commit | 4764fa76fee447ff51ff8e26c9fbbb030bd850f8 | [log] [tgz] |
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author | Jaewoong Jung <jungjw@google.com> | Sat Jun 22 11:19:34 2019 -0700 |
committer | Jaewoong Jung <jungjw@google.com> | Sat Jun 22 11:22:55 2019 -0700 |
tree | 54038209e688f0fd740446bbace9f164404c0334 | |
parent | 94423de30732512a4ffc1209c4fc20702046639d [diff] |
Make off-the-shelf order funcs public. These are useful outside the package too when calling proptools.ExtendMatchingProperties. Change-Id: I054eb105e0dd5287aff99b8be137a8b09d52492d
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.