commit | 6715ce49d59c96eb8a4fb8d65d64747aa1e12eb5 | [log] [tgz] |
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author | Colin Cross <ccross@android.com> | Fri Jan 22 17:54:22 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Fri Jan 22 17:54:22 2021 +0000 |
tree | 876c3b2f43ed15217fd28a55921c460221163a80 | |
parent | 3d9a6b397eb1f0353719bc4796cffa66a4726d9f [diff] | |
parent | eecfdd316b0292a0a28f67bfcbcf1109359aec92 [diff] |
Merge remote-tracking branch 'aosp/upstream' am: eecfdd316b Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1557261 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: I8442949eb048eda9112336f446c5eb683d1cf505
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.