&readfds); |
| 283 | FD_SET(sock, &readfds); |
| 284 | |
| 285 | tv.tv_sec = 0; |
| 286 | tv.tv_usec = 0; |
| 287 | count = select(sock+1, &readfds, NULL, NULL, &tv); |
| 288 | if (count <= 0) |
| 289 | return false; |
| 290 | |
| 291 | if (FD_ISSET(sock, &readfds)) /* make sure it's our fd */ |
| 292 | return true; |
| 293 | |
| 294 | LOG(ERROR) << "WEIRD: odd behavior in select (count=" << count << ")"; |
| 295 | return false; |
| 296 | } |
| 297 | #endif |
| 298 | |
| 299 | #if 0 |
| 300 | /* |
| 301 | * Check to see if we have a pending connection from the debugger. |
| 302 | * |
| 303 | * Returns true on success (meaning a connection is available). |
| 304 | */ |
| 305 | static bool checkConnection(JdwpState* state) { |
| 306 | JdwpNetState* netState = state->netState; |
| 307 | |
| 308 | CHECK_GE(netState->listenSock, 0); |
| 309 | /* not expecting to be called when debugger is actively connected */ |
| 310 | CHECK_LT(netState->clientSock, 0); |
| 311 | |
| 312 | if (!isFdReadable(netState->listenSock)) |
| 313 | return false; |
| 314 | return true; |
| 315 | } |
| 316 | #endif |
| 317 | |
| 318 | /* |
| 319 | * Disable the TCP Nagle algorithm, which delays transmission of outbound |
| 320 | * packets until the previous transmissions have been acked. JDWP does a |
| 321 | * lot of back-and-forth with small packets, so this may help. |
| 322 | */ |
| 323 | static int setNoDelay(int fd) |
| 324 | { |
| 325 | int on = 1; |
| 326 | int cc = setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &on, sizeof(on)); |
| 327 | CHECK_EQ(cc, 0); |
| 328 | return cc; |
| 329 | } |
| 330 | |
| 331 | /* |
| 332 | * Accept a connection. This will block waiting for somebody to show up. |
| 333 | * If that's not desirable, use checkConnection() to make sure something |
| 334 | * is pending. |
| 335 | */ |
| 336 | static bool acceptConnection(JdwpState* state) |
| 337 | { |
| 338 | JdwpNetState* netState = state->netState; |
| 339 | union { |
| 340 | struct sockaddr_in addrInet; |
| 341 | struct sockaddr addrPlain; |
| 342 | } addr; |
| 343 | socklen_t addrlen; |
| 344 | int sock; |
| 345 | |
| 346 | if (netState->listenSock < 0) { |
| 347 | return false; /* you're not listening! */ |
| 348 | } |
| 349 | |
| 350 | CHECK_LT(netState->clientSock, 0); /* must not already be talking */ |
| 351 | |
| 352 | addrlen = sizeof(addr); |
| 353 | do { |
| 354 | sock = accept(netState->listenSock, &addr.addrPlain, &addrlen); |
| 355 | if (sock < 0 && errno != EINTR) { |
| 356 | // When we call shutdown() on the socket, accept() returns with |
| 357 | // EINVAL. Don't gripe about it. |
| 358 | if (errno == EINVAL) { |
| 359 | PLOG(VERBOSE) << "accept failed"; |
| 360 | } else { |
| 361 | PLOG(ERROR) << "accept failed"; |
| 362 | return false; |
| 363 | } |
| 364 | } |
| 365 | } while (sock < 0); |
| 366 | |
| 367 | netState->remoteAddr = addr.addrInet.sin_addr; |
| 368 | netState->remotePort = ntohs(addr.addrInet.sin_port); |
| 369 | LOG(VERBOSE) << "+++ accepted connection from " << inet_ntoa(netState->remoteAddr) << ":" << netState->remotePort; |
| 370 | |
| 371 | netState->clientSock = sock; |
| 372 | netState->awaitingHandshake = true; |
| 373 | netState->inputCount = 0; |
| 374 | |
| 375 | LOG(VERBOSE) << "Setting TCP_NODELAY on accepted socket"; |
| 376 | setNoDelay(netState->clientSock); |
| 377 | |
| 378 | if (pipe(netState->wakePipe) < 0) { |
| 379 | PLOG(ERROR) << "pipe failed"; |
| 380 | return false; |
| 381 | } |
| 382 | |
| 383 | return true; |
| 384 | } |
| 385 | |
| 386 | /* |
| 387 | * Create a connection to a waiting debugger. |
| 388 | */ |
| 389 | static bool establishConnection(JdwpState* state) { |
| 390 | union { |
| 391 | struct sockaddr_in addrInet; |
| 392 | struct sockaddr addrPlain; |
| 393 | } addr; |
| 394 | struct hostent* pEntry; |
| 395 | |
| 396 | CHECK(state != NULL && state->netState != NULL); |
| 397 | CHECK(!state->params.server); |
| 398 | CHECK_NE(state->params.host[0], '\0'); |
| 399 | CHECK_NE(state->params.port, 0); |
| 400 | |
| 401 | /* |
| 402 | * Start by resolving the host name. |
| 403 | */ |
| 404 | //#undef HAVE_GETHOSTBYNAME_R |
| 405 | //#warning "forcing non-R" |
| 406 | #ifdef HAVE_GETHOSTBYNAME_R |
| 407 | struct hostent he; |
| 408 | char auxBuf[128]; |
| 409 | int error; |
| 410 | int cc = gethostbyname_r(state->params.host, &he, auxBuf, sizeof(auxBuf), &pEntry, &error); |
| 411 | if (cc != 0) { |
| 412 | LOG(WARNING) << "gethostbyname_r('" << state->params.host << "') failed: " << hstrerror(error); |
| 413 | return false; |
| 414 | } |
| 415 | #else |
| 416 | h_errno = 0; |
| 417 | pEntry = gethostbyname(state->params.host); |
| 418 | if (pEntry == NULL) { |
| 419 | PLOG(WARNING) << "gethostbyname('" << state->params.host << "') failed"; |
| 420 | return false; |
| 421 | } |
| 422 | #endif |
| 423 | |
| 424 | /* copy it out ASAP to minimize risk of multithreaded annoyances */ |
| 425 | memcpy(&addr.addrInet.sin_addr, pEntry->h_addr, pEntry->h_length); |
| 426 | addr.addrInet.sin_family = pEntry->h_addrtype; |
| 427 | |
| 428 | addr.addrInet.sin_port = htons(state->params.port); |
| 429 | |
| 430 | LOG(INFO) << "Connecting out to " << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port); |
| 431 | |
| 432 | /* |
| 433 | * Create a socket. |
| 434 | */ |
| 435 | JdwpNetState* netState; |
| 436 | netState = state->netState; |
| 437 | netState->clientSock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP); |
| 438 | if (netState->clientSock < 0) { |
| 439 | PLOG(ERROR) << "Unable to create socket"; |
| 440 | return false; |
| 441 | } |
| 442 | |
| 443 | /* |
| 444 | * Try to connect. |
| 445 | */ |
| 446 | if (connect(netState->clientSock, &addr.addrPlain, sizeof(addr)) != 0) { |
| 447 | PLOG(ERROR) << "Unable to connect to " << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port); |
| 448 | close(netState->clientSock); |
| 449 | netState->clientSock = -1; |
| 450 | return false; |
| 451 | } |
| 452 | |
| 453 | LOG(INFO) << "Connection established to " << state->params.host << " (" << inet_ntoa(addr.addrInet.sin_addr) << ":" << ntohs(addr.addrInet.sin_port) << ")"; |
| 454 | netState->awaitingHandshake = true; |
| 455 | netState->inputCount = 0; |
| 456 | |
| 457 | setNoDelay(netState->clientSock); |
| 458 | |
| 459 | if (pipe(netState->wakePipe) < 0) { |
| 460 | PLOG(ERROR) << "pipe failed"; |
| 461 | return false; |
| 462 | } |
| 463 | |
| 464 | return true; |
| 465 | } |
| 466 | |
| 467 | /* |
| 468 | * Close the connection to the debugger. |
| 469 | * |
| 470 | * Reset the state so we're ready to receive a new connection. |
| 471 | */ |
| 472 | static void closeConnection(JdwpState* state) { |
| 473 | JdwpNetState* netState; |
| 474 | |
| 475 | CHECK(state != NULL && state->netState != NULL); |
| 476 | |
| 477 | netState = state->netState; |
| 478 | if (netState->clientSock < 0) { |
| 479 | return; |
| 480 | } |
| 481 | |
| 482 | LOG(VERBOSE) << "+++ closed connection to " << inet_ntoa(netState->remoteAddr) << ":" << netState->remotePort; |
| 483 | |
| 484 | close(netState->clientSock); |
| 485 | netState->clientSock = -1; |
| 486 | } |
| 487 | |
| 488 | /* |
| 489 | * Figure out if we have a full packet in the buffer. |
| 490 | */ |
| 491 | static bool haveFullPacket(JdwpNetState* netState) { |
| 492 | if (netState->awaitingHandshake) { |
| 493 | return (netState->inputCount >= (int) kMagicHandshakeLen); |
| 494 | } |
| 495 | if (netState->inputCount < 4) { |
| 496 | return false; |
| 497 | } |
| 498 | long length = get4BE(netState->inputBuffer); |
| 499 | return (netState->inputCount >= length); |
| 500 | } |
| 501 | |
| 502 | /* |
| 503 | * Consume bytes from the buffer. |
| 504 | * |
| 505 | * This would be more efficient with a circular buffer. However, we're |
| 506 | * usually only going to find one packet, which is trivial to handle. |
| 507 | */ |
| 508 | static void consumeBytes(JdwpNetState* netState, int count) { |
| 509 | CHECK_GT(count, 0); |
| 510 | CHECK_LE(count, netState->inputCount); |
| 511 | |
| 512 | if (count == netState->inputCount) { |
| 513 | netState->inputCount = 0; |
| 514 | return; |
| 515 | } |
| 516 | |
| 517 | memmove(netState->inputBuffer, netState->inputBuffer + count, netState->inputCount - count); |
| 518 | netState->inputCount -= count; |
| 519 | } |
| 520 | |
| 521 | /* |
| 522 | * Dump the contents of a packet to stdout. |
| 523 | */ |
| 524 | #if 0 |
| 525 | static void dumpPacket(const unsigned char* packetBuf) |
| 526 | { |
| 527 | const unsigned char* buf = packetBuf; |
| 528 | uint32_t length, id; |
| 529 | uint8_t flags, cmdSet, cmd; |
| 530 | uint16_t error; |
| 531 | bool reply; |
| 532 | int dataLen; |
| 533 | |
| 534 | cmd = cmdSet = 0xcc; |
| 535 | |
| 536 | length = read4BE(&buf); |
| 537 | id = read4BE(&buf); |
| 538 | flags = read1(&buf); |
| 539 | if ((flags & kJDWPFlagReply) != 0) { |
| 540 | reply = true; |
| 541 | error = read2BE(&buf); |
| 542 | } else { |
| 543 | reply = false; |
| 544 | cmdSet = read1(&buf); |
| 545 | cmd = read1(&buf); |
| 546 | } |
| 547 | |
| 548 | dataLen = length - (buf - packetBuf); |
| 549 | |
| 550 | LOG(VERBOSE) << StringPrintf("--- %s: dataLen=%u id=0x%08x flags=0x%02x cmd=%d/%d", |
| 551 | reply ? "reply" : "req", |
| 552 | dataLen, id, flags, cmdSet, cmd); |
| 553 | if (dataLen > 0) { |
| 554 | HexDump(buf, dataLen); |
| 555 | } |
| 556 | } |
| 557 | #endif |
| 558 | |
| 559 | /* |
| 560 | * Handle a packet. Returns "false" if we encounter a connection-fatal error. |
| 561 | */ |
| 562 | static bool handlePacket(JdwpState* state) |
| 563 | { |
| 564 | JdwpNetState* netState = state->netState; |
| 565 | const unsigned char* buf = netState->inputBuffer; |
| 566 | JdwpReqHeader hdr; |
| 567 | uint32_t length, id; |
| 568 | uint8_t flags, cmdSet, cmd; |
| 569 | uint16_t error; |
| 570 | bool reply; |
| 571 | int dataLen; |
| 572 | |
| 573 | cmd = cmdSet = 0; // shut up gcc |
| 574 | |
| 575 | /*dumpPacket(netState->inputBuffer);*/ |
| 576 | |
| 577 | length = read4BE(&buf); |
| 578 | id = read4BE(&buf); |
| 579 | flags = read1(&buf); |
| 580 | if ((flags & kJDWPFlagReply) != 0) { |
| 581 | reply = true; |
| 582 | error = read2BE(&buf); |
| 583 | } else { |
| 584 | reply = false; |
| 585 | cmdSet = read1(&buf); |
| 586 | cmd = read1(&buf); |
| 587 | } |
| 588 | |
| 589 | CHECK_LE((int) length, netState->inputCount); |
| 590 | dataLen = length - (buf - netState->inputBuffer); |
| 591 | |
| 592 | if (!reply) { |
| 593 | ExpandBuf* pReply = expandBufAlloc(); |
| 594 | |
| 595 | hdr.length = length; |
| 596 | hdr.id = id; |
| 597 | hdr.cmdSet = cmdSet; |
| 598 | hdr.cmd = cmd; |
| 599 | ProcessRequest(state, &hdr, buf, dataLen, pReply); |
| 600 | if (expandBufGetLength(pReply) > 0) { |
| 601 | ssize_t cc = netState->writePacket(pReply); |
| 602 | |
| 603 | if (cc != (ssize_t) expandBufGetLength(pReply)) { |
| 604 | PLOG(ERROR) << "Failed sending reply to debugger"; |
| 605 | expandBufFree(pReply); |
| 606 | return false; |
| 607 | } |
| 608 | } else { |
| 609 | LOG(WARNING) << "No reply created for set=" << cmdSet << " cmd=" << cmd; |
| 610 | } |
| 611 | expandBufFree(pReply); |
| 612 | } else { |
| 613 | LOG(ERROR) << "reply?!"; |
| 614 | DCHECK(false); |
| 615 | } |
| 616 | |
| 617 | LOG(VERBOSE) << "----------"; |
| 618 | |
| 619 | consumeBytes(netState, length); |
| 620 | return true; |
| 621 | } |
| 622 | |
| 623 | /* |
| 624 | * Process incoming data. If no data is available, this will block until |
| 625 | * some arrives. |
| 626 | * |
| 627 | * If we get a full packet, handle it. |
| 628 | * |
| 629 | * To take some of the mystery out of life, we want to reject incoming |
| 630 | * connections if we already have a debugger attached. If we don't, the |
| 631 | * debugger will just mysteriously hang until it times out. We could just |
| 632 | * close the listen socket, but there's a good chance we won't be able to |
| 633 | * bind to the same port again, which would confuse utilities. |
| 634 | * |
| 635 | * Returns "false" on error (indicating that the connection has been severed), |
| 636 | * "true" if things are still okay. |
| 637 | */ |
| 638 | static bool processIncoming(JdwpState* state) { |
| 639 | JdwpNetState* netState = state->netState; |
| 640 | int readCount; |
| 641 | |
| 642 | CHECK_GE(netState->clientSock, 0); |
| 643 | |
| 644 | if (!haveFullPacket(netState)) { |
| 645 | /* read some more, looping until we have data */ |
| 646 | errno = 0; |
| 647 | while (1) { |
| 648 | int selCount; |
| 649 | fd_set readfds; |
| 650 | int maxfd; |
| 651 | int fd; |
| 652 | |
| 653 | maxfd = netState->listenSock; |
| 654 | if (netState->clientSock > maxfd) { |
| 655 | maxfd = netState->clientSock; |
| 656 | } |
| 657 | if (netState->wakePipe[0] > maxfd) { |
| 658 | maxfd = netState->wakePipe[0]; |
| 659 | } |
| 660 | |
| 661 | if (maxfd < 0) { |
| 662 | LOG(VERBOSE) << "+++ all fds are closed"; |
| 663 | return false; |
| 664 | } |
| 665 | |
| 666 | FD_ZERO(&readfds); |
| 667 | |
| 668 | /* configure fds; note these may get zapped by another thread */ |
| 669 | fd = netState->listenSock; |
| 670 | if (fd >= 0) { |
| 671 | FD_SET(fd, &readfds); |
| 672 | } |
| 673 | fd = netState->clientSock; |
| 674 | if (fd >= 0) { |
| 675 | FD_SET(fd, &readfds); |
| 676 | } |
| 677 | fd = netState->wakePipe[0]; |
| 678 | if (fd >= 0) { |
| 679 | FD_SET(fd, &readfds); |
| 680 | } else { |
| 681 | LOG(INFO) << "NOTE: entering select w/o wakepipe"; |
| 682 | } |
| 683 | |
| 684 | /* |
| 685 | * Select blocks until it sees activity on the file descriptors. |
| 686 | * Closing the local file descriptor does not count as activity, |
| 687 | * so we can't rely on that to wake us up (it works for read() |
| 688 | * and accept(), but not select()). |
| 689 | * |
| 690 | * We can do one of three things: (1) send a signal and catch |
| 691 | * EINTR, (2) open an additional fd ("wakePipe") and write to |
| 692 | * it when it's time to exit, or (3) time out periodically and |
| 693 | * re-issue the select. We're currently using #2, as it's more |
| 694 | * reliable than #1 and generally better than #3. Wastes two fds. |
| 695 | */ |
| 696 | selCount = select(maxfd+1, &readfds, NULL, NULL, NULL); |
| 697 | if (selCount < 0) { |
| 698 | if (errno == EINTR) { |
| 699 | continue; |
| 700 | } |
| 701 | PLOG(ERROR) << "select failed"; |
| 702 | goto fail; |
| 703 | } |
| 704 | |
| 705 | if (netState->wakePipe[0] >= 0 && FD_ISSET(netState->wakePipe[0], &readfds)) { |
| 706 | if (netState->listenSock >= 0) { |
| 707 | LOG(ERROR) << "Exit wake set, but not exiting?"; |
| 708 | } else { |
| 709 | LOG(DEBUG) << "Got wake-up signal, bailing out of select"; |
| 710 | } |
| 711 | goto fail; |
| 712 | } |
| 713 | if (netState->listenSock >= 0 && FD_ISSET(netState->listenSock, &readfds)) { |
| 714 | LOG(INFO) << "Ignoring second debugger -- accepting and dropping"; |
| 715 | union { |
| 716 | struct sockaddr_in addrInet; |
| 717 | struct sockaddr addrPlain; |
| 718 | } addr; |
| 719 | socklen_t addrlen; |
| 720 | int tmpSock; |
| 721 | tmpSock = accept(netState->listenSock, &addr.addrPlain, &addrlen); |
| 722 | if (tmpSock < 0) { |
| 723 | LOG(INFO) << "Weird -- accept failed"; |
| 724 | } else { |
| 725 | close(tmpSock); |
| 726 | } |
| 727 | } |
| 728 | if (netState->clientSock >= 0 && FD_ISSET(netState->clientSock, &readfds)) { |
| 729 | readCount = read(netState->clientSock, netState->inputBuffer + netState->inputCount, sizeof(netState->inputBuffer) - netState->inputCount); |
| 730 | if (readCount < 0) { |
| 731 | /* read failed */ |
| 732 | if (errno != EINTR) { |
| 733 | goto fail; |
| 734 | } |
| 735 | LOG(DEBUG) << "+++ EINTR hit"; |
| 736 | return true; |
| 737 | } else if (readCount == 0) { |
| 738 | /* EOF hit -- far end went away */ |
| 739 | LOG(DEBUG) << "+++ peer disconnected"; |
| 740 | goto fail; |
| 741 | } else { |
| 742 | break; |
| 743 | } |
| 744 | } |
| 745 | } |
| 746 | |
| 747 | netState->inputCount += readCount; |
| 748 | if (!haveFullPacket(netState)) { |
| 749 | return true; /* still not there yet */ |
| 750 | } |
| 751 | } |
| 752 | |
| 753 | /* |
| 754 | * Special-case the initial handshake. For some bizarre reason we're |
| 755 | * expected to emulate bad tty settings by echoing the request back |
| 756 | * exactly as it was sent. Note the handshake is always initiated by |
| 757 | * the debugger, no matter who connects to whom. |
| 758 | * |
| 759 | * Other than this one case, the protocol [claims to be] stateless. |
| 760 | */ |
| 761 | if (netState->awaitingHandshake) { |
| 762 | int cc; |
| 763 | |
| 764 | if (memcmp(netState->inputBuffer, kMagicHandshake, kMagicHandshakeLen) != 0) { |
| 765 | LOG(ERROR) << StringPrintf("ERROR: bad handshake '%.14s'", netState->inputBuffer); |
| 766 | goto fail; |
| 767 | } |
| 768 | |
| 769 | errno = 0; |
| 770 | cc = write(netState->clientSock, netState->inputBuffer, kMagicHandshakeLen); |
| 771 | if (cc != kMagicHandshakeLen) { |
| 772 | PLOG(ERROR) << "Failed writing handshake bytes (" << cc << " of " << kMagicHandshakeLen << ")"; |
| 773 | goto fail; |
| 774 | } |
| 775 | |
| 776 | consumeBytes(netState, kMagicHandshakeLen); |
| 777 | netState->awaitingHandshake = false; |
| 778 | LOG(VERBOSE) << "+++ handshake complete"; |
| 779 | return true; |
| 780 | } |
| 781 | |
| 782 | /* |
| 783 | * Handle this packet. |
| 784 | */ |
| 785 | return handlePacket(state); |
| 786 | |
| 787 | fail: |
| 788 | closeConnection(state); |
| 789 | return false; |
| 790 | } |
| 791 | |
| 792 | /* |
| 793 | * Send a request. |
| 794 | * |
| 795 | * The entire packet must be sent with a single write() call to avoid |
| 796 | * threading issues. |
| 797 | * |
| 798 | * Returns "true" if it was sent successfully. |
| 799 | */ |
| 800 | static bool sendRequest(JdwpState* state, ExpandBuf* pReq) { |
| 801 | JdwpNetState* netState = state->netState; |
| 802 | |
| 803 | /*dumpPacket(expandBufGetBuffer(pReq));*/ |
| 804 | if (netState->clientSock < 0) { |
| 805 | /* can happen with some DDMS events */ |
| 806 | LOG(VERBOSE) << "NOT sending request -- no debugger is attached"; |
| 807 | return false; |
| 808 | } |
| 809 | |
| 810 | errno = 0; |
| 811 | ssize_t cc = netState->writePacket(pReq); |
| 812 | |
| 813 | if (cc != (ssize_t) expandBufGetLength(pReq)) { |
| 814 | PLOG(ERROR) << "Failed sending req to debugger (" << cc << " of " << expandBufGetLength(pReq) << ")"; |
| 815 | return false; |
| 816 | } |
| 817 | |
| 818 | return true; |
| 819 | } |
| 820 | |
| 821 | /* |
| 822 | * Send a request that was split into multiple buffers. |
| 823 | * |
| 824 | * The entire packet must be sent with a single writev() call to avoid |
| 825 | * threading issues. |
| 826 | * |
| 827 | * Returns "true" if it was sent successfully. |
| 828 | */ |
| 829 | static bool sendBufferedRequest(JdwpState* state, const iovec* iov, int iovcnt) { |
| 830 | JdwpNetState* netState = state->netState; |
| 831 | |
| 832 | if (netState->clientSock < 0) { |
| 833 | /* can happen with some DDMS events */ |
| 834 | LOG(VERBOSE) << "NOT sending request -- no debugger is attached"; |
| 835 | return false; |
| 836 | } |
| 837 | |
| 838 | size_t expected = 0; |
| 839 | for (int i = 0; i < iovcnt; i++) { |
| 840 | expected += iov[i].iov_len; |
| 841 | } |
| 842 | |
| 843 | ssize_t actual = netState->writeBufferedPacket(iov, iovcnt); |
| 844 | |
| 845 | if ((size_t)actual != expected) { |
| 846 | PLOG(ERROR) << "Failed sending b-req to debugger (" << actual << " of " << expected << ")"; |
| 847 | return false; |
| 848 | } |
| 849 | |
| 850 | return true; |
| 851 | } |
| 852 | |
| 853 | /* |
| 854 | * Our functions. |
| 855 | * |
| 856 | * We can't generally share the implementations with other transports, |
| 857 | * even if they're also socket-based, because our JdwpNetState will be |
| 858 | * different from theirs. |
| 859 | */ |
| 860 | static const JdwpTransport socketTransport = { |
| 861 | prepareSocket, |
| 862 | acceptConnection, |
| 863 | establishConnection, |
| 864 | closeConnection, |
| 865 | netShutdownExtern, |
| 866 | netFreeExtern, |
| 867 | isConnected, |
| 868 | awaitingHandshake, |
| 869 | processIncoming, |
| 870 | sendRequest, |
| 871 | sendBufferedRequest, |
| 872 | }; |
| 873 | |
| 874 | /* |
| 875 | * Return our set. |
| 876 | */ |
| 877 | const JdwpTransport* SocketTransport() { |
| 878 | return &socketTransport; |
| 879 | } |
| 880 | |
| 881 | } // namespace JDWP |
| 882 | |
| 883 | } // namespace art |