commit | 5639ec157c031da85c67d63432558d34c636c2f6 | [log] [tgz] |
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author | colincross <ccross@android.com> | Thu Sep 26 10:41:52 2019 -0700 |
committer | GitHub <noreply@github.com> | Thu Sep 26 10:41:52 2019 -0700 |
tree | 1b8a2a99e143e29bd643c0edaead40bce93ea834 | |
parent | 884e7374fbb3f7d8e43ae9da5e9d2628a7e676f1 [diff] | |
parent | 66c0b13553afbf4d2482e274f542120c75a00339 [diff] |
Merge pull request #265 from colincross/int_default Add proptools.Int and proptools.IntDefault
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.