commit | 3b3bd2aac06df69c50ac3653a0cf2822d806cbfd | [log] [tgz] |
---|---|---|
author | colincross <github@colincross.com> | Thu Jun 21 14:53:13 2018 -0700 |
committer | GitHub <noreply@github.com> | Thu Jun 21 14:53:13 2018 -0700 |
tree | 935bda9639c4eff6d3c58073671f73f6261813e8 | |
parent | cd0310f22560ac38270cdd6f22aa5123fe5e384b [diff] | |
parent | 526e02f0c68dc1cd0545ffc8ea51db577faa7575 [diff] |
Merge pull request #211 from colincross/multiple_deps Prevent duplicate visit calls in WalkDeps
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.