commit | 6ada468f99327f289875652f5c3f0239a414239a | [log] [tgz] |
---|---|---|
author | Colin Cross <ccross@android.com> | Tue Mar 09 18:18:37 2021 +0000 |
committer | Automerger Merge Worker <android-build-automerger-merge-worker@system.gserviceaccount.com> | Tue Mar 09 18:18:37 2021 +0000 |
tree | c180b179cf8e442529de33faff44564b0cbd11db | |
parent | a78548403e6fa4a74e6349d9e0c79f82132f7ffb [diff] | |
parent | d49f80433da16887afe491ab6515142fc0446c18 [diff] |
Merge "Fix numericStringLess and add tests" am: 73dd495dee am: d49f80433d Original change: https://android-review.googlesource.com/c/platform/build/blueprint/+/1622932 MUST ONLY BE SUBMITTED BY AUTOMERGER Change-Id: Ic92b162e59850125198d4641a835ef09c0d48de2
Blueprint is a meta-build system that reads in Blueprints files that describe modules that need to be built, and produces a Ninja manifest describing the commands that need to be run and their dependencies. Where most build systems use built-in rules or a domain-specific language to describe the logic for converting module descriptions to build rules, Blueprint delegates this to per-project build logic written in Go. For large, heterogenous projects this allows the inherent complexity of the build logic to be maintained in a high-level language, while still allowing simple changes to individual modules by modifying easy to understand Blueprints files.