| /* | 
 |  * Copyright (C) 2011 The Android Open Source Project | 
 |  * | 
 |  * Licensed under the Apache License, Version 2.0 (the "License"); | 
 |  * you may not use this file except in compliance with the License. | 
 |  * You may obtain a copy of the License at | 
 |  * | 
 |  *      http://www.apache.org/licenses/LICENSE-2.0 | 
 |  * | 
 |  * Unless required by applicable law or agreed to in writing, software | 
 |  * distributed under the License is distributed on an "AS IS" BASIS, | 
 |  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
 |  * See the License for the specific language governing permissions and | 
 |  * limitations under the License. | 
 |  */ | 
 |  | 
 | #ifndef _RECOVERY_DEVICE_H | 
 | #define _RECOVERY_DEVICE_H | 
 |  | 
 | #include "ui.h" | 
 |  | 
 | class Device { | 
 |   public: | 
 |     Device(RecoveryUI* ui) : ui_(ui) { } | 
 |     virtual ~Device() { } | 
 |  | 
 |     // Called to obtain the UI object that should be used to display | 
 |     // the recovery user interface for this device.  You should not | 
 |     // have called Init() on the UI object already, the caller will do | 
 |     // that after this method returns. | 
 |     virtual RecoveryUI* GetUI() { return ui_; } | 
 |  | 
 |     // Called when recovery starts up (after the UI has been obtained | 
 |     // and initialized and after the arguments have been parsed, but | 
 |     // before anything else). | 
 |     virtual void StartRecovery() { }; | 
 |  | 
 |     // Called from the main thread when recovery is at the main menu | 
 |     // and waiting for input, and a key is pressed.  (Note that "at" | 
 |     // the main menu does not necessarily mean the menu is visible; | 
 |     // recovery will be at the main menu with it invisible after an | 
 |     // unsuccessful operation [ie OTA package failure], or if recovery | 
 |     // is started with no command.) | 
 |     // | 
 |     // key is the code of the key just pressed.  (You can call | 
 |     // IsKeyPressed() on the RecoveryUI object you returned from GetUI | 
 |     // if you want to find out if other keys are held down.) | 
 |     // | 
 |     // visible is true if the menu is visible. | 
 |     // | 
 |     // Return one of the defined constants below in order to: | 
 |     // | 
 |     //   - move the menu highlight (kHighlight{Up,Down}) | 
 |     //   - invoke the highlighted item (kInvokeItem) | 
 |     //   - do nothing (kNoAction) | 
 |     //   - invoke a specific action (a menu position: any non-negative number) | 
 |     virtual int HandleMenuKey(int key, int visible); | 
 |  | 
 |     enum BuiltinAction { | 
 |         NO_ACTION = 0, | 
 |         REBOOT = 1, | 
 |         APPLY_SDCARD = 2, | 
 |         // APPLY_CACHE was 3. | 
 |         APPLY_ADB_SIDELOAD = 4, | 
 |         WIPE_DATA = 5, | 
 |         WIPE_CACHE = 6, | 
 |         REBOOT_BOOTLOADER = 7, | 
 |         SHUTDOWN = 8, | 
 |         VIEW_RECOVERY_LOGS = 9, | 
 |         MOUNT_SYSTEM = 10, | 
 |     }; | 
 |  | 
 |     // Return the list of menu items (an array of strings, | 
 |     // NULL-terminated).  The menu_position passed to InvokeMenuItem | 
 |     // will correspond to the indexes into this array. | 
 |     virtual const char* const* GetMenuItems(); | 
 |  | 
 |     // Perform a recovery action selected from the menu. | 
 |     // 'menu_position' will be the item number of the selected menu | 
 |     // item, or a non-negative number returned from | 
 |     // device_handle_key().  The menu will be hidden when this is | 
 |     // called; implementations can call ui_print() to print | 
 |     // information to the screen.  If the menu position is one of the | 
 |     // builtin actions, you can just return the corresponding enum | 
 |     // value.  If it is an action specific to your device, you | 
 |     // actually perform it here and return NO_ACTION. | 
 |     virtual BuiltinAction InvokeMenuItem(int menu_position); | 
 |  | 
 |     static const int kNoAction = -1; | 
 |     static const int kHighlightUp = -2; | 
 |     static const int kHighlightDown = -3; | 
 |     static const int kInvokeItem = -4; | 
 |  | 
 |     // Called before and after we do a wipe data/factory reset operation, | 
 |     // either via a reboot from the main system with the --wipe_data flag, | 
 |     // or when the user boots into recovery image manually and selects the | 
 |     // option from the menu, to perform whatever device-specific wiping | 
 |     // actions are needed. | 
 |     // Return true on success; returning false from PreWipeData will prevent | 
 |     // the regular wipe, and returning false from PostWipeData will cause | 
 |     // the wipe to be considered a failure. | 
 |     virtual bool PreWipeData() { return true; } | 
 |     virtual bool PostWipeData() { return true; } | 
 |  | 
 |   private: | 
 |     RecoveryUI* ui_; | 
 | }; | 
 |  | 
 | // The device-specific library must define this function (or the | 
 | // default one will be used, if there is no device-specific library). | 
 | // It returns the Device object that recovery should use. | 
 | Device* make_device(); | 
 |  | 
 | #endif  // _DEVICE_H |