commit | 5fe225f5f976f191e0f9fd543e7b5b74ad388bd9 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Fri Jul 28 15:22:46 2017 -0700 |
committer | Colin Cross <ccross@android.com> | Tue Aug 01 15:12:12 2017 -0700 |
tree | 7f3a7b36256b8aa5d92cc3ce15693daba2b64c46 | |
parent | d2f4ac1224c9d0aa64817b295319d342c663628d [diff] |
Rename newModules to newVariations The next patch will introduce creating new modules, so rename the current variable that contains new variations of existing modules to avoid confusion. Test: blueprint tests Change-Id: Ic1d3824e54e51c282a08f8ecef8fc658cc503a65
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.