commit | cf4df9898d97f677131aabee11cb28b31157cb61 | [log] [tgz] |
---|---|---|
author | Dan Willemsen <dwillemsen@google.com> | Wed Feb 28 00:02:53 2018 +0000 |
committer | android-build-merger <android-build-merger@google.com> | Wed Feb 28 00:02:53 2018 +0000 |
tree | 41c3482a1e252d81bd490abf1957db3e11ef2067 | |
parent | cefd278d3bc3e3ba744ab9aee4e9e3a11cba05d1 [diff] | |
parent | 63c1efcb35d597236e99ad1d9b5a0a4bfcdd990d [diff] |
Merge remote-tracking branch 'aosp/upstream' into master am: 613013cb82 am: 63c1efcb35 Change-Id: I932e3331b0928a10b837c94cfc8c4f16c45990f2
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.