| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * Copyright (C) 2019 The LineageOS Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef _RECOVERY_DEVICE_H |
| #define _RECOVERY_DEVICE_H |
| |
| #include "ui.h" |
| |
| class Device { |
| public: |
| explicit Device(RecoveryUI* ui); |
| virtual ~Device() {} |
| |
| // Called to obtain the UI object that should be used to display the recovery user interface for |
| // this device. You should not have called Init() on the UI object already, the caller will do |
| // that after this method returns. |
| virtual RecoveryUI* GetUI() { |
| return ui_; |
| } |
| |
| // Called when recovery starts up (after the UI has been obtained and initialized and after the |
| // arguments have been parsed, but before anything else). |
| virtual void StartRecovery() {}; |
| |
| // Called from the main thread when recovery is at the main menu and waiting for input, and a key |
| // is pressed. (Note that "at" the main menu does not necessarily mean the menu is visible; |
| // recovery will be at the main menu with it invisible after an unsuccessful operation [ie OTA |
| // package failure], or if recovery is started with no command.) |
| // |
| // 'key' is the code of the key just pressed. (You can call IsKeyPressed() on the RecoveryUI |
| // object you returned from GetUI if you want to find out if other keys are held down.) |
| // |
| // 'visible' is true if the menu is visible. |
| // |
| // Returns one of the defined constants below in order to: |
| // |
| // - move the menu highlight (kHighlight{Up,Down}) |
| // - invoke the highlighted item (kInvokeItem) |
| // - do nothing (kNoAction) |
| // - invoke a specific action (a menu position: any non-negative number) |
| virtual int HandleMenuKey(int key, bool visible); |
| |
| enum BuiltinAction { |
| NO_ACTION = 0, |
| // Main menu |
| REBOOT = 1, |
| APPLY_UPDATE = 2, |
| WIPE_MENU = 3, |
| ADVANCED_MENU = 4, |
| // Wipe menu |
| WIPE_DATA = 10, |
| WIPE_CACHE = 11, |
| WIPE_SYSTEM = 12, |
| // Advanced menu |
| REBOOT_BOOTLOADER = 20, |
| REBOOT_RECOVERY = 21, |
| MOUNT_SYSTEM = 22, |
| VIEW_RECOVERY_LOGS = 23, |
| RUN_GRAPHICS_TEST = 24, |
| RUN_LOCALE_TEST = 25, |
| SHUTDOWN = 26, |
| }; |
| |
| typedef std::vector<MenuItem> MenuItemVector; |
| typedef std::vector<BuiltinAction> MenuActionVector; |
| |
| // Return the menu properties. The menu_position passed to InvokeMenuItem |
| // will correspond to the indexes in the associated vectors. |
| virtual bool IsMainMenu() const { |
| return menu_is_main_; |
| } |
| virtual menu_type_t GetMenuType() const { |
| return menu_type_; |
| } |
| virtual const MenuItemVector& GetMenuItems() const { |
| return menu_items_; |
| } |
| |
| // Perform a recovery action selected from the menu. 'menu_position' will be the item number of |
| // the selected menu item, or a non-negative number returned from HandleMenuKey(). The menu will |
| // be hidden when this is called; implementations can call ui_print() to print information to the |
| // screen. If the menu position is one of the builtin actions, you can just return the |
| // corresponding enum value. If it is an action specific to your device, you actually perform it |
| // here and return NO_ACTION. |
| virtual BuiltinAction InvokeMenuItem(int menu_position); |
| |
| virtual void GoHome(); |
| |
| static const int kNoAction = -1; |
| static const int kHighlightUp = -2; |
| static const int kHighlightDown = -3; |
| static const int kInvokeItem = -4; |
| static const int kGoBack = -5; |
| static const int kGoHome = -6; |
| static const int kRefresh = -7; |
| static const int kScrollUp = -8; |
| static const int kScrollDown = -9; |
| |
| // Called before and after we do a wipe data/factory reset operation, either via a reboot from the |
| // main system with the --wipe_data flag, or when the user boots into recovery image manually and |
| // selects the option from the menu, to perform whatever device-specific wiping actions as needed. |
| // Returns true on success; returning false from PreWipeData will prevent the regular wipe, and |
| // returning false from PostWipeData will cause the wipe to be considered a failure. |
| virtual bool PreWipeData() { |
| return true; |
| } |
| |
| virtual bool PostWipeData() { |
| return true; |
| } |
| |
| virtual void handleVolumeChanged() { |
| ui_->onVolumeChanged(); |
| } |
| |
| private: |
| RecoveryUI* ui_; |
| |
| bool menu_is_main_; |
| menu_type_t menu_type_; |
| MenuItemVector menu_items_; |
| MenuActionVector menu_actions_; |
| }; |
| |
| // The device-specific library must define this function (or the default one will be used, if there |
| // is no device-specific library). It returns the Device object that recovery should use. |
| Device* make_device(); |
| |
| #endif // _DEVICE_H |